D4 D6 D8 D10 D12 stressed PP PC01 PC02 PC03 PC04 PC05 PC06 PC07 PC08 PC09 PC10 PC11 PC12 PC13 PC14 PC15 PC16 PC17 PC18 PC19 PC20

Portrait

Hammerhead logo
PC01
PC02
PC03
PC04
PC05
PC06
PC07
PC08
PC09
PC10
PC11
PC12
PC13
PC14
PC15
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PC17
PC18
PC19
PC20

Attributes
[ D10 D8 D6 ]

Physical

Mental

Social


 

Training Packages
[ D10 D8 D8 D8 D8 D6 D6 D6 D6 D4 D4 D4 D4 D4 ]

Training Package Hints

on
off

Crowd Control

Emergency Medical

Firefighting

Hammerhead Pilot

Hazmat

High-Altitude Recovery

Legal Specialist

Logistics

Marine Recovery

Network Specialist

Mechanic

Tactical Response

Technical Analyst

Urban Recovery


 

Relationships
[ D10 D8 The rest are D6 ]

saved my life.
 
owes me big.
 
is a trouble maker.
 
knows their stuff.
 
is a liability.
 
is dependable.
 
is good for a laugh.
 
is a source of inspiration.
Hammerheads
PC01 PC02 PC03 PC04 PC05 PC06 PC07 PC08 PC09 PC10 PC11 PC12 PC13 PC14 PC15 PC16 PC17 PC18 PC19 PC20

Name:

Callsign:

Description:

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Edit Stress

Physical

Mental

Social

Attributes

d4 d6 d8 d10 d12 Physical

d4 d6 d8 d10 d12 Mental

d4 d6 d8 d10 d12 Social

Training Packages

Dealing with masses of people in stressful situations, riots, or panic. Crowd Control

d4 d6 d8 d10 d12

First response medical assistance, triage, and paramedic treatment. Emergency Medical

d4 d6 d8 d10 d12

Dealing with fires and arson. Firefighting

d4 d6 d8 d10 d12

Piloting any of the Hammerhead vehicles. Hammerhead Pilot

d4 d6 d8 d10 d12

Chemical hazards, toxic spills, gas, radiation, and pollutants. Hazmat

d4 d6 d8 d10 d12

Rescues in the air, such as on mountains or aircraft, using cables or parachutes. High-Altitude Recovery

d4 d6 d8 d10 d12

Local, state, and federal laws. The application of laws in crisis situations. Legal Specialist

d4 d6 d8 d10 d12

The flow of resources to and from crisis areas and rescue operations. Logistics

d4 d6 d8 d10 d12

Rescues at sea and on lakes, on boats or ships, and underwater. Marine Recovery

d4 d6 d8 d10 d12

Resolving issues involving information or computer networks and systems. Network Specialist

d4 d6 d8 d10 d12

Using, repairing, and modifying machines, and vehicles. Mechanic

d4 d6 d8 d10 d12

Applying counter-terrorism or law enforcement methods to armed groups. Tactical Response

d4 d6 d8 d10 d12

Electrical systems, including power networks, cables, broadcast devices. Technical Analyst

d4 d6 d8 d10 d12

Rescues within cities, buildings, tunnels, cramped spaces, and traffic. Urban Recovery

d4 d6 d8 d10 d12

Distinctions

diceYour life before:

Spend a Plot Point to step up an attribute when you connect to your old life.
 
Add a D6 to the Crisis Pool to double your attribute dice when you connect to your old life.

diceApproach/Attitude:

Spend a Plot Point to reroll your dice when you align with your true nature.
 
Add a D6 to the Crisis Pool to step up your training package die when you align with your true nature.

diceQuirk/Quality

Spend a Plot Point to double your relationship die when your assistance embraces your quirk or quality.
 
