Initialization Controls
If no game settings were set (shouldn't be possible), this is displayed, until an initialization choice is made.
Initialize:
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Aspects Combinable Skills Conditions Consequences Corruption Developer Mode Extras Fate Points Logo Modes Notes Packages Powers Refresh Roles Roll Modifier Prompt Rollable Aspects Skills Stress Stunts Swappable Skillsets Situation Aspects
Fate Points
Refresh
Pronouns
Please proceed with caution. The stuff here messes with the sheet data directly and extensively.
Click this button to export the entire sheet as a JSON object that can be imported to another sheet using the import area below.

Clicking this button will empty out all the dynamic elements of the sheet. It will leave some attributes untouched, but should blank out aspects, skills, stunts, stress, consequences, conditions, tempaspects, modes, roles, swaps, packages, powers, extras, and notes.

Import: If you paste the JSON in this field and then move out of it, the sheet will notice and perform an import of the data. Please note, this will ADD to the existing content of this sheet rather than overwrite it where possible (causing duplicates in your skill list, potentially, etc). If you need it to REPLACE everything, please first click the "clear sheet" button above.
Modes
Edit Modes
Mode
Rating
List of Skills (Comma Separated)
Add Mode
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Automatically Focused:
Automatically Specialized:
Roles
Edit Roles
Role
List of Skills (Comma Separated)
Add Role
()
Swappable Skillsets
Edit Swappable Skillsets
Label
Skills
Combinable Skills
Edit Combinable Skills
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Allow selection of multiple skills from the same column
Column Names (Optional)
#1 
#2 
#3 
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Skills
Edit Skills
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Roles Enabled!
Display Style:
Add Skillset
Stunts
Edit Stunts
Name
Rollable
Bonus
Skill
Description

Packages
Edit Packages
Enter a list of aspects from this package, separated by commas: Aspect, Aspect2, etc
Enter a list of skills and the points to allocate to each of them in this format: First:1, Second:2, etc. The named skills must already exist on your sheet, so make sure to establish those first.
Enter a list of stunts, one per line, in the format: Stunt Name: Stunt Description.
Add Package Sets
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Powers
Edit Powers
Name
Description
Power Breakdown
Special Effects
Drawbacks
Collateral Damage
Cost
Power Breakdown:
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Extras
Edit Extras
Extras are composed of a series of elements. For each extra, start by adding a title element, then add other elements as needed: permissions, costs, aspects, skills, stunts, tracks, ratings (e.g., weapon:X, armor:X), notes.
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Rollable
Bonus
Skill
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Notes
Edit Notes
Title
Note
Aspects
Edit Aspects
Category Header (optional)
Label
Aspect
Flags
Free Invokes
Aspect Value When Rolled
Notes
+ (+) ()
Options
Free Invokes Flags
Aspect Value When Rolled
Notes
Corruption
Stress
Edit Stress
Quick Add
Label
Track Length
Box Values
Notes
Options
Track Length
Notes
Consequences
Edit Consequences
Quick Add
Label
Consequence Value
Recovering
Conditions
Edit Conditions
Quick Add
Label
Track Length
Box Values
Notes
Options
Track Length
Notes
Situation Aspects
Edit Situation Aspects
Aspect
Free Invokes
Notes
Options
Free Invokes
Notes

This Fate sheet was created by Evil Hat Productions. Some portions of the text here are © Evil Hat Productions, LLC. The Fate logo is ™ Evil Hat Productions, LLC and may not be used elsewhere without permission.
Problems, suggestions, other feedback? Reach out to us at feedback@evilhat.com or via the contact form on our website, https://www.evilhat.com/
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