NAME
IS A
DESCRIPTOR
TYPE
WHO
 
FOCUS
 
TIER
 
EFFORT
 
XP
 
MIGHT
SPEED
INTELLECT
POOL
EDGE
POOL
EDGE
POOL
EDGE
ACTION   Roll with Stat or Skill button t
DIFFICULTY COST BONUS
ROLL EFFORT DMG EFF. ASSET
RECOVERY ROLLS
DAMAGE TRACK
1D6 + Special 
1 ACTION 10 MINS HALE IMPAIRED
1 HOUR 10 HOURS DEBILITATED DEAD
SPECIAL ABILITIES
Name 
BACKGROUND
Version 1.1 (2015-09-26)
SKILLS • MIGHT
SKILLS • SPEED
SKILLS • INTELLECT
ATTACKS MOD DAM
ADVANCEMENT
Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
CYPHERS LIMIT
Name  Lvl 
EQUIPMENT
MONEY
ARMOR Speed Effort Cost
ITEM #
MISC.
NOTES
Oops!
{{#cyphRoll}} Stat roll {{/cyphRoll}} {{#cyphRecoveryRoll}} Recovery roll {{/cyphRecoveryRoll}} {{#cyphInitRoll}} Initiative roll {{/cyphInitRoll}} {{#modStat}} Applying stat cost {{/modStat}} {{#chatmessage}} Call of {{chatmessage}} {{/chatmessage}}
{{