// --- ALL SHEET WORKERS START --- // const sheetWorker = 'sheetworker'; const player = 'player'; const squareBracketsRegex = /18\[([0-9]{1,3})]/; // Ie. 18[65] const parenthesisRegex = /18\(([0-9]{1,3})\)/; // Ie. 18(65) //Ability Score Parser function function getLookupValue(abilityScoreString, defaultValue, isStrength = false) { if (abilityScoreString === '') { return defaultValue; } let abilityScoreNumber = parseInt(abilityScoreString); if (isNaN(abilityScoreNumber) || abilityScoreNumber < 1 || abilityScoreNumber > 25) { return 0; // Return error value } if (isStrength) { let exceptionalMatch = abilityScoreString.match(squareBracketsRegex) || abilityScoreString.match(parenthesisRegex); if (exceptionalMatch !== null) { let exceptionalStrNumber = parseInt(exceptionalMatch[1]); if (1 <= exceptionalStrNumber && exceptionalStrNumber <= 50) { return '18[01-50]'; } if (51 <= exceptionalStrNumber && exceptionalStrNumber <= 75) { return '18[51-75]' } if (76 <= exceptionalStrNumber && exceptionalStrNumber <= 90) { return '18[76-90]' } if (91 <= exceptionalStrNumber && exceptionalStrNumber <= 99) { return '18[91-99]' } // 100 can be written as [00] or [100] if (exceptionalStrNumber === 0 || exceptionalStrNumber === 100) { return '18[00]' } } } return abilityScoreNumber; } //Set sub-attributes based on Strength, Stamina, and Muscle on('change:strength change:stamina change:muscle', function() { getAttrs(['strength','stamina','muscle'], function(values) { let strengthRaw = values.strength.replace(/\s+/g, ''); let staminaRaw = values.stamina.replace(/\s+/g, ''); let muscleRaw = values.muscle.replace(/\s+/g, ''); let strength = getLookupValue(strengthRaw, '', true); if (strength === '') { return; } if (strength === 0) { assignStr(0,0, strengthTable['strnotes'][0], strengthTable['str2notes'][0]); return; } let stamina = getLookupValue(staminaRaw, strength, true); let muscle = getLookupValue(muscleRaw, strength, true); let strnotes; let str2notes; if (staminaRaw === '' && muscleRaw === '') { strnotes = [strengthTable['str2notes'][strength], strengthTable['strnotes'][strength]].filter(Boolean).join(', '); str2notes = ''; } else { strnotes = stamina === 0 ? 'INVALID STAMINA' : strengthTable['strnotes'][strength]; str2notes = muscle === 0 ? 'INVALID MUSCLE' : strengthTable['str2notes'][muscle]; } assignStr(stamina, muscle, strnotes, str2notes); function assignStr(stamina, muscle, strnotes, str2notes) { setAttrs({ strengthhit: strengthTable['strengthhit'][muscle], strengthdmg: strengthTable['strengthdmg'][muscle], carryweight: strengthTable['carryweight'][stamina], maxpress: strengthTable['maxpress'][muscle], opendoor: strengthTable['opendoor'][muscle], bendbar: strengthTable['bendbar'][muscle], strnotes: strnotes, str2notes: str2notes, }); } }); }); // Set sub-attributes based on Dexterity, Aim, and Balance on('change:dexterity change:aim change:balance', function() { getAttrs(['dexterity','aim','balance'], function(values) { let dexterityRaw = values.dexterity.replace(/\s+/g, ''); let aimRaw = values.aim.replace(/\s+/g, ''); let balanceRaw = values.balance.replace(/\s+/g, ''); let dexterity = getLookupValue(dexterityRaw, ''); if (dexterity === '') { return; } if (dexterity === 0) { assignAttributes(0, 0, 0, dexterityTable['dexnotes'][0], dexterityTable['dexnotes'][0], false); return; } let aim = getLookupValue(aimRaw, ''); let balance = getLookupValue(balanceRaw, ''); let dexnotes; let dex2notes; let standardRules = false; if (aimRaw === '' && balanceRaw === '') { dexnotes = ''; dex2notes = ''; standardRules = true; } else { dexnotes = aim === 0 ? 'INVALID AIM' : ''; dex2notes = balance === 0 ? 'INVALID BALANCE' : ''; } assignAttributes(dexterity, aim, balance, dexnotes, dex2notes, standardRules); function assignAttributes(dexterity, aim, balance, dexnotes, dex2notes, standardRules) { setAttrs({ ppd: dexterityTable['aim-pickpocket'][aim] || dexterityTable['dex-pickpocket'][dexterity], old: dexterityTable['aim-openlocks'][aim] || dexterityTable['dex-openlocks'][dexterity], rtd: dexterityTable['dex-findtraps'][dexterity], msd: dexterityTable['balance-movesilently'][balance] || dexterityTable['dex-movesilently'][dexterity], hsd: dexterityTable['dex-hideinshadows'][dexterity], cwd: standardRules ? '0' : dexterityTable['balance-climbwalls'][balance] || dexterityTable['dex-climbwalls'][dexterity], tud: standardRules ? '0' : dexterityTable['dex-tunneling'][dexterity], ebd: standardRules ? '0' : dexterityTable['dex-escapebonds'][dexterity], dexreact: dexterityTable['dexreact'][getLookupValue(balance, dexterity)], dexmissile: dexterityTable['dexmissile'][getLookupValue(aim, dexterity)], dexdefense: dexterityTable['dexdefense'][getLookupValue(balance, dexterity)], dexnotes: dexnotes, dex2notes: dex2notes, }); } }); }); // Set sub-attributes based on Constitution, Health, and Fitness on('change:constitution