{ "a": "A", "acc": "ACC", "accel": "Accel", "acceleration": "Acceleration", "acid": "Acid", "acidprotection": "Acid Protection", "actinggroup": "Acting Group", "active": "활성", "aeronauticsmechanic": "Aeronautics Mechanic", "age": "Age", "agility": "민첩함", "alchemy": "Alchemy", "ammo": "Ammo", "animalhandling": "Animal Handling", "ap": "AP", "arcana": "Arcana", "archery": "궁술", "armor": "Armor", "armorer": "갑옷공", "armorrating": "Armor Rating", "arms": "무장", "artisan": "장인", "assensing": "Assensing", "astralcombat": "Astral Combat", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", "attribute": "Attribute", "attributearray": "Attribute Array", "attributes": "능력치", "augmentations": "Augmentations", "augs": "Augs", "automatics": "Automatics", "automotivemechanic": "Automotive Mechanic", "awakened": "Awakened", "b": "B", "banishing": "Banishing", "base": "베이스", "baseslider": "Base slider", "bf": "BF", "binding": "Binding", "biotechgroup": "Biotech Group", "biotechnology": "Biotechnology", "blades": "Blades", "body": "Body", "bonuses": "Bonuses", "c": "C", "character": "캐릭터", "charisma": "Charisma", "chemistry": "Chemistry", "close": "가까운", "closecombatgroup": "Close Combat Group", "clubs": "Clubs", "cold": "냉혹", "coldprotection": "Cold Protection", "combat": "Combat", "combatskill": "Combat Skill", "combatskills": "Combat Skills", "combattype": "Combat Type", "compiling": "Compiling", "complex form": "Complex Form", "composure": "Composure", "computer": "Computer", "con": "Con", "conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.", "conditionmonitor": "Condition Monitor", "conditionmonitorm": "Condition Monitor (M)", "conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ", "conditionmonitorpm": "Condition Monitor (P/M)", "conditionmonitorps": "Condition Monitor (P/S)", "conjuring": "Conjuring", "conjuringgroup": "Conjuring Group", "connection": "사교적 연결점", "contacts": "Contacts", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", "corecombatinfo": "Core Combat Info", "counterspelling": "Counterspelling", "crackinggroup": "Cracking Group", "cybercombat": "Cybercombat", "cyberdeck": "사이버덱", "cybertechnology": "Cybertechnology", "d6": "d6", "dam": "Dam", "damage": "Damage", "damagetype": "Combat Damage", "data_processing": "Data Processing", "dataproc": "Data Proc.", "decompiling": "Decompiling", "default": "Default a skill", "defense": "저지", "defense attribute": "Defense Attribute", "defense matrix attribute": "Defense Matrix Attribute", "demolitions": "Demolitions", "detection": "Detection", "device": "Device", "devicerating": "Device Rating", "dice": "Dice", "direct": "Direct", "disenchanting": "Disenchanting", "disguise": "Disguise", "diving": "Diving", "drain": "피로", "drain-2": "Drain 2", "drone": "Drone", "duration": "Duration", "e": "E", "echos": "Echos", "edge": "예리", "elec": "Elec.", "electricalprotection": "Eletrical Protection", "electronicsgroup": "Electronics Group", "electronicwarfare": "Electronic Warfare", "emerged": "Emerged", "enchantinggroup": "Enchanting Group", "engineeringgroup": "Engineering Group", "escapeartist": "Escape Artist", "ess": "Ess", "essence": "영력", "ethnicity": "Ethnicity", "etiquette": "Etiquette", "exoticmelee": "Exotic Melee", "exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.", "exoticrange": "Exotic Range", "extended": "Extended", "f": "F", "fa": "FA", "fade": "Fade", "fadevalue": "Fade Value", "fakeid": "Fake ID", "fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses", "far": "먼", "favor": "Favor", "file": "File", "fire": "Fire", "firearmsgroup": "Firearms Group", "fireprotection": "Fire Protection", "firewall": "방화벽", "firstaid": "응급처치", "flight": "Flight", "forgery": "Forgery", "freefall": "Free Fall", "funds": "Funds", "gear": "Gear", "gm": "To GM", "gm-whisper": "Whisper Roll to GM", "/w GM": "/w