NAME
IS A
DESCRIPTOR
TYPE
WHO
 
FOCUS
 
TIER
 
EFFORT
 
XP
 
MIGHT
SPEED
INTELLECT
POOL
EDGE
POOL
EDGE
POOL
EDGE
ACTION Roll with Stat or Skill button
DIFFICULTY COST BONUS
ROLL EFFORT DMG EFF. ASSET
RECOVERY ROLLS
DAMAGE TRACK
1D6 + Special 
1 ACTION 10 MINS HALE IMPAIRED
1 HOUR 10 HOURS DEBILITATED DEAD
SPECIAL ABILITIES
Name 
BACKGROUND
Version 1.0 (2015-09-16)
SKILLS • MIGHT
SKILLS • SPEED
SKILLS • INTELLECT
ATTACKS MOD DAM
ADVANCEMENT
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
CYPHERS LIMIT
Name  Lvl 
EQUIPMENT
MONEY
ARMOR Speed Effort Cost
ITEM #
MISC.
NOTES
Oops!
{{#cyphRoll}} Stat roll {{/cyphRoll}} {{#cyphRecoveryRoll}} Recovery roll {{/cyphRecoveryRoll}} {{#cyphInitRoll}} Initiative roll {{/cyphInitRoll}} {{#modStat}} Applying stat cost {{/modStat}} {{#chatmessage}} Call of {{chatmessage}} {{/chatmessage}}
{{#noTokNoChar}} This function requires a character id or token id parameter
{{noTokNoChar}} {{/noTokNoChar}} {{#pcDying}} The character can't take any action (debilitated or dead). {{/pcDying}} {{#noAttribute}} Attribute '{{noAttribute}}' is not handled. {{/noAttribute}} {{#wtfAttribute}} Attribute '{{wtfAttribute}}' doesn't exist. {{/wtfAttribute}} {{#badBonus}} A bonus greater than 2 ({{badBonus}}) isn't allowed (use an asset instead). {{/badBonus}} {{#tooManyEfforts}} PC tries to apply more effort than possible ({{tooManyEfforts}}). {{/tooManyEfforts}} {{#tooManyPoints}} PC tries to spend more stat Pool points than she can ({{tooManyPoints}}). {{/tooManyPoints}} {{#notaCharacter}} The '{{notaCharacter}}' id is not a character. {{/notaCharacter}} {{#noCharacter}} No character identified in:
'{{noCharacter}}' {{/noCharacter}} {{#notCharToken}} This id '{{notCharToken}}' is not a character's token. {{/notCharToken}} {{#noToken}} No token selected in:
'{{noToken}}' {{/noToken}} {{genericMsg}}
{{#rollGreater() bonusToRoll 0}} {{/rollGreater() bonusToRoll 0}} {{#rollGreater() effortsUsed 0}} {{/rollGreater() effortsUsed 0}} {{#skilled}} {{/skilled}} {{#rollGreater() assets 0}} {{/rollGreater() assets 0}} {{#rollGreater() totalCost 0}} {{/rollGreater() totalCost 0}}
Initiative Roll
{{finalRoll}}

Bonus+ {{bonusToRoll}}
Effort{{effortsUsed}} (x3)
Skill {{#rollTotal() skilled -3}} Inability (-3) {{/rollTotal() skilled -3}} {{#rollTotal() skilled 0}} Untrained (+0) {{/rollTotal() skilled 0}} {{#rollTotal() skilled 3}} Trained (+3) {{/rollTotal() skilled 3}} {{#rollTotal() skilled 6}} Specialized (+6) {{/rollTotal() skilled 6}}
Asset(s){{assets}} (x3)

