Name | ||
| IS A | Descriptor | |
Type | WHO | |
Focus |
| EFFORT | ||
| TIER | XP |
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RECOVERY ROLLS |
1 Action |
10 Min. |
1 Hour |
10 Hours |
CYPHERS |
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ADVANCEMENT |
| Four XP Each Must complete 4 to advance in Tier |
| - INCREASE CAPABILITIES: 4 points into stat pools | |
| - MOVE TOWARDS PERFECTION: Add 1 to any Edge | |
| - EXTRA EFFORT: Increase Effort score by 1 | |
| - SKILL TRAINING: Become trained in one skill of your choice(Or become specialized in a skill you are already trained in) | |
| - OTHER: | |
| - OTHER: |
| ATTACKS | MOD | DMG |
POSSESSIONS |
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| Equipment |
| Artifacts & Oddities |
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| Discuss task with GM. GM Assigns a Difficulty. Assigned difficulty is adjusted based on skills, special abilities, cyphers, equipment, artifacts and applying effort to a task. -1 if you are trained in a skill -2 if you are specialized in a skill -1 per level of Effort applied |