{ "-3_initiative": "-3 Initative", "ability_name": "Ability Name", "academics": "Academics", "acute": "Acute", "age": "Age", "agility": "Agility", "alien_invasion": "Alien Invasion", "amazing": "Amazing", "amazing_success": "Amazing Success", "ammo": "Ammo", "animal_ken": "Animal Ken", "apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies", "archery": "Archery", "archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran", "armor": "Armor", "armor_piece": "Armor Piece", "armor_points": "Armor Points", "athletics": "Athletics", "attack": "Attack", "attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle", "ballistic_skill": "Ballistic Skill", "base_stat_perc": "Base Stat %", "blades": "Blades", "brawl": "Brawl", "build": "Build", "build_repair": "Build / Repair", "character_name": "Character Name", "characteristic": "Characteristic", "charisma": "Charisma", "charm": "Charm", "child_0-15": "Child (0-15)", "clubs": "Clubs", "collar": "Collar", "command": "Command", "contort": "Contort", "cp_costs": "CP Costs", "crafting": "Crafting", "critical_success": "Critical Success", "critical_failure": "Critical Failure", "current": "Current", "damage": "Damage", "damage_code_text": "Damage code prompt on every attack ?", "dead": "Dead", "defensive_actions": "Defensive Actions", "degrees_of_success": "Degrees of Success", "disable_calc_text": "Manually set Armor, Special Stats and Dodge ?", "disadvantage_on_dodge": "Disadv. on Dodge", "disadvantage_on_rolls": "Disadv. on Rolls", "dodge": "Dodge", "drive": "Drive", "effect": "Effect", "emaciated": "Emaciated", "encumbrance": "Encumbrance", "experience": "Experience", "failure": "Failure", "faith": "Faith", "fighting_skill": "Fighting Skill", "firearms": "Firearms", "firefighter": "Firefighter", "food_riots": "Food Riots", "fortitude": "Fortitude", "full_dodge": "Full Dodge", "gear_inventory": "Gear Inventory", "geriatric_60+": "Geriatric (60+)", "gestation": "Gestation", "giant_genetics": "Giant Genetics", "great": "Great", "great_success": "Great Success", "gunslinger": "Gunslinger", "heal": "Heal", "health_points": "Health Points", "heavy_weapons": "Heavy Weapons", "hunger": "Hunger", "hunter": "Hunter", "immunity": "Immunity", "incubation": "Incubation", "infection": "Infection", "inferior_cp": "Inferior CP", "initiative": "Initiative", "insanity_condition": "Insanity Condition", "instinct": "Instinct", "instinctive": "Instinctive", "intelligence": "Intelligence", "interrogate": "Interrogate", "intimidate": "Intimidate", "item": "Item", "kaiju_attack": "Kaiju Attack", "lift": "Lift", "lockpick": "Lockpick", "luck": "Luck", "luck_stars": "Luck Stars", "master": "Master", "mature_46-59": "Mature (46-59)", "max": "Max", "mechanic": "Mechanic", "mechanics": "Mechanics", "medicine": "Medicine", "middle_30-45": "Middle (30-45)", "modifier": "Modifier", "move": "Move", "moving_target": "Moving Target", "navigation": "Navigation", "na": "N/A", "next_phase": "Next Phase", "next_comat_phase": "Next Combat Phase", "normal": "Normal", "not_applicable": "N/A", "not_proficient": "Not Proficient", "nuclear_holocaust": "Nuclear Holocaust", "one_per_4_cp": "1 per 4 CP", "one_per_4_hp": "1 per 4 HP", "outcome": "Outcome", "palming": "Palming", "parry": "Parry", "peak_oil_collapse": "Peak Oil Collapse", "perception": "Perception", "personal_apocalypse": "Personal