section(data-i18n-aria-label="combat stats")#combat-stats each name in ['health','resolve'] .health-container +statContainer({class:name}) +roller-label({ inputObj:{name:name,type:'number'}, buttonObj:{name,'data-i18n':name,role:'heading','aria-level':3,trigger:{ triggeredFuncs:['rollHealthCheck'] }}, divObj:{class:'stacked center'} }) +statContainer({class:`${name} max`}) +input-label({ inputObj:{name:`${name} max`,type:'number'}, spanObj:{'data-i18n':'maximum',role:'heading','aria-level':3}, divObj:{class:'stacked'} }) .luck-container h3(data-i18n='luck') each value in ['odd','even'] +input-label({ inputObj:{name:'luck',type:'radio',value}, spanObj:{'data-i18n':value} }) +roller({name:'luck',role:'heading','aria-level':3,trigger:{triggeredFuncs:['rollLuck']}}) .adrenaline-container.input-label label(for='adrenaline') h3(data-i18n='adrenaline') .parens-holder.adrenaline span.parentheses.large-parentheses ( +inputWithControls({name:'adrenaline',id:'adrenaline',type:'number'}) span.parentheses.large-parentheses )