Taker Name
Crew
Weak Spot
Soft Spot
Tough Spot
Potential
Skills
STR
Haul
Unarmed
()
Melee
()
()
Resistance
SPD
Shoot
()
()
Stealth
Athletics
ADP
Refresh
Awareness
Self-Control
Scavenging
Drive
Criminality
INT
Foresight
Research
Mechanics
First Aid
Profession
()
()
CHA
Networking
Persuasion
Sensitivity
Deception
Intimidation
Leadership
WIL
Dependants
Status
References
Status
Backpack
Upkeep
Charges
Effect
Qualities
Rations
Upkeep
Charges
Effect
Qualities
Head:
RArm:
Body:
LArm:
RLeg: LLeg:
Head Total
Right Arm Total
Body Total
Left Arm Total
Right Leg Total
Left Leg Total
Threats
Detachment
Crack
Crumble
Break
Stress
Trauma
Detachment Total
Stress Total
Trauma Total
Upkeep
Charges
Effect
Qualities
Upgrades
Upkeep
Charges
Effect
Qualities
Upgrades
Upkeep
Charges
Effect
Qualities
Upgrades
Upkeep
Charges
Effect
Qualities
Upgrades
Upkeep
Charges
Effect
Qualities
Upgrades
Upkeep
Charges
Effect
Qualities
Upgrades
Upkeep
Charges
Effect
Qualities
Upgrades
Purchasing Price = Upkeep x2
Failing to meet Upkeep causes a malfunction
Crit Success: No refresh but still functions
Success: No refresh and -1 upgrade
Fail: No refresh,-1 upgrade,and must be repaired
Crit Fail: Item lost
Upkeep
Sustenance
Survival
Rent
Dependants
Maintenance
Equipment
Purchase
Pro. Dev.
Incidentals
Health
Humanity
Favors
Break Point
Projected Earnings
Retirement Milestone
Savings
Bounty Bank