General Information

Name/Streetname: Race: Sex: Age: Height: cm Weight: kg

Condition Monitor

Uninjured Light Stun Moderate Stun Serious Stun Unconscious
Stun:
Physical:
Uninjured  Light Wound  Moderate Wound  Serious Wound  Unconscious
maybe dead
PHYSICAL DAMAGE OVERFLOW:

Dice Pools


Combat Pool: Magic Pool: Hacking Pool: Control Pool: Astral Pool:

Character

Attributes

Natural
Augmented
Body
Quickness
Strength
Charisma
Intelligence
Willpower
Essence

Magic

REACTION

INITIATIVE
d6 d6

Karma

Karma Pool: /
Good Karma:
Total Karma:

Reputation

Private Rep.:
Public Rep.:
Corp. Rep.:

Lifestyle

Contacts

Money

Legal Credstick:¥
Rating Credstick:¥

IDs and Permits

Rating Id/Permit:

Lifestyle Class/Gear at Home

Skills/Edges/Flaws

Skills

Name
Rating
 

Edges

Flaws

Spells

Spells Stacked: Spells Sustained:
Name
Force
Type
Range
Target
Dmg
Dur.
Drain
TN         Mod   Force   Roll
Description
F/2+ 
//

Notes for Spells

Adept Powers/Foci/Fetishes

Name Rating Cost

Shaman Totem/Abilities

Decks and Programs

Model
Persona
Hard.
Active
Storage
Offline
I/O
Response
Bod
Evasion
Masking
Sensors

Mint Light Moderate Serious Crashed
Deck Related Skill:


Programs

Name Rating Size Active Stored

Programs

Name Rating Size Active Stored

Gear


Rating: Weight

Gear


Rating: Weight

Cyberware


Name: Rating: Essence.:
Effect:

Bioware


Name: Rating: Body:
Effect:

Vehicles

Name
Handling
Speed
Acc.
Body
Armour
Signature
Sensor
Pilot
Fuel
Economy
Stress
/
/

Firmpoints: Hardpoints: Cargo: Load:

Mint Light Moderate Serious Destroyed
Vehicle Related Skill:


Drone

Name
Handling
Speed
Acc.
Body
Armour
Signature
Autonav
Fuel
Economy
Stress
/
/


Firmpoints: Hardpoints: Cargo: Load:

Mint Light Moderate Serious Destroyed
Drone Related Skill:

Electronics

SENSOR
Flux
MAX Flux
ECM
Flux
MAX Flux
ECCM
Flux
MAX Flux
ED
Flux
MAX Flux
ECD
Flux
MAX Flux
/
/
/
/
/

Signal Degredation Monitors


None Light Moderate Serious Destroyed

Command Channel:

Simsense Channel:

System Channel:


Combat

Weapons

Name
Type
Conceal
Reach
Mode
Short
Medium
Long
Extreme
Ammo
Damage
Notes

Weapon Skill Ratings

Armour

Dermal Pain Resistance

B   I  

Movement

Walking:
Running:

Ranged Combat

Range:
Visibility:
Cover:
Previous Targets:
Recoil: Compensation:
You are
Target is
Gyro Stabalization:
Two Firearms?
Tech: None Smartlink
Smart Goggles Laser Sight
Aim Actions Taken:
Enemies in Melee with you:
Dots crossed on the Skill Web:
Misc. Modifiers
Final:

Melee Combat

People in Melee with you
Enemies: Friends:
Visibility:
Weapon Reach
Yours: Theirs:
Additional Targets:
Superior Position?
Enemy Prone?
Misc. Modifiers
Final:
{{#description}} {{/description}}
{{spellname}}
{{description}}
Casting Test: {{casttest}}
Drain Test: {{draintest}}
{{#description}} {{/description}}
{{skillname}}
{{description}}
Success Test: {{skilltest}}
{{/description}}
{{attribname}}
{{#description}}
{{description}}
Success Test: {{attribtest}}
{{#rollGreater() roll 10}} {{/rollGreater() roll 10}}
{{type}}
Roll: {{roll}}
{{character}} has qualified for multiple combat phases!
{{type}}
Resistance Roll: {{roll}}
Resistance from Pool: {{poolroll}}
If this roll alone surpasses the attacker, it is a clean miss.