This means it will show up on the character tab and its weight will count towards the characters encumbrance (automatically calculated).
Fill in the B/E/P/F protection values from the rulebook and tick each location that is protected by the armour. The protection values will be added to the Armour Protection table on the Character Tab its weight will count towards the characters encumbrance (automatically calculated).
For more information see the readme in the roll20 repository (https://github.com/roll20/roll20-character-sheets/tree/master/HarnMaster3#readme) . Click the the button below to hide this section
Fix broken DML rolls and horse information not being stored. Plus some minor tweaks and fixes:
Small bugfix to address issue with drag-and-drop of roll buttons from repeating weapon section to macro quick bar
Minor tweaks and bugfixes based on community feedback
Major overhaul of the original sheet, dubbed "version 2". Many new features, all calculations done via sheetworkers now and styling brought in line with the paper sheet, based on CSS Grid
A migration script is included to perform the necessary changes when coming from an old sheet. Old armor cannot be migrated automatically, as previously all armor layers were stored in field per location. Old armor information can be found in the Inventory tab. Please:
Also please verify the settings on the Settings tab
Your weapons will be on the Inventory Tab after migration. Mark the "C" checkbox to select which weapons you're carrying and thus show up on the Character Tab .