Name
IS A
Descriptor

Type
WHO

Focus






SPECIAL ABILITIES


Ability
Cost Use
EFFORT
TIER XP





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RECOVERY ROLLS



1 Action

10 Min.

1 Hour

10 Hours



CYPHERS



ADVANCEMENT

Four XP Each
Must complete 4 to advance in Tier
- INCREASE CAPABILITIES: 4 points into stat pools
- MOVE TOWARDS PERFECTION: Add 1 to any Edge
- EXTRA EFFORT: Increase Effort score by 1
- SKILL TRAINING: Become trained in one skill of your choice(Or become specialized in a skill you are already trained in)
- OTHER:
- OTHER:

T

S





ATTACKS MOD DMG

POSSESSIONS


Equipment
Artifacts & Oddities


ROLL VS. A DIFFICULTY

Discuss task with GM. GM Assigns a Difficulty.
Assigned difficulty is adjusted based on skills, special abilities, cyphers, equipment, artifacts and applying effort to a task.
-1 if you are trained in a skill
-2 if you are specialized in a skill
-1 per level of Effort applied