change:health change:fitness', function() { getAttrs(['constitution','health','fitness'], function(values) { let constitutionRaw = values.constitution.replace(/\s+/g, ''); let healthRaw = values.health.replace(/\s+/g, ''); let fitnessRaw = values.fitness.replace(/\s+/g, ''); let constitution = getLookupValue(constitutionRaw, ''); if (constitution === '') { return; } if (constitution === 0) { assignAttributes(0,0, 0, constitutionTable['connotes'][0], constitutionTable['con2notes'][0]); return; } let health = getLookupValue(healthRaw, constitution); let fitness = getLookupValue(fitnessRaw, constitution); let connotes; let con2notes; if (healthRaw === '' && fitnessRaw === '') { connotes = [constitutionTable['con2notes'][constitution], constitutionTable['connotes'][constitution]].filter(Boolean).join(', '); con2notes = ''; } else { connotes = health === 0 ? 'INVALID HEALTH' : constitutionTable['connotes'][constitution]; con2notes = fitness === 0 ? 'INVALID FITNESS' : constitutionTable['con2notes'][fitness]; } assignAttributes(constitution, health, fitness, connotes, con2notes); function assignAttributes(constitution, health, fitness, connotes, con2notes) { setAttrs({ conadj: constitutionTable['conadj'][fitness], conshock: constitutionTable['conshock'][health], conres: constitutionTable['conres'][fitness], conpoisonsave: constitutionTable['conpoisonsave'][health], conregen: constitutionTable['conregen'][constitution], connotes: connotes, con2notes: con2notes, }); } }); }); // Set sub-attributes based on Intelligence, Reason, and Knowledge on('change:intelligence change:reason change:knowledge', function() { getAttrs(['intelligence','reason','knowledge'], function(values) { let intelligenceRaw = values.intelligence.replace(/\s+/g, ''); let reasonRaw = values.reason.replace(/\s+/g, ''); let knowledgeRaw = values.knowledge.replace(/\s+/g, ''); let intelligence = getLookupValue(intelligenceRaw, ''); if (intelligence === '') { return; } if (intelligence === 0) { assignAttributes(0, 0, 0, intelligenceTable['intnotes'][0], intelligenceTable['intnotes'][0]); return; } let reason = getLookupValue(reasonRaw, intelligence); let knowledge = getLookupValue(knowledgeRaw, intelligence); let intnotes; let int2notes; if (reasonRaw === '' && knowledgeRaw === '') { intnotes = intelligenceTable['intnotes'][intelligence]; int2notes = ''; } else { intnotes = reason === 0 ? 'INVALID REASON' : ''; int2notes = knowledge === 0 ? 'INVALID KNOWLEDGE' : intelligenceTable['intnotes'][knowledge]; } assignAttributes(intelligence, reason, knowledge, intnotes, int2notes); function assignAttributes(intelligence, reason, knowledge, intnotes, int2notes) { setAttrs({ intlang: intelligenceTable['intlang'][knowledge], intlvl: intelligenceTable['intlvl'][reason], intchance: intelligenceTable['intchance'][knowledge], intmax: intelligenceTable['intmax'][reason], intimm1st: intelligenceTable['intimm1st'][reason], intimm2nd: intelligenceTable['intimm2nd'][reason], intimm3rd: intelligenceTable['intimm3rd'][reason], intimm4th: intelligenceTable['intimm4th'][reason], intimm5th: intelligenceTable['intimm5th'][reason], intimm6th: intelligenceTable['intimm6th'][reason], intimm7th: intelligenceTable['intimm7th'][reason], intnotes: intnotes, int2notes: int2notes, }); } }); }); // Set sub-attributes based on Wisdom, Intuition, and Willpower function parseWisBonus(abilityScore) { if (abilityScore < 13) { return { '1st': 0, '2nd': 0, '3rd': 0, '4th': 0, '5th': 0, '6th': 0, '7th': 0, 'wisbonus': wisdomTable['wisbonus'][abilityScore], 'wisbonus-prime': wisdomTable['wisbonus'][abilityScore], 'wisbonus-extra': wisdomTable['wisbonus'][abilityScore], }; } // Combine all spell levels into one string let bonusString = ''; for (let i = 13; i <= abilityScore; i++) { bonusString += wisdomTable['wisbonus'][i]; } // Count instances of each spell level let bonus = { '1st': (bonusString.match(/1st/g) || []).length, '2nd': (bonusString.match(/2nd/g) || []).length, '3rd': (bonusString.match(/3rd/g) || []).length, '4th': (bonusString.match(/4th/g) || []).length, '5th': (bonusString.match(/5th/g) || []).length, '6th': (bonusString.match(/6th/g) || []).length, '7th': (bonusString.match(/7th/g) || []).length, }; // Generate bonus prime and bonus extra strings bonus['wisbonus-prime'] = wisdomTable['wisbonus-prime'][abilityScore]; bonus['wisbonus-extra'] = wisdomTable['wisbonus-extra'][abilityScore]; bonus['wisbonus'] = [bonus['wisbonus-prime'], bonus['wisbonus-extra']].filter(Boolean).join(', '); return bonus; } on('change:wisdom change:intuition change:willpower', function() { getAttrs(['wisdom','intuition','willpower'], function(values) { let wisdomRaw = values.wisdom.replace(/\s+/g, ''); let intuitionRaw = values.intuition.replace(/\s+/g, ''); let willpowerRaw = values.willpower.replace(/\s+/g, ''); let wisdom = getLookupValue(wisdomRaw, ''); if (wisdom === '') { return; } let bonusSpells; if (wisdom === 0) { bonusSpell = parseWisBonus(0); assignAttributes(0, 0, 0, bonusSpells, wisdomTable['wisimmune'][0], wisdomTable['wisimmune'][0], wisdomTable['wisnotes'][0], wisdomTable['wisnotes'][0]); return; } let intuition = getLookupValue(intuitionRaw, wisdom); let willpower = getLookupValue(willpowerRaw, wisdom); let wisimm1; let wisimm2; let wisnotes; let wis2notes; if (intuitionRaw === '' && willpowerRaw === '') { wisnotes = wisdomTable['wisnotes'][wisdom]; wis2notes = ''; wisimm2 = ''; let wisImmuneArray = []; for (let i = wisdom; i > 18; i--) { wisImmuneArray.push(wisdomTable['wisimmune'][i]); } wisimm1 = wisImmuneArray.filter(Boolean).join(', '); } else { wisnotes = intuition === 0 ? 'INVALID INTUITION' : wisdomTable['wisnotes'][intuition]; wis2notes = willpower === 0 ? 'INVALID WILLPOWER' : wisdomTable['wisnotes'][willpower]; let wisImmuneArray = []; for (let i = willpower; i > 18; i--) { wisImmuneArray.push(wisdomTable['wisimmune'][i]); } let slicePoint = Math.round(wisImmuneArray.length/2); wisimm1 = wisImmuneArray.slice(0, slicePoint).filter(Boolean).join(', '); wisimm2 = wisImmuneArray.slice(slicePoint).filter(Boolean).join(', '); } bonusSpells = parseWisBonus(willpower); assignAttributes(wisdom, intuition, willpower, bonusSpells, wisimm1, wisimm2, wisnotes, wis2notes); function assignAttributes(wisdom, intuition, willpower, bonusSpells, wisimm1, wisimm2, wisnotes, wis2notes) { setAttrs({ wisdef: wisdomTable['wisdef'][willpower], wisbonus: bonusSpells['wisbonus'], 'wisbonus-prime': bonusSpells['wisbonus-prime'], 'wisbonus-extra': bonusSpells['wisbonus-extra'], wisfail: wisdomTable['wisfail'][intuition], wisimm: wisimm1, wisimm1: wisimm1, wisimm2: wisimm2, wisnotes: wisnotes, wis2notes: wis2notes, 'spell-priest-level1-wisdom': bonusSpells['1st'], 'spell-priest-level2-wisdom': bonusSpells['2nd'], 'spell-priest-level3-wisdom': bonusSpells['3rd'], 'spell-priest-level4-wisdom': bonusSpells['4th'], 'spell-priest-level5-wisdom': bonusSpells['5th'], 'spell-priest-level6-wisdom': bonusSpells['6th'], 'spell-priest-level7-wisdom': bonusSpells['7th'], }); } }); }); // Set sub-attributes based on Charisma, Leadership, and Appearance on('change:charisma change:leadership change:appearance', function() { getAttrs(['charisma','leadership','appearance'], function(values) { let charismaRaw = values.charisma.replace(/\s+/g, ''); let leadershipRaw = values.leadership.replace(/\s+/g, ''); let appearanceRaw = values.appearance.replace(/\s+/g, ''); let charisma = getLookupValue(charismaRaw, ''); if (charisma === '') { return; } if (charisma === 0) { assignAttributes(0,0, 0, charismaTable['chanotes'][0], charismaTable['chanotes'][0]); return; } let leadership = getLookupValue(leadershipRaw, charisma); let appearance = getLookupValue(appearanceRaw, charisma); let chanotes; let cha2notes; if (leadershipRaw === '' && appearanceRaw === '') { chanotes = charismaTable['chanotes'][charisma]; cha2notes = ''; } else { chanotes = leadership === 0 ? 'INVALID LEADERSHIP' : charismaTable['chanotes'][leadership]; cha2notes = appearance === 0 ? 'INVALID APPEARANCE' : charismaTable['chanotes'][appearance]; } assignAttributes(charisma, leadership, appearance, chanotes, cha2notes); function assignAttributes(charisma, leadership, appearance, chanotes, cha2notes) { setAttrs({ chamax: charismaTable['chamax'][leadership], chaloy: charismaTable['chaloy'][leadership], chareact: charismaTable['chareact'][appearance], chanotes: chanotes, cha2notes: cha2notes, }); } }); }); function repeatingMultipleSum(section, valueField, multiplierField, destination, decimals) { TAS.repeating(section) .attr(destination) .field([valueField, multiplierField]) .reduce(function(m, r) { return m + r.F[valueField] * r.F[multiplierField]; }, 0, function(t,r,a) { let dec = parseInt(decimals) || 0; a.D[dec][destination] = t; }) .execute(); } function isNewSpellSection(section) { return section.startsWith('wiz') || section.startsWith('pri'); } function isRemoving0(eventInfo, fieldNames) { return fieldNames.some(fieldName => !parseInt(eventInfo.removedInfo[`${eventInfo.sourceAttribute}_${fieldName}`])); } function isOverwriting0(eventInfo) { return !parseInt(eventInfo.newValue) && !parseInt(eventInfo.previousValue); } function doEarlyReturn(eventInfo, fieldNames) { return eventInfo.removedInfo ? isRemoving0(eventInfo, fieldNames) : isOverwriting0(eventInfo); } // --- Start summing numbers from repeating spells for wizard and priest --- // function recursiveSpellSum(tail, acc, oldField, newField, resultFieldName) { let head = tail.shift(); if (head === undefined) { console.log(`Summing ended. Final sum is ${acc}`); console.timeEnd('Summing time'); setAttrs({ [resultFieldName] : acc }); return; } let repeatingName; let fieldName; if (isNewSpellSection(head)) { repeatingName = `spells-${head}` fieldName = newField; } else { repeatingName = `spells${head}` fieldName = `${oldField}${head}` } console.timeLog('Summing time'); TAS.repeating(repeatingName) .fields(fieldName) .each(function (r) { acc += (r.I[fieldName]); console.log(`Recursion ${repeatingName} updated sum to ${acc}`); }) .execute(() => recursiveSpellSum(tail, acc, oldField, newField, resultFieldName)); // Fat arrow function to lazy load value. } function setupRepeatingSpellSumming(sections, oldField, newField, resultFieldName) { sections.forEach(section => { let repeatingName; let fieldName; if (isNewSpellSection(section)) { repeatingName = `spells-${section}` fieldName = newField; } else { repeatingName = `spells${section}` fieldName = `${oldField}${section}` } let onChange = `change:repeating_${repeatingName}:${fieldName} remove:repeating_${repeatingName}`; on(onChange, function (eventInfo) { if (doEarlyReturn(eventInfo, [fieldName])) return; console.log(`Summing started by section ${repeatingName}. Fieldname ${fieldName}`); console.time('Summing time'); let levelsCopy = [...sections]; let accumulator = 0; recursiveSpellSum(levelsCopy, accumulator, oldField, newField, resultFieldName); }); }); } // --- End summing numbers from repeating spells for wizard and priest --- // function setupAutoFillSpellInfo(section, spellsTable) { if (!spellsTable[section]) return; on(`change:repeating_spells-${section}:spell-name`, function (eventInfo) { let spell = spellsTable[section][eventInfo.newValue]; if (spell === undefined) return; let spellInfo = { [`repeating_spells-${section}_spell-cast-time`]: spell['cast-time'], [`repeating_spells-${section}_spell-level`]: spell['level'], [`repeating_spells-${section}_spell-school`]: spell['school'], [`repeating_spells-${section}_spell-components`]: spell['components'], [`repeating_spells-${section}_spell-range`]: spell['range'], [`repeating_spells-${section}_spell-aoe`]: spell['aoe'], [`repeating_spells-${section}_spell-duration`]: spell['duration'], [`repeating_spells-${section}_spell-damage`]: spell['damage'], [`repeating_spells-${section}_spell-damage-type`]: spell['damage-type'], [`repeating_spells-${section}_spell-saving-throw`]: spell['saving-throw'], [`repeating_spells-${section}_spell-healing`]: spell['healing'], [`repeating_spells-${section}_spell-materials`]: spell['materials'], [`repeating_spells-${section}_spell-reference`]: spell['reference'], [`repeating_spells-${section}_spell-effect`]: spell['effect'] }; if (section.startsWith('pri')) { spellInfo[`repeating_spells-${section}_spell-sphere`] = spell['sphere']; } setAttrs(spellInfo); }); } function setupCalculateRemaining(totalField, sumField, remainingField) { on(`change:${totalField} change:${sumField}`, function () { getAttrs([totalField, sumField], function (values) { let intTotal = parseInt(values[totalField]); let intSum = parseInt(values[sumField]); console.log(`Setting ${remainingField} with value from ${totalField}: ${intTotal} and ${sumField}: ${intSum}`); setAttrs({ [remainingField]: intTotal - intSum }); }); }); } function setupCalculateTotal(totalField, fieldsToSum) { let onChange = fieldsToSum.map(field => `change:${field}`).join(' '); on(onChange, function () { getAttrs(fieldsToSum, function (values) { let total = 0; fieldsToSum.forEach(field => { total += parseInt(values[field]) || 0; }); setAttrs({ [totalField]: total }); }); }); } function setupRepeatingRowCalculateTotal(repeatingTotalField, repeatingFieldsToSum, repeatingName) { let onChange = repeatingFieldsToSum.map(field => `change:repeating_${repeatingName}:${field}`).join(' '); let allFields = [...repeatingFieldsToSum]; allFields.push(repeatingTotalField); on(`${onChange} remove:repeating_${repeatingName}`, function(eventInfo){ if (eventInfo.removedInfo) return; TAS.repeating(repeatingName) .fields(allFields) .tap(function(rowSet) { let rowId = eventInfo.sourceAttribute.split('_')[2]; let row = rowSet[rowId]; let total = 0; repeatingFieldsToSum.forEach(column => { total += row.I[column]; }); row[repeatingTotalField] = total; }) .execute(); }); } // --- Start setup for priest spells based on spheres --- // const primarySphereRegex = /All|Animal|Astral|Charm|Combat|Creation|Divination|Guardian|Healing|Necromantic|Plant|Protection|Summoning|Sun|Weather|Elemental/gi const noElementalRegex = /All|Animal|Astral|Charm|Combat|Creation|Divination|Guardian|Healing|Necromantic|Plant|Protection|Summoning|Sun|Weather/gi const elementalRegex = /Earth|Air|Fire|Water/gi function capitalizeFirst(s) { if (typeof s !