Attributes

Physical

Social

Mental

Strength

Dexterity

Stamina

Charisma

Manipulation

Appearance

Intelligence

Wits

Perception


Abilities

Talents

Skills

Knowledges

Alertness

Athletics

Brawl

Dodge

Empathy

Expression

Intimidation

Leadership

Streetwise

Subterfuge

Animal Ken

Craft

Drive

Etiquette

Firearms

Melee

Performance

Security

Stealth

Survival

Academics

Computer

Finance

Investigation

Law

Linguistics

Medicine

Occult

Politics

Science


Advantages

Diciplines

Backgrounds

Vitues


Conscience

Conviction



Self-Control

Instinct



Courage







Other Traits




Paths




Merits

Path of Enlightenment


Willpower


Blood Pool




Points Per Turn

Weakness


Dice Pools

Attribute            Ability




Health

Bruised

Hurt

Injured

Wounded

Mauled

Crippled

Incapacitated

-1    

-1    

-2    

-2    

-5    


Experience


Notes


Flaws