Add a D6 to the Crisis Pool to step up a relationship die you include in your pool when you embrace your quirk or quality.
Hinder: Gain a Plot Point when you switch out a distinction’s 8 for a4

Relationships

saved my life. d4 d6 d8 d10 d12
owes me big. d4 d6 d8 d10 d12
is a trouble maker. d4 d6 d8 d10 d12
knows their stuff. d4 d6 d8 d10 d12
is a liability. d4 d6 d8 d10 d12
is dependable. d4 d6 d8
is good for a laugh. d4 d6 d8 d10 d12
is a source of inspiration. d4 d6 d8 d10 d12

Stress

d4 d6 d8 d10 d12 stressed Physical

d4 d6 d8 d10 d12 stressed Mental

d4 d6 d8 d10 d12 stressed Social


 
{{#rollTotal() trait_name 1}}
{{physical}}
Physical
d{{physical_dice_size}} • Attribute
{{/rollTotal() trait_name 1}} {{#rollTotal() trait_name 2}}
{{mental}}
Mental
d{{mental_dice_size}} • Attribute
{{/rollTotal() trait_name 2}} {{#rollTotal() trait_name 3}}
{{social}}
Social
d{{social_dice_size}} • Attribute
{{/rollTotal() trait_name 3}} {{#rollTotal() TrainingPackage 1}}
{{CrowdControl}}
Crowd Control
d{{CrowdControl_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 1}} {{#rollTotal() TrainingPackage 2}}
{{EmergencyMedical}}
Emergency Medical
d{{EmergencyMedical_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 2}} {{#rollTotal() TrainingPackage 3}}
{{Firefighting}}
Firefighting
d{{Firefighting_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 3}} {{#rollTotal() TrainingPackage 4}}
{{HammerheadPilot}}
Hammerhead Pilot
d{{HammerheadPilot_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 4}} {{#rollTotal() TrainingPackage 5}}
{{Hazmat}}
Hazmat
d{{Hazmat_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 5}} {{#rollTotal() TrainingPackage 6}}
{{HighAltitudeRecovery}}
High Altitude Recovery
d{{HighAltitudeRecovery_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 6}} {{#rollTotal() TrainingPackage 7}}
{{LegalSpecialist}}
Legal Specialist
d{{LegalSpecialist_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 7}} {{#rollTotal() TrainingPackage 8}}
{{Logistics}}
Logistics
d{{Logistics_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 8}} {{#rollTotal() TrainingPackage 9}}
{{MarineRecovery}}
Marine Recovery
d{{MarineRecovery_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 9}} {{#rollTotal() TrainingPackage 10}}
{{NetworkSpecialist}}
Network Specialist
d{{NetworkSpecialist_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 10}} {{#rollTotal() TrainingPackage 11}}
{{Mechanic}}
Mechanic
d{{Mechanic_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 11}} {{#rollTotal() TrainingPackage 12}}
{{TacticalResponse}}
Tactical Response
d{{TacticalResponse_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 12}} {{#rollTotal() TrainingPackage 13}}
{{TechnicalAnalyst}}
Technical Analyst
d{{TechnicalAnalyst_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 13}} {{#rollTotal() TrainingPackage 14}}
{{UrbanRecovery}}
Urban Recovery
d{{UrbanRecovery_dice_size}} • Training Package
{{/rollTotal() TrainingPackage 14}} {{#rollTotal() Distinction_Hinder 1}}
{{Distinction}}
{{Distinction_Name}}
d8 • Distinction
{{/rollTotal() Distinction_Hinder 1}} {{#rollTotal() Distinction_Hinder 2}}
{{Hinder}}
{{Distinction_Name}}
d4 • Distinction
{{/rollTotal() Distinction_Hinder 2}} {{#rollTotal() MyStress 4}}
{{Stress4}}
Remove stress, gain a Plot Point
d4 • Your Stress
{{/rollTotal() MyStress 4}} {{#rollTotal() TargetStress 6}}
{{Stress6}}
Target's Stress
d6 • Target Stress
{{/rollTotal() TargetStress 6}} {{#rollTotal() TargetStress 8}}