Cost {{#effortCost}}+{{effortCost}}{{/effortCost}} {{#statExpense}}+{{statExpense}}{{/statExpense}} -{{speedEdge}}={{totalCost}}
[Apply cost (API)](!cypher-modstat {{charid}}|speed|{{totalCost}})
{{#rollGreater() difficulty 0}} {{#rollGreater() diceRoll targetRoll}} {{#rollWasCrit() diceRoll}} {{/rollWasCrit() diceRoll}} {{/rollGreater() diceRoll targetRoll}} {{#rollTotal() diceRoll targetRoll}} {{#rollWasCrit() diceRoll}} {{/rollWasCrit() diceRoll}} {{/rollTotal() diceRoll targetRoll}} {{#rollLess() diceRoll targetRoll}} {{/rollLess() diceRoll targetRoll}} {{#rollWasFumble() diceRoll}} {{/rollWasFumble() diceRoll}} {{#skilled}} {{#rollTotal() skilled -1}} {{/rollTotal() skilled -1}} {{#rollTotal() skilled 0}} {{/rollTotal() skilled 0}} {{#rollTotal() skilled 1}} {{/rollTotal() skilled 1}} {{#rollTotal() skilled 2}} {{/rollTotal() skilled 2}} {{/skilled}} {{#rollGreater() assets 0}} {{/rollGreater() assets 0}} {{#rollGreater() effortRoll 0}} {{/rollGreater() effortRoll 0}} {{#rollLess() targetRoll target}} {{/rollLess() targetRoll target}} {{/rollGreater() difficulty 0}} {{#rollTotal() difficulty 0}} {{#skilled}} {{#rollTotal() skilled -1}} {{/rollTotal() skilled -1}} {{#rollTotal() skilled 0}} {{/rollTotal() skilled 0}} {{#rollTotal() skilled 1}} {{/rollTotal() skilled 1}} {{#rollTotal() skilled 2}} {{/rollTotal() skilled 2}} {{/skilled}} {{#rollGreater() assets 0}} {{/rollGreater() assets 0}} {{#rollGreater() effortRoll 0}} {{/rollGreater() effortRoll 0}} {{#rollWasFumble() diceRollNoDiff}} {{/rollWasFumble() diceRollNoDiff}} {{#rollWasCrit() diceRollNoDiff}} {{/rollWasCrit() diceRollNoDiff}} {{/rollTotal() difficulty 0}} {{#rollGreater() effortDmg 0}} {{/rollGreater() effortDmg 0}} {{#rollGreater() totalCost 0}} {{/rollGreater() totalCost 0}}
{{attribute}} Roll
Success: {{diceRoll}}
Special: {{#rollTotal() diceRoll 17}}+1 damage{{/rollTotal() diceRoll 17}} {{#rollTotal() diceRoll 18}}+2 damage{{/rollTotal() diceRoll 18}} {{#rollTotal() diceRoll 19}}Minor effect
or +3 damage{{/rollTotal() diceRoll 19}} {{#rollTotal() diceRoll 20}}Major effect
or +3 damage{{/rollTotal() diceRoll 20}}
Success: {{diceRoll}}
Special: {{#rollTotal() diceRoll 17}}+1 damage{{/rollTotal() diceRoll 17}} {{#rollTotal() diceRoll 18}}+2 damage{{/rollTotal() diceRoll 18}} {{#rollTotal() diceRoll 19}}Minor effect
or +3 damage{{/rollTotal() diceRoll 19}} {{#rollTotal() diceRoll 20}}Major effect
or +3 damage{{/rollTotal() diceRoll 20}}
Failure: {{diceRoll}}
GM Intrusion
Difficulty{{difficulty}} ({{target}})
Inability+1Untrained+0Trained-1Specialized-2
Asset(s)- {{assets}}
Effort- {{effortRoll}}
Target {{finalDiff}} ( {{#rollGreater() bonusToRoll 0}} -{{bonusToRoll}}= {{/rollGreater() bonusToRoll 0}} {{targetRoll}})
1d20 {{#rollGreater() bonusToRoll 0}} +{{bonusToRoll}} (bonus) {{/rollGreater() bonusToRoll 0}}
Inability-1 (x3)Untrained+0Trained+1 (x3)Specialized+2 (x3)
Asset(s)+ {{assets}} (x3)
Effort+ {{effortRoll}} (x3)
Beaten diff. = {{#rollLess() diceRollNoDiff 3}}0{{/rollLess() diceRollNoDiff 3}} {{#rollBetween() diceRollNoDiff 3 5}}1{{/rollBetween() diceRollNoDiff 3 5}} {{#rollBetween() diceRollNoDiff 6 8}}2{{/rollBetween() diceRollNoDiff 6 8}} {{#rollBetween() diceRollNoDiff 9 11}}3{{/rollBetween() diceRollNoDiff 9 11}} {{#rollBetween() diceRollNoDiff 12 14}}4{{/rollBetween() diceRollNoDiff 12 14}} {{#rollBetween() diceRollNoDiff 15 17}}5{{/rollBetween() diceRollNoDiff 15 17}} {{#rollBetween() diceRollNoDiff 18 20}}6{{/rollBetween() diceRollNoDiff 18 20}} {{#rollBetween() diceRollNoDiff 21 23}}7{{/rollBetween() diceRollNoDiff 21 23}} {{#rollBetween() diceRollNoDiff 24 26}}8{{/rollBetween() diceRollNoDiff 24 26}} {{#rollBetween() diceRollNoDiff 27 29}}9{{/rollBetween() diceRollNoDiff 27 29}} {{#rollGreater() diceRollNoDiff 29}}10+{{/rollGreater() diceRollNoDiff 29}} ({{diceRollNoDiff}})
GM Intrusion
Special Roll! (17+)

Damage+{{bonusDmg}} ({{effortDmg}} eff.)

Cost: +{{effortCost}}+{{statExpense}}-{{attrEdge}}={{totalCost}}
[Apply cost (API)](!cypher-modstat {{charid}}|{{stat}}|{{totalCost}})
{{#fullRest}} {{/fullRest}} {{#recoverPoints}} {{/recoverPoints}} {{#rollTotal() recovaction 0}} {{/rollTotal() recovaction 0}} {{#rollTotal() recovaction 1}} {{/rollTotal() recovaction 1}} {{#rollTotal() recovaction 2}} {{/rollTotal() recovaction 2}} {{#rollTotal() recovaction 3}} {{/rollTotal() recovaction 3}} {{#currentAction}} {{/currentAction}} {{#nextAction}} {{/nextAction}}
Complete rest
As good as new!
Recovery Roll
Points {{recoverPoints}}
Rest 1 ACTION
Next 10 MINS
Rest 10 MINS
Next 1 HOUR
Rest 1 HOUR
Next 10 HOURS
Rest 10 HOURS
Next 1 ACTION
Rest {{currentAction}}
Next {{nextAction}}