General Information

Name: Race: Sex: Age: Height: cm Weight: kg

Condition Monitor

Uninjured Light Stun Moderate Stun Serious Stun Unconscious
Stun:
Physical:
Uninjured  Light Wound  Moderate Wound  Serious Wound  Unconscious
maybe dead
PHYSICAL DAMAGE OVERFLOW:

Dice Pools


Combat Pool: Magic Pool: Hacking Pool: Control Pool: Astral Pool:

Character

Attributes

Natural
Augmented
Body
Quickness
Strength
Charisma
Intelligence
Willpower
Essence

Magic

REACTION

INITIATIVE
d6 d6

Karma

Karma Pool: /
Good Karma:
Private Reputation:
Public Reputation:

Lifestyle

Contacts

Money

Legal Credstick:¥
Rating Credstick:¥

IDs and Permits

Rating Id/Permit:

Lifestyle Class/Gear at Home

Skills/Edges/Flaws

Skills

Name
Rating
 

Edges

Flaws

Spells

Spells Stacked: Spells Sustained:
Name
Force
Type
Range
Target
Dmg
Dur.
Drain
TN         Mod   Force   Roll
Description
F/2+ 
//

Notes for Spells

Physical Adept Powers

Name Rating Cost

Shaman Totem/Abilities

Decks and Programs

Cyberdeck

Model

Condition

RATING

Monitor

Persona Crash>
Hardening
Active Mem Mp
Storage Mem Mp
Offline Mem Mp Serious>
I/O
Response
Bod Moderate>
Evasion
Masking Light>
Sensors Undamaged>
Notes:

Programs

Name Rating Size Active Stored

Gear


Rating: Weight

Gear


Rating: Weight

Cyberware


Name: Rating: Essence.:
Effect:

Bioware


Name: Rating: Body:
Effect:

Vehicles/Drones

Vehicles

Name

Condition

Monitor

RATING

Crash>
Handling
Speed /
Acceleration
Body Serious>
Armor
Signature
Sensor Moderate>
Pilot
Fuel / Light>
Economy Undamaged>
Firmpoints
Cargo
Hardpoints
Load
Stress
Notes

Drones

Name

Condition

Monitor

RATING

Crash>
Handling
Speed /
Acceleration
Body Serious>
Armor
Signature
Autonav
Fuel / Light>
Economy Undamaged>
Firmpoints
Cargo
Hardpoints
Load
Stress

Sensors

RATING
FLUX: Current Max
Sensors /
ECM /
ECCM /
ED /
ECD /

Signal Condition Monitors

Command
Channel
Simsense
Channel
System
Channel
Channel Disengaged Channel Disengaged
Serious Degredation Serious Degredation
Moderate Degredation Moderate Degredation
Light Degredation Light Degredation
No Degredation No Degredation
Notes

Combat

Weapons

Name
Type
Conceal
Reach
Mode
Short
Medium
Long
Extreme
Ammo
Damage
Notes

Weapon Skill Ratings

Armour

Dermal Pain Resistance

B   I  

Ranged Combat

Range:
Visibility:
Cover:
Previous Targets:
Recoil: Compensation:
You are
Target is
Gyro Stabalization:
Two Firearms?
Tech: None Smartlink
Smart Goggles Laser Sight
Aim Actions Taken:
Enemies in Melee with you:
Dots crossed on the Skill Web:
Misc. Modifiers
Final:

Melee Combat

People in Melee with you
Enemies: Friends:
Visibility:
Weapon Reach
Yours: Theirs:
Additional Targets:
Superior Position?
Enemy Prone?
Misc. Modifiers
Final:
{{#description}} {{/description}}
{{spellname}}
{{description}}
Casting Test: {{casttest}}
Drain Test: {{draintest}}
{{#description}} {{/description}}
{{skillname}}
{{description}}
Success Test: {{skilltest}}
{{/description}}
{{attribname}}
{{#description}}
{{description}}
Success Test: {{attribtest}}
{{#rollGreater() roll 10}} {{/rollGreater() roll 10}}
{{type}}
Roll: {{roll}}
{{character}} has qualified for multiple combat phases!
{{type}}
Resistance Roll: {{roll}}
Resistance from Pool: {{poolroll}}
If this roll alone surpasses the attacker, it is a clean miss.