GM", "grunt": "Grunt", "gunnery": "포격", "gymnastics": "Gymnastics", "hacking": "Hacking", "hand": "Hand", "handling": "조작력", "handoff": "Hand (Off)", "hardware": "Hardware", "health": "체력", "heavyweapons": "Heavy Weapons", "height-u": "Height", "host": "Host", "host_rating": "Host Rating", "i": "I", "ic": "IC", "ic limit": "IC Limit", "idslifestylecurrency": "IDs/Lifestyles/Currency", "illusion": "Illusion", "impersonation": "Impersonation", "indirect": "Indirect", "industrialmechanic": "Industrial Mechanic", "influencegroup": "Influence Group", "initiate": "Initiate", "initiative": "Initiative", "initiativedice": "Initiative Dice", "instant": "Instant", "instruction": "Instruction", "intimidation": "Intimidation", "intrusioncountermeasures": "Intrusion Countermeasures", "intuition": "직관력", "item": "Item", "judge_intentions": "Judge Intentions", "karma": "Karma", "know": "Know..", "knowledgeskills": "지식 기술", "l": "L", "lang": "Lang..", "languageskills": "Language Skills", "leadership": "Leadership", "level": "레벨", "licenses": "Licenses", "lift_carry": "Lift & Carry", "limit": "Limit", "limits": "Limits", "locksmith": "Locksmith", "logic": "Logic", "longarms": "Longarms", "los": "LOS", "los (a)": "LOS (A)", "loyalty": "Loyalty", "m": "M", "magic": "Magic", "magicalskill": "Magical Skill", "magicalskills": "Magical Skills", "magicres": "Magic/Resonance", "mana": "Mana", "manipulation": "언변", "martialarts": "무술", "matrix": "Matrix", "matrixdevice": "Matrix Device", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", "melee": "Melee", "memory": "Memory", "mental": "Mental", "mental_limit": "Mental Limit", "mentallimit": "Mental Limit:", "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", "modifications": "Modifications", "modifier": "Modifier", "modifierdice": "Modifier Dice", "modifiers": "Modifiers", "movement": "Movement", "mundane": "Mundane", "n": "N", "name": "이름", "namealias": "NAME/PRIMARY ALIAS", "nauticalmechanic": "Nautical Mechanic", "navigation": "Navigation", "near": "Near", "negotiation": "Negotiation", "none": "없음", "notes": "Notes", "notoriety": "Notoriety", "nuyen": "Nuyen", "options": "Options", "other": "Other", "outdoorsgroup": "Outdoors Group", "overflow": "Overflow", "overflowmodifier": "Overflow Modifier", "p": "P", "high pain tolerance": "high pain tolerance", "low pain tolerance": "low pain tolerance", "damage compensators": "Damage Compensators (P/S): ", "paintolerance": "Pain Tolerance", "palming": "Palming", "pc": "PC", "perception": "Perception", "performance": "Performance", "permanent": "Permanent", "persona": "Persona", "personal": "Personal Data", "physical": "Physical", "physical_limit": "Physical Limit", "physicalbonus": "Physical Bonus", "physicaldamagetrack": "Physical Damage Track", "physicallimit": "Physical Limit:", "physicalskills": "Physical Skills", "pilot": "pilot", "pilotaerospace": "Pilot Aerospace", "pilotaircraft": "Pilot Aircraft", "pilotexoticvehicle": "Pilot Exotic Vehicle", "pilotgroundcraft": "Pilot Ground Craft", "pilotwalker": "Pilot Walker", "pilotwatercraft": "Pilot Watercraft", "pistols": "Pistols", "player": "플레이어", "plot": "Plot", "power": "Power", "powers": "Powers", "pr": "Professional Rating", "preps": "Prep...", "primary": "Primary", "primaryarmor": "Primary Armor", "primarylifestyle": "Primary Lifestyle", "primarymeleeweapon": "Primary Melee Weapon", "primaryrangedweapon": "Primary Ranged Weapon", "programs": "Programs", "projectileweapons": "Projectile Weapons", "public": "Public", "publicawareness": "Public Awereness", "qualities": "Qualities", "quality": "Quality", "quantity": "Quantity", "r": "R", "radi": "Radi.", "radiationprotection": "Radiation Protection", "range": "Range", "ranged": "Ranged", "rating": "Rating", "ratingmodifier": "Rating Modifier", "rc": "RC", "reach": "Reach", "reaction": "Reaction", "recoil": "Recoil", "registering": "Registering", "relatedlifestyle": "Related