/
Ability Name Base Score Temp +/- Modifier
str
Strength
dex
Dexterity
con
Constitution
int
Intelligence
wis
Wisdom
cha
Charisma
Initiative
=
+

Defenses

AC
Armor Class
= 10 +
+
+
+
+
Saving Throws Total Base Save Ability Mod Equipment Misc +/- Temp +/-
Fortitude
Constitution
=
+
+
+
+
Reflex
Dexterity
=
+
+
+
+
Will
Wisdom
=
+
+
+
+

Attacks

t
=
+
+
+
+
+
CMB
Combat Maneuver Bonus
=
+
+
+
+
CMD
Combat Maneuver Defense
= 10 +
+
+
+
+
+
Acrobaticsª
=
+
+
+
Appraise
=
+
+
+
Bluff
=
+
+
+
Climbª
=
+
+
+
Craft (
)
=
+
+
+
Craft (
)
=
+
+
+
Craft (
)
=
+
+
+
Craft (
)
=
+
+
+
Craft (
)
=
+
+
+
Diplomacy
=
+
+
+
Disable device*ª
=
+
+
+
Disguise
=
+
+
+
Escape artistª
=
+
+
+
Flyª
=
+
+
+
Handle animal*
=
+
+
+
Heal
=
+
+
+
Intimidate
=
+
+
+
Knowledge(arcana)*
=
+
+
+
Knowledge(dungeoneering)*
=
+
+
+
Knowledge(engineering)*
=
+
+
+
Knowledge(geography)*
=
+
+
+
Knowledge(history)*
=
+
+
+
Knowledge(local)*
=
+
+
+
Knowledge(nature)*
=
+
+
+
Knowledge(nobility)*
=
+
+
+
Knowledge(planes)*
=
+
+
+
Knowledge(religion)*
=
+
+
+
Linguistics*
=
+
+
+
Perception
=
+
+
+
Perform (
)
=
+
+
+
Perform (
)
=
+
+
+
Perform (
)
=
+
+
+
Perform (
)
=
+
+
+
Perform (
)
=
+
+
+
Profession* (
)
=
+
+
+
Profession* (
)
=
+
+
+
Profession* (
)
=
+
+
+
Profession* (
)
=
+
+
+
Profession* (
)
=
+
+
+
Rideª
=
+
+
+
Sense motive
=
+
+
+
Sleight of hand*ª
=
+
+
+
Spellcraft*
=
+
+
+
Stealthª
=
+
+
+
Survival
=
+
+
+
Swimª
=
+
+
+
Use magic device*
=
+
+
+
* Trained only, ª Armor penalty

Racial Abilities

/

Class Abilities

/

Other Abilities

/

Feats

Traits

Favored Class Options

Special Gear

Mundane Gear

Money

Spellcaster Class

Base DC
= 10 +
+

Spellbook

Level 0 Spells

P

Level 1 Spells

P

Level 2 Spells

P

Level 3 Spells

P

Level 4 Spells

P

Level 5 Spells

P

Level 6 Spells

P

Level 7 Spells

P

Level 8 Spells

P

Level 9 Spells

P
{{#isAttack}}{{#rollWasCrit() result}} {{/rollWasCrit() result}}{{#^rollWasCrit() result}} {{/^rollWasCrit() result}} {{#rollWasCrit() result}} {{/rollWasCrit() result}}{{#^rollWasCrit() result}} {{/^rollWasCrit() result}}{{#notes}} {{/notes}}{{/isAttack}}{{#isNotAttack}} {{#notes}} {{/notes}}{{/isNotAttack}}
{{charName}} ⇒ {{attr}}

Critical Hit! {{result}}

Roll to Confirm {{critConfirm}}
Attack {{result}}

Crit Damage {{critDamage}}
Non-crit Damage {{damage}}
Damage {{damage}}
Notes:
{{notes}}
Result {{result}}
Notes:
{{notes}}