== 'string') return ''; return s.charAt(0).toUpperCase() + s.slice(1).toLowerCase(); } function parseSpheres(spheresStrings, regex) { let spheres = new Set(); spheresStrings.map(s => s.match(regex)) .flat() .filter(Boolean) .map(s => capitalizeFirst(s)) .forEach(s => spheres.add(s)); return spheres; } function isSpellAvailable(spellName, spellSphereString, availableSpheres, elementalSpheres) { let primarySpellSpheres = spellSphereString.match(noElementalRegex); if (!primarySpellSpheres) return false; let isAvailable = primarySpellSpheres.some((sphere) => availableSpheres.has(sphere)); if (isAvailable) return true; if (!availableSpheres.has('Elemental')) return false; if (!spellSphereString.includes('Elemental')) return false; if (spellSphereString.includes('Elemental (')) return spellSphereString.match(elementalRegex).some((element) => elementalSpheres.has(element)) // The player and the spell has the elemental sphere (without any sub elements) return true; } function setupAddPriestSpell(postfix) { if (!priestSpells[postfix]) return; on(`clicked:add-spells-${postfix}`, function () { const section = `spells-${postfix}`; const field = 'spell-name'; let errorMessage = `add-spell-error-${postfix}`; let attributes = ['sphere-major']; if (postfix.match(/[123]/)) attributes.push("sphere-minor"); TAS.repeating(section) .attrs(attributes) .fields(field) .reduce(function(memo, row){ memo.add(row.S[field]); return memo; }, new Set(), function (knownSpells,_,a){ let primarySpheres = parseSpheres(attributes.map(aField => a.S[aField]), primarySphereRegex); let elementalSpheres = parseSpheres(attributes.map(aField => a.S[aField]), elementalRegex); let newValue = {}; newValue[errorMessage] = ''; if (primarySpheres.size < 1) { newValue[errorMessage] = 'No valid spheres found. Please write or select some spheres'; setAttrs(newValue); return; } let spellsToAdd = []; for (const [spellName, spell] of Object.entries(priestSpells[postfix])) { let isAvailable = isSpellAvailable(spellName, spell['sphere'], primarySpheres, elementalSpheres); if (isAvailable) spellsToAdd.push(spellName); } console.log(spellsToAdd); if (spellsToAdd.length < 1) { newValue[errorMessage] = 'No spells found for the selected spheres'; setAttrs(newValue); return; } spellsToAdd = spellsToAdd.filter(spell => !knownSpells.has(spell)); console.log(spellsToAdd); if (spellsToAdd.length < 1) { newValue[errorMessage] = 'All spells already added.'; setAttrs(newValue); return; } spellsToAdd.forEach(spell => { let newrowid = generateRowID(); newValue[`repeating_${section}_${newrowid}_${field}`] = spell; }); setAttrs(newValue); }) .execute(); }); } // --- End setup for priest spells based on spheres --- // // --- Start defining rest buttons --- // function resetCastSlots(row, castField, memField) { row.I[castField] = 0; } function resetCastAndMemSlots(row, castField, memField) { row.I[castField] = 0; row.I[memField] = 0; } function resetSpentSlots(row, castField, memField) { row.I[memField] = row.I[memField] - row.I[castField]; row.I[castField] = 0; } function setupSpellSlotsReset(buttonName, tab, spellLevels, allSections) { let isPowers = !spellLevels || !tab; let attributes = ['spell-slot-reset-sections', 'spell-slot-reset-function'] if (!isPowers) attributes.push(tab); on(`clicked:${buttonName}`, function () { getAttrs(attributes, function (values) { let resetSection = values['spell-slot-reset-sections']; let resetFunction = values['spell-slot-reset-function']; let sections = []; if (resetSection === 'all' || isPowers) sections = allSections; else if (resetSection === 'level') { let level = values[tab]; if (!level) return; let spellLevel = spellLevels.spellLevel(sl => sl.level === level); if (!spellLevel) return; sections = spellLevel.sections || []; } if (!sections.length) return let updateFunction; if (resetFunction === '1' || isPowers) updateFunction = resetCastSlots; else if (resetFunction === '2') updateFunction = resetCastAndMemSlots; else if (resetFunction === '3') updateFunction = resetSpentSlots; if (!updateFunction) return; sections.forEach(section => { let repSection; let castField; let memField; if (isNewSpellSection(section)) { repSection = `spells-${section}`; castField = 'spell-cast-value'; memField = 'spell-memorized'; } else { repSection = `spells${section}`; castField = `cast-value${section}`; memField = `cast-max${section}`; } TAS.repeating(repSection) .fields(castField, memField) .each(function(row) { updateFunction(row, castField, memField); }) .execute(); }); }); }); } // --- End defining rest buttons --- // let wizardSpellLevelsSections = [ {level: '1', sections: ['', '2', '3', 'wiz1']}, {level: '2', sections: ['4', '5', '6', 'wiz2']}, {level: '3', sections: ['7', '8', '9', 'wiz3']}, {level: '4', sections: ['10', '11', '12', 'wiz4']}, {level: '5', sections: ['70', '71', '72', 'wiz5']}, //... legacy naming convention {level: '6', sections: ['13', '14', '15', 'wiz6']}, {level: '7', sections: ['16', '17', '18', 'wiz7']}, {level: '8', sections: ['19', '20', '21', 'wiz8']}, {level: '9', sections: ['22', '23', '24', 'wiz9']}, {level: '10', sections: ['25', '26', '27', 'wiz10']}, {level: '11', sections: ['52', '53', '54', 'wiz11']}, //... legacy naming convention {level: '12', sections: ['55', '56', '57', 