Attacks with {{name}}
{{#rollGreater() rollValue 20}} Rolls {{rollValue}}, Hit! {{/rollGreater() rollValue 20}} {{#rollLess() rollValue 20}} Rolls {{rollValue}}, Miss! {{/rollLess() rollValue 20}} {{#damage}} {{#rollGreater() rollValue 20}} {{damage}} damage! {{/rollGreater() rollValue 20}} {{#rollLess() rollValue 20}} Roll damage! {{/rollLess() rollValue 20}} {{/damage}} {{^damage}} {{#rollLess() rollValue 20}} No Damage! {{/rollLess() rollValue 20}} {{/damage}}
{{type}} Save
{{#rollGreater() rollValue save}} Success! {{/rollGreater() rollValue save}} {{#rollLess() rollValue save}} Fail! {{/rollLess() rollValue save}} {{rollValue}} vs {{save}}
{{type}} Skillcheck
Check result: {{rollValue}}
Version 0.0.9

Core Stats

Weapons

Defenses

Fittings

Other Notes

Version 0.0.9

Core Stats

 
Modifiers: 18 [+2] | 14-17 [+1] | 8-13 [+0] | 4-7 [-1] | 3 [-2]

Common Rolls:

Saving Throws

Skills

 
 
Cost to raise by 1: Class Skill = New Level +1, Other = New level + 2

Gear

 

Psionics


Miscellaneous