Apocalypse", "player_name": "Player Name", "priest": "Priest", "primary_archetype": "Primary Archetype", "prodromal": "Prodromal", "proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.", "proficiency": "Proficiency", "proficient": "Proficient", "pry": "Pry", "re-roll": "Re-Roll", "reflex": "Relex", "remember": "Remember", "required_food": "Required Food", "required_success": "Required Success", "repair": "Repair", "repair_skill": "Repair Skill", "reroll_critical": "Re-Roll Critical", "resilience": "Resilience", "resolve": "Resolve", "resolve_dmg": "Resolve DMG", "result": "Result", "riposte": "Riposte", "robot_upraising": "Robot Uprising", "roll": "Roll", "ronin": "Ronin", "salvage": "Salvage", "science": "Science", "scientist": "Scientist", "secondary_archetype": "Secondary Archetype", "seismic_cataclysm": "Seismic Cataclysm", "shaken": "Shaken", "skilled": "Skilled", "skills": "Skills", "skill": "Skill", "source": "Source", "special_abilities": "Special Abilities", "special_stats": "Special Stats", "stage": "Stage", "starving": "Starving", "stealth": "Stealth", "strength": "Strength", "success": "Success", "success_targets": "Success Targets", "superior_cp": "Superior CP", "supernatural_horrors": "Supernatural Horrors", "surgeon": "Surgeon", "survival": "Survival", "symptomatic": "Symptomatic", "tech_use": "Tech Use", "temporary_modifier": "Temp. Modifier", "the_rapture": "The Rapture", "thief": "Thief", "three_per_armor_point": "3 per Armor pt", "threshold": "Threshold", "threshold_modifier": "Threshold Modifier", "throw": "Throw", "tightening_the_belt": "Tightening the Belt", "time_paradox": "Time Paradox", "total_xp": "Total XP", "tracking": "Tracking", "trained": "Trained", "traits": "Traits", "transform_die": "Transform/Die", "unit(s)": "Unit(s)", "unarmed": "Unarmed", "unnerved": "Unnerved", "unused_xp": "Unused XP", "use_api_text": "Use API for rolls (Requires Pro Account) ?", "luck_use_per_game": "Luck Use Per Game", "veteran": "Veteran", "weapon": "Weapon", "weapon_attacks": "Weapon Attacks", "weapon_jammed": "WEAPON JAMMED", "wrangle": "Wrangle", "xenotech_use": "Xenotech Use", "yes": "Y", "youth_16-29": "Youth (16-29)", "zombie_apocalypse": "Zombie Apocalypse", "threshold_modifier_text": "Threshold modifier prompt on every roll ?", "damage_code": "Damage Code", "light": "Light (1d4)", "average": "Average (2d4)", "heavy": "Heavy (1d6+3)", "massive": "Massive (2d6+3)", "extreme": "Extreme (1d8+7)", "devastating": "Devastating (2d8+7)", "ferocious": "Ferocious (1d10+11)", "ruinous": "Ruinous (2d10+11)", "ruinous_light": "Ruinous + Light (2d10+1d4+11)", "ruinous_average": "Ruinous + Average (2d10+2d4+11)", "ruinous_heavy": "Ruinous + Heavy (2d10+1d6+14)", "ruinous_massive": "Ruinous + Massive (2d10+2d6+14)", "ruinous_extreme": "Ruinous + Extreme (2d10+1d8+18)", "ruinous_devastating": "Ruinous + Devastating (2d10+2d8+18)", "ruinous_ferocious": "Ruinous + Ferocious (3d10+22)", "ruinous_ruinous": "Ruinous + Ruinous (4d10+22)", "modifiers": "Modifiers", "none": "None", "advantages": "Advantage(s)", "disadvantages": "Disadvantage(s)", "1_advantage": "1 Advantage", "1_disadvantage": "1 Disadvantage", "2_advantages": "2 Advantages", "2_disadvantages": "2 Disadvantages", "3_advantages": "3 Advantages", "3_disadvantages": "3 Disadvantages", "see_weapon_attacks": "See Weapon Attacks" }