'wiz12']}, {level: '13', sections: ['58', '59', '60', 'wiz13']}, {level: '14', sections: ['61', '62', '63', 'wiz14']}, {level: '15', sections: ['64', '65', '66', 'wiz15']}, ]; let priestSpellLevelsSections = [ {level: '1', sections: ['28', '29', '30', 'pri1']}, {level: '2', sections: ['31', '32', '33', 'pri2']}, {level: '3', sections: ['34', '35', '36', 'pri3']}, {level: '4', sections: ['37', '38', '39', 'pri4']}, {level: '5', sections: ['40', '41', '42', 'pri5']}, {level: '6', sections: ['43', '44', '45', 'pri6']}, {level: '7', sections: ['46', '47', '48', 'pri7']}, {level: 'q', sections: ['49', '50', '51', 'priq']}, ]; // --- Start setup Spell Slots --- // wizardSpellLevelsSections.forEach(spellLevel => { let prefix = `spell-level${spellLevel.level}`; setupCalculateTotal(`${prefix}-total`, [`${prefix}-castable`, `${prefix}-specialist`, `${prefix}-misc`]); setupRepeatingSpellSumming(spellLevel.sections, 'cast-value', 'spell-cast-value', `${prefix}-cast-value-sum`); setupRepeatingSpellSumming(spellLevel.sections, 'cast-max', 'spell-memorized', `${prefix}-cast-max-sum`); setupCalculateRemaining(`${prefix}-total`, `${prefix}-cast-max-sum`, `${prefix}-selected`); setupCalculateRemaining(`${prefix}-total`, `${prefix}-cast-value-sum`, `${prefix}-remaining`); // Auto set spell info function let lastSection = spellLevel.sections[spellLevel.sections.length - 1]; if (isNewSpellSection(lastSection)) { setupAutoFillSpellInfo(lastSection, wizardSpells); } }); priestSpellLevelsSections.forEach(spellLevel => { let prefix = `spell-priest-level${spellLevel.level}`; setupCalculateTotal(`${prefix}-total`, [`${prefix}-castable`, `${prefix}-wisdom`, `${prefix}-misc`]); setupRepeatingSpellSumming(spellLevel.sections, 'cast-value', 'spell-cast-value', `${prefix}-cast-value-sum`); setupRepeatingSpellSumming(spellLevel.sections, 'cast-max', 'spell-memorized', `${prefix}-cast-max-sum`); setupCalculateRemaining(`${prefix}-total`, `${prefix}-cast-max-sum`, `${prefix}-selected`); setupCalculateRemaining(`${prefix}-total`, `${prefix}-cast-value-sum`, `${prefix}-remaining`); // Auto set spell info function let lastSection = spellLevel.sections[spellLevel.sections.length - 1]; if (isNewSpellSection(lastSection)) { setupAutoFillSpellInfo(lastSection, priestSpells); setupAddPriestSpell(lastSection); } }); // --- End setup Spell Slots --- // // --- Start setup Spell Points, Arc, and Wind --- // let wizardSpellPoints = 'spell-points'; let arc = 'total-arc'; let allWizardSpellSections = wizardSpellLevelsSections.flatMap(sl => sl.sections); setupCalculateTotal(`${wizardSpellPoints}-total`, [`${wizardSpellPoints}-lvl`, `${wizardSpellPoints}-spc`, `${wizardSpellPoints}-int`]); setupRepeatingSpellSumming(allWizardSpellSections, wizardSpellPoints, 'spell-points', `${wizardSpellPoints}-sum`, true); setupRepeatingSpellSumming(allWizardSpellSections, 'arc', 'spell-arc', `${arc}-sum`, true); setupCalculateRemaining(`${wizardSpellPoints}-total`, `${wizardSpellPoints}-sum`, `${wizardSpellPoints}-remaining`); setupCalculateRemaining(arc, `${arc}-sum`, `${arc}-remaining`); let priestSpellPoints = 'spell-points-priest'; let wind = 'total-wind'; let allPriestSpellSections = priestSpellLevelsSections.flatMap(sl => sl.sections); setupCalculateTotal(`${priestSpellPoints}-total`, [`${priestSpellPoints}-lvl`, `${priestSpellPoints}-wis`]); setupRepeatingSpellSumming(allPriestSpellSections, priestSpellPoints, 'spell-points', `${priestSpellPoints}-sum`, true); setupRepeatingSpellSumming(allPriestSpellSections, 'wind', 'spell-wind', `${wind}-sum`, true); setupCalculateRemaining(`${priestSpellPoints}-total`, `${priestSpellPoints}-sum`, `${priestSpellPoints}-remaining`); setupCalculateRemaining(wind, `${wind}-sum`, `${wind}-remaining`); // --- End setup Spell Points, Arc, and Wind --- // // --- Start setup reset buttons --- // //tab6 = wizard levels //tab7 = priest levels setupSpellSlotsReset('reset-spent-slots-wiz', 'tab6', wizardSpellLevelsSections, allWizardSpellSections); let allPriestSectionsExceptQuest = priestSpellLevelsSections.slice(0, -1).flatMap(sl => sl.sections); setupSpellSlotsReset('reset-spent-slots-pri', 'tab7', priestSpellLevelsSections, allPriestSectionsExceptQuest); // --- End setup reset buttons --- // // --- Start setup Granted Powers --- // let powerSpellSections = ['67', '68', '69']; let spellPower = 'spell-power'; setupRepeatingSpellSumming(powerSpellSections, 'cast-value', '', `${spellPower}-sum`); setupRepeatingSpellSumming(powerSpellSections, 'cast-max', '', `${spellPower}-available`); setupCalculateRemaining(`${spellPower}-available`, `${spellPower}-sum`, `${spellPower}-remaining`); setupSpellSlotsReset('reset-spent-slots-pow', null, null, powerSpellSections) // --- End setup Granted Powers --- // // --- Start setup Rogue skills total --- // let rogueStandardSkills = ['pp', 'ol', 'rt', 'ms', 'hs', 'dn', 'cw', 