Lifestyles", "resonance": "평정", "resonanceskills": "Resonance Skills", "rituals": "Rituals", "ritualspellcasting": "Ritual Spellcasting", "rtg": "RTG", "running": "Running", "s": "S", "sa": "SA", "seat": "Seat", "self": "Self", "sensor": "Sensor", "sex": "성별", "shadowamps": "Shadow Amps", "sheetdescription": "Set the default sheet type.", "sheetselect": "Sheet Select", "sheettype": "Sheet Type", "skill": "Skill", "skills": "Skills", "sleaze": "Sleaze", "sneaking": "Sneaking", "soak": "저항", "social": "Social", "social_limit": "Social Limit", "sociallimit": "Social Limit: ", "socialskills": "Social Skills", "software": "Software", "sorcery": "Sorcery", "sorcerygroup": "Sorcery Group", "special": "Special", "specialization": "Specialization", "speed": "Speed", "speedoff": "Speed (Off)", "spellcasting": "Spellcasting", "category": "Category", "spells": "Spells", "sprite": "Sprite", "ss": "SS", "stealthgroup": "Stealth Group", "streetcred": "Street Cred", "strength": "Strength", "stun": "Stun", "stunbonus": "Stun Bonus", "stundamagetrack": "Stun Damage Track", "style": "Style", "submersion": "Submersion", "summoning": "소환술", "survival": "Survival", "sustained": "Sustained", "swimming": "Swimming", "t": "T", "t (a)": "T (A)", "target": "Target", "taskinggroup": "Tasking Group", "technicalskills": "Technical Skills", "technique": "Technique", "temp": "Temp", "temporarymodifiers": "Temporary Modifiers", "throwingweapons": "Throwing Weapons", "topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "total": "총", "totalkarma": "Total Karma", "tracking": "Tracking", "type": "종류", "unarmedcombat": "Unarmed Combat", "vehicle": "Vehicle", "vehicleskills": "Vehicle Skills", "vehicleweapons": "Vehicle Weapons", "w": "W", "weakness": "Weakness", "weapon": "무기", "weapons": "무기", "weight": "Weight", "whisper": "유령사", "whisperdescription": "Set the default for rolling in public or to gm.", "willpower": "의지력", "wounds": "부상", "cancel": "취소", "next": "다음", "back": "Back", "import": "Import", "importer": "Importer", "importecharacter": "Import Character", "apply": "Apply", "importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.", "character name": "character name", "player name": "player name", "walk modifier": "walk modifier", "run modifier": "run modifier", "movement modifier": "movement modifier", "preperations": "preperations", "force": "force", "potency": "potency", "trigger": "trigger", "command": "command", "contact": "contact", "time": "time", "adeptpowers": "Adept Powers or Other Abilities", "whisper rolls to gm": "whisper rolls to gm", "handling base": "handling base", "handling temp": "handling temp", "handling modifier": "handling modifier", "vehicle name": "vehicle name", "acceleration base": "acceleration base", "acceleration temp": "acceleration temp", "acceleration modifier": "acceleration modifier", "speed base": "speed base", "speed temp": "speed temp", "speed modifier": "speed modifier", "pilot base": "pilot base", "pilot temp": "pilot temp", "pilot modifier": "pilot modifier", "body base": "body base", "body temp": "body temp", "body modifier": "body modifier", "armor base": "armor base", "armor temp": "armor temp", "armor modifier": "armor modifier", "sensor base": "sensor base", "sensor temp": "sensor temp", "sensor modifier": "sensor modifier", "handling_off": "Handling (Off-Road)", "mod": "mod", "artificing": "Artificing", "living persona": "living persona", "running silent": "running silent", "running silent switch": "running silent switch", "mode": "Mode", "augmented reality switch": "augmented reality switch", "virtual reality cold switch": "virtual reality cold switch", "virtual reality hot switch": "virtual reality hot switch", "ar": "ar", "vr (cold)": "vr (cold)", "vr (hot)": "vr (hot)", "toggle on temporary bonus": "toggle on temporary bonus" }