{ "add-workspace-2options": "add 2 options to your workspace", "advance-3basicmoves": "choose 3 basic moves and advance them.", "advance-3other-moves": "advance the other 3 basic moves.", "agility": "Agility", "amenities": "Amenities", "ammo": "Ammo", "angel": "Angel", "armor": "Armor", "atmosphere": "Atmosphere", "attractions": "Attractions", "back-minus-harm": "Come back with -1hard", "back-minus-weird": "Come back with +1weird", "barter": "Barter", "battlebabe": "Battlebabe", "brainer": "Brainer", "but": "But", "change-char-type": "change your character to a new type", "change-playbook": "Change to a new Playbook", "charge": "Charge", "child-thing": "Child-Thing", "chopper": "Chopper", "chosen-friends": "Chosen Friends", "config": "Configuration", "damage": "Damage", "playbook-archetype": "Playbook", "playbook-moves": "Playbook Moves", "complications": "Complications", "cool": "Cool", "crew-contacts": "Crew Contacts", "custom-weapons": "Custom Weapons", "description": "Description", "die": "Die", "do-something-under-fire": "do something under fire", "driver": "Driver", "emerged-stasis": "You emerged from stasis", "erase-holding-option": "erase an option from your holding", "establishment": "Establishment", "establishment-security": "add a security to your establishment", "experience": "Experience", "faceless": "Faceless", "features": "Features", "follower_barter": "Follower Barter", "followers": "Followers", "followers-newoption": "choose a new option for your followers", "food": "Food", "force entrance_exit": "Force Entrance/Exit", "fortune": "Fortune", "frame": "Frame", "gang": "Gang", "gang-new-option": "choose a new option for your gang", "gear-barter": "Gear & Barter", "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)", "get-ally": "get an ally (cf, detail with the MC)", "get-establishment": "get an establishment (detail)", "get-followers-fortune": "get followers (you detail) and Fortunes", "get-gang-alpha": "get a gang (detail) and Pack Alpha", "get-gang-leadership": "get a gang (detail) and Leadership", "get-gang-security-leadership": "get a gang (detail) for security, and Leadership", "get-garage-crew": "get a garage (workspace, detail) and crew", "get-holding-newoption": "choose a new option for your holding", "get-holding-wealth": "get a holding (detail) and Wealth", "get-move-angel": "get a new angel move", "get-move-battlebabe": "get a new battlebabe move", "get-move-brainer": "get a new brainer move", "get-move-child": "get a new child-thing move", "get-move-driver": "get a new driver move", "get-move-faceless": "get a new faceless move", "get-move-gunlugger": "get a new gunlugger move", "get-move-hocus": "get a new hocus move", "get-move-maestro": "get a new maestro d' move", "get-move-news": "get a new news move", "get-move-other": "get a move from another playbook", "get-move-savvyhead": "get a new savvyhead move", "get-move-skinner": "get a new skinner move", "get-move-waterbearer": "get a new waterbearer move", "get-plus-cool-max2": "get +1cool (max cool+2)", "get-plus-cool-max3": "get +1cool (max cool+3)", "get-plus-hard-max2": "get +1hard (max hard+2)", "get-plus-hard-max3": "get +1hard (max hard+3)", "get-plus-hot-max2": "get +1hot (max hot+2)", "get-plus-hot-max3": "get +1hot (max hot+3)", "get-plus-sharp-max2": "get +1sharp (max sharp+2)", "get-plus-sharp-max3": "get +1sharp (max sharp+3)", "get-plus-stat-max3": "get +1 to any stat (max stat+3)", "get-plus-weird-max2": "get +1weird (max weird+2)", "get-plus-weird-max3": "get +1weird (max weird+3)", "get-supplier": "get a supplier (cf, detail with the MC)", "get-vehicle": "get a new vehicle (you detail)", "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver", "get-vehicle-new": "get a vehicle (you detail)", "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace", "gigs": "Gigs", "go-aggro": "go aggro/seize by force", "gunlugger": "GunLugger", "hard_shutdown/cover_ground": "hard shutdown/cover ground", "hard": "Hard", "hardholder": "Hardholder", "harm": "Harm", "highlighted": "Highlighted", "hocus": "Hocus", "hold": "Hold", "holding": "Holding", "holding-size": "Size", "hot": "Hot", "hx": "Hx", "hx-notes": "Hx Notes", "improvements": "Improvements", "interested-parties": "Interested Parties", "laws": "Laws", "life-untenable": "When Life is Untenable", "lock-unlock-playbook": "Lock/Unlock Playbook", "look": "Look", "looks": "Looks", "maestro-d": "Maestro D", "marine": "Landfall Marine", "massive": "Massive", "misses": "Misses", "move": "Move", "name": "Name", "news": "News", "no-vuln-hunger": "You are no longer vulnerable to hunger", "no-vuln-phychic": "you're no longer vulnerable to Ψ-harm", "no-vuln-isolation": "you're no longer vulnerable to reflexive isolation", "open-your-brain": "open your brain", "other": "Other", "other-moves": "Other Moves", "penalties": "Penalties", "people-connections": "People with Connections", "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated", "power": "Power", "puppet-strings": "Puppet Strings", "quarantine": "The Quarantine", "read-a-sitch": "read a sitch; read a person", "regulars": "Regulars", "remaining-stasis": "Remaining in Stasis", "resolve-interest-establishment": "resolve somebody's interest in your establishment", "retire-char-safety": "retire your character (to safety)", "roll-your-hx": "roll your Hx", "rolls": "rolls", "savvyhead": "SavvyHead", "second-char": "create a second character to play", "security": "Security", "seduce-or-manipulate": "seduce or manipulate", "sharp": "Sharp", "show-hide-improvements": "Show/Hide Improvements", "size": "Size", "skinner": "Skinner", "source": "Source", "source-2features": "add 2 features to the source", "source-laws": "change the laws and penalties of the source", "specialist-jackson": "Status of Specialist Jackson, Tammy M.", "spend_1_barter_to_replenish_1_stock": "Spend 1 Barter to replenish 1 Stock", "stasis": "Stasis", "stasis-facilities": "Stasis Facilities", "stat": "Stat", "stats": "Stats", "stock": "Stock", "strength": "Strength", "studio": "Studio", "succeeds": "Succeeds", "succeeds-partially": "Succeeds partially", "suffer-harm": "suffer harm", "surplus": "Surplus", "tags": "Tags", "under-disguises": "Under Their Disguises", "unlock-stasis-facility": "unlock a stasis facility", "unlocked-facilities": "Unlocked Facilities", "unmasked": "Unmasked, You Are", "untouched-why": "It's Untouched. Why?", "walkingSuit": "Walking Suit", "want": "Want", "waterbearer": "Waterbearer", "weaknesses": "Weaknesses", "weird": "Weird", "wolves-maelstrom": "Wolves of the Maelstrom", "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too", "your-bike": "Your Bike", "your-cars": "Your Car(s)", "your-den": "Your Den", "your-mask": "Your Mask" }