{{Stress8}}
Target's Stress
d8 • Target Stress
{{/rollTotal() TargetStress 8}} {{#rollTotal() TargetStress 10}}
{{Stress10}}
Target's Stress
d10 • Target Stress
{{/rollTotal() TargetStress 10}} {{#rollTotal() TargetStress 12}}
{{Stress12}}
Target's Stress
d12 • Target Stress
{{/rollTotal() TargetStress 12}} {{#rollTotal() friendship 6}}
{{friend6}}
A little help
d6 • Help
{{/rollTotal() friendship 6}} {{#rollTotal() friendship 8}}
{{friend8}}
Some help
d8 • Help
{{/rollTotal() friendship 8}} {{#rollTotal() friendship 10}}
{{friend10}}
Real help
d10 • Help
{{/rollTotal() friendship 10}} {{#rollTotal() friendship 12}}
{{friend12}}
Incredible help
d12 • Help
{{/rollTotal() friendship 12}}
{{#rollLess() shaken 1}}
{{name}} can keep two dice in their result. And may spend a Plot Point to include another.
{{/rollLess() shaken 1}} {{#rollTotal() shaken 1}}
{{name}} is shaken.
They can only keep one die in their result. But may spend a Plot Point to include another.
{{/rollTotal() shaken 1}} {{#rollGreater() shaken 1}}
{{name}} is stricken and they should not have acted, they have been taken out of the scene.
{{/rollGreater() shaken 1}}
{{#rollTotal() trait_name 1}}
{{physical}}
{{/rollTotal() trait_name 1}} {{#rollTotal() trait_name 2}}
{{mental}}
{{/rollTotal() trait_name 2}} {{#rollTotal() trait_name 3}}
{{social}}
{{/rollTotal() trait_name 3}} {{#rollTotal() TrainingPackage 1}}
{{CrowdControl}}
{{/rollTotal() TrainingPackage 1}} {{#rollTotal() TrainingPackage 2}}
{{EmergencyMedical}}
{{/rollTotal() TrainingPackage 2}} {{#rollTotal() TrainingPackage 3}}
{{Firefighting}}
{{/rollTotal() TrainingPackage 3}} {{#rollTotal() TrainingPackage 4}}
{{HammerheadPilot}}
{{/rollTotal() TrainingPackage 4}} {{#rollTotal() TrainingPackage 5}}
{{Hazmat}}
{{/rollTotal() TrainingPackage 5}} {{#rollTotal() TrainingPackage 6}}
{{HighAltitudeRecovery}}
{{/rollTotal() TrainingPackage 6}} {{#rollTotal() TrainingPackage 7}}
{{LegalSpecialist}}
{{/rollTotal() TrainingPackage 7}} {{#rollTotal() TrainingPackage 8}}
{{Logistics}}
{{/rollTotal() TrainingPackage 8}} {{#rollTotal() TrainingPackage 9}}
{{MarineRecovery}}
{{/rollTotal() TrainingPackage 9}} {{#rollTotal() TrainingPackage 10}}
{{NetworkSpecialist}}
{{/rollTotal() TrainingPackage 10}} {{#rollTotal() TrainingPackage 11}}
{{Mechanic}}
{{/rollTotal() TrainingPackage 11}} {{#rollTotal() TrainingPackage 12}}
{{TacticalResponse}}
{{/rollTotal() TrainingPackage 12}} {{#rollTotal() TrainingPackage 13}}
{{TechnicalAnalyst}}
{{/rollTotal() TrainingPackage 13}} {{#rollTotal() TrainingPackage 14}}
{{UrbanRecovery}}
{{/rollTotal() TrainingPackage 14}} {{#rollTotal() Distinction_Hinder 1}}
{{Distinction}}
{{/rollTotal() Distinction_Hinder 1}} {{#rollTotal() Distinction_Hinder 2}}
{{Hinder}}
{{/rollTotal() Distinction_Hinder 2}} {{#rollTotal() MyStress 4}}
{{Stress4}}
{{/rollTotal() MyStress 4}} {{#rollTotal() TargetStress 6}}
{{Stress6}}
{{/rollTotal() TargetStress 6}} {{#rollTotal() TargetStress 8}}
{{Stress8}}
{{/rollTotal() TargetStress 8}} {{#rollTotal() TargetStress 10}}
{{Stress10}}
{{/rollTotal() TargetStress 10}} {{#rollTotal() TargetStress 12}}
{{Stress12}}
{{/rollTotal() TargetStress 12}} {{#rollTotal() friendship 6}}
{{friend6}}
{{/rollTotal() friendship 6}} {{#rollTotal() friendship 8}}
{{friend8}}
{{/rollTotal() friendship 8}} {{#rollTotal() friendship 10}}
{{friend10}}
{{/rollTotal() friendship 10}} {{#rollTotal() friendship 12}}
{{friend12}}
{{/rollTotal() friendship 12}}