'rl', 'ib']; let rogueStandardColumns = ['b', 'r', 'd', 'k', 'm', 'l']; rogueStandardSkills.forEach(skill => { setupCalculateTotal(`${skill}t`, rogueStandardColumns.map(column => `${skill}${column}`)); setupCalculateTotal(`${skill}noarmort`, [`${skill}t`, `${skill}noarmorb`]); setupCalculateTotal(`${skill}armort`, [`${skill}t`, `${skill}armorp`]); }); // Setup custom rogue skills total setupRepeatingRowCalculateTotal('crt', rogueStandardColumns.map(column => `cr${column}`), 'customrogue'); setupRepeatingRowCalculateTotal('crnoarmort', ['crt', 'crnoarmorb'], 'customrogue'); setupRepeatingRowCalculateTotal('crarmort', ['crt', 'crarmorp'], 'customrogue'); // --- End setup Rogue skills total --- // //Rogue armor modifier auto fill on('change:armorname', function(eventInfo) { let armor = rogueArmor[eventInfo.newValue]; if (armor === undefined) return; let armorModifiers = { 'pparmorp': armor['Pick Pockets'], 'olarmorp': armor['Open Locks'] || '-0', 'rtarmorp': armor['Find/Remove Traps'] || '-0', 'msarmorp': armor['Move Silently'] || '-0', 'hsarmorp': armor['Hide in Shadows'] || '-0', 'dnarmorp': armor['Detect Noise'], 'cwarmorp': armor['Climb Walls'], }; setAttrs(armorModifiers); }); //Rogue Custom Skills level sum on('change:repeating_customrogue:crl remove:repeating_customrogue', function(){ TAS.repeating('customrogue') .attrs('newskill') .fields('crl') .reduce(function(m,r){ m.crl+=(r.I.crl); return m; },{crl:0},function(m,r,a){ a.newskill=m.crl; }) .execute(); }); // --- End setup Rogue skills total --- // //Related weapons / familiarity penalty on('change:nonprof-penalty', function (eventInfo) { if (eventInfo.sourceType === sheetWorker) { return; } getAttrs(['nonprof-penalty'], function(values) { let nonprof = Math.abs(parseInt(values['nonprof-penalty'])) * -1; let famil = Math.floor(nonprof / 2) setAttrs({ ['nonprof-penalty']: nonprof, ['famil-penalty']: famil }); }); }) function getWeaponWithBonus(weaponName) { if (!weaponName) return undefined; weaponName = weaponName.toLowerCase(); let baseWeapon = weapons[weaponName]; if (baseWeapon) { return { ...baseWeapon, bonus: '0' }; } let match = weaponName.match(/\s*\+[0-9]+\s*/); if (!match) return undefined; let baseWeaponName = weaponName.replace(match[0], ' ').trim(); baseWeapon = weapons[baseWeaponName]; let bonusString = match[0].trim().replace('+', ''); let bonus = parseInt(bonusString) if (!baseWeapon || isNaN(bonus)) return undefined; let weaponWithBonus = { ...baseWeapon, 'speed' : Math.max(baseWeapon['speed'] - bonus, 1), 'bonus' : `+${bonus}` } return weaponWithBonus; } //melee hit autofill on('change:repeating_weapons:weaponname', function(eventInfo){ let weapon = getWeaponWithBonus(eventInfo.newValue); if (weapon === undefined) return; let weaponInfo = { 'repeating_weapons_attackadj' : weapon['bonus'], 'repeating_weapons_range' : 'Melee', 'repeating_weapons_size' : weapon['size'], 'repeating_weapons_weapspeed' : weapon['speed'], 'repeating_weapons_weaptype-slash' : weapon['type'].includes('S') ? 1 : 0, 'repeating_weapons_weaptype-pierce': weapon['type'].includes('P') ? 1 : 0, 'repeating_weapons_weaptype-blunt' : weapon['type'].includes('B') ? 1 : 0, }; setAttrs(weaponInfo); }); //melee damage autofill on('change:repeating_weapons-damage:weaponname1', function(eventInfo){ let weapon = getWeaponWithBonus(eventInfo.newValue); if (weapon === undefined) return; let weaponInfo = { 'repeating_weapons-damage_damadj' : weapon['bonus'], 'repeating_weapons-damage_damsm' : weapon['small-medium'], 'repeating_weapons-damage_daml' : weapon['large'], 'repeating_weapons-damage_knockdown1': weapon['knockdown'] || '' }; setAttrs(weaponInfo); }); //range hit autofill on('change:repeating_weapons2:weaponname2', function(eventInfo){ let weapon = getWeaponWithBonus(eventInfo.newValue); if (weapon === undefined) return; let weaponInfo = { 'repeating_weapons2_strbonus2' : weapon['strength'] ? 1 : 0, 'repeating_weapons2_attacknum2' : weapon['rof'] || '', 'repeating_weapons2_attackadj2' : weapon['bonus'], 'repeating_weapons2_range2' : weapon['range'] || '', 'repeating_weapons2_size2' : weapon['size'], 'repeating_weapons2_weapspeed2' : weapon['speed'], 'repeating_weapons2_weaptype-slash2' : weapon['type'].includes('S') ? 1 : 0, 'repeating_weapons2_weaptype-pierce2': weapon['type'].includes('P') ? 1 : 0, 'repeating_weapons2_weaptype-blunt2' : weapon['type'].includes('B') ? 1 : 0, }; setAttrs(weaponInfo); }); //range damage autofill on('change:repeating_ammo:ammoname', function(eventInfo){ let weapon = getWeaponWithBonus(eventInfo.newValue); if (weapon === undefined) return; let weaponInfo = { 'repeating_weapons2_strbonus3' : weapon['strength'] ? 1 : 0, 'repeating_ammo_damadj2' : weapon['bonus'], 'repeating_ammo_damsm2' : weapon['small-medium'], 'repeating_ammo_daml2' : weapon['large'], 'repeating_weapons-damage_knockdown2': weapon['knockdown'] || '' }; setAttrs(weaponInfo); }); //Follower weapons function setupFollowerWeaponsAutoFill(repeating, sections) { let prefix = ''; let onChange = ''; if (repeating !== '') { prefix = `repeating_${repeating}_` onChange = `repeating_${repeating}:` } sections.forEach(section => { on(`change:${onChange}weaponnamehench${section}`, function(eventInfo) { let weapon = getWeaponWithBonus(eventInfo.newValue); if (weapon === undefined) return; let weaponInfo = { [`${prefix}attacknumhench${section}`] : weapon['rof'] || '1', [`${prefix}attackadjhench${section}`] : weapon['bonus'], [`${prefix}damadjhench${section}`] : weapon['bonus'], [`${prefix}damsmhench${section}`] : weapon['small-medium'], [`${prefix}damlhench${section}`] : weapon['small-medium'], [`${prefix}rangehench${section}`] : weapon['range'] || 'Melee', [`${prefix}weaptypehench${section}`] : weapon['type'], [`${prefix}weapspeedhench${section}`] : weapon['speed'], }; setAttrs(weaponInfo); }) }) } const followerWeapons = [ {repeating: '', sections: ['', '001', '002']}, {repeating: 'hench', sections: ['003', '004', '005']}, {repeating: '', sections: ['006', '007', '008']}, {repeating: 'hench2', sections: ['009', '010', '011']}, {repeating: '', sections: ['012', '013', '014']}, {repeating: 'hench3', sections: ['015', '016', '017']}, {repeating: '', sections: ['018', '019', '020']}, {repeating: 'hench4', sections: ['021', '022', '023']}, {repeating: '', sections: ['024', '025', '026']}, {repeating: 'hench5', sections: ['027', '028', '029']}, {repeating: '', sections: ['030', '031', '032']}, {repeating: 'hench6', sections: ['033', '034', '035']}, ]; followerWeapons.forEach(fw => { setupFollowerWeaponsAutoFill(fw.repeating, fw.sections) }); //Weapon proficiency slots on('change:repeating_weaponprofs:weapprofnum remove:repeating_weaponprofs', function(eventInfo) { if (doEarlyReturn(eventInfo, ['weapprofnum'])) return; TAS.repeatingSimpleSum('weaponprofs', 'weapprofnum', 'weapprofslotssum'); }); //Nonweapon proficiency slots on('change:repeating_profs:profslots remove:repeating_profs', function(eventInfo){ if (doEarlyReturn(eventInfo, ['profslots'])) return; TAS.repeatingSimpleSum('profs', 'profslots', 'profslotssum'); }); //Nonweapon proficiency autofill on('change:repeating_profs:profname', function (eventInfo) { let nonweaponProficiency = NonweaponProficiencies[eventInfo.newValue]; if (nonweaponProficiency === undefined) return; setAttrs({ 'repeating_profs_profslots' : nonweaponProficiency['slots'], 'repeating_profs_profstatnum': nonweaponProficiency['abilityScore'], 'repeating_profs_profmod' : nonweaponProficiency['modifier'], }); }); //Equipment Carried Section on('change:repeating_gear:gearweight change:repeating_gear:gearqty remove:repeating_gear', function(eventInfo){ if (doEarlyReturn(eventInfo, ['gearweight', 'gearqty'])) return; repeatingMultipleSum('gear', 'gearweight', 'gearqty', 'gearweighttotal', 2); }); //Equipment Stored Section //Mount Equipment Carried Section Continued on('change:repeating_gear-stored:gear-stored-weight change:repeating_gear-stored:gear-stored-qty change:repeating_gear-stored:on-mount remove:repeating_gear-stored', function(eventInfo){ if (doEarlyReturn(eventInfo, ['gear-stored-weight', 'gear-stored-qty'])) return; TAS.repeating('gear-stored') .attrs('mount-gear-weight-total','stored-gear-weight-total') .fields('on-mount','gear-stored-weight','gear-stored-qty') .reduce(function(m,r){ m.allgearweight+=(r.F['gear-stored-weight'] * r.I['gear-stored-qty']); m.mountgearweight+=(r.F['gear-stored-weight'] * r.I['gear-stored-qty'] * r.I['on-mount']); return m; },{allgearweight:0,mountgearweight:0, desc: []},function(m,r,a){ a.D[2]['mount-gear-weight-total']=m.mountgearweight; a.D[2]['stored-gear-weight-total']=(m.allgearweight-m.mountgearweight); }) .execute(); }) function setupCalculateTotalGemsValue(totalField, valueField, multiplierField, section) { let repeatingSection = `repeating_${section}`; let onChange = `change:${valueField} change:${multiplierField} change:${repeatingSection}:${valueField} change:${repeatingSection}:${multiplierField} remove:${repeatingSection}` on(onChange, function(eventInfo){ if (doEarlyReturn(eventInfo, [valueField, multiplierField])) return; TAS.repeating(section) .attrs(totalField, valueField, multiplierField) .fields(valueField, multiplierField) .reduce(function(m,r){ m.total+=(r.F[valueField]*r.I[multiplierField]); return m; },{total:0},function(m,r,a){ m.total+=(a.F[valueField]*a.I[multiplierField]); a[totalField]=m.total; }) .execute(); }); } // --- Start setup gem total value calculation for all settings --- // let gemSections = ['', '2', '3', '4', '5', '6']; gemSections.forEach(i => { setupCalculateTotalGemsValue(`gemstotalvalue${i}`, `gemvalue${i}`, `gemqty${i}`, `gem${i}`); }); // --- End setup gem total value calculation for all settings --- // // --- ALL SHEET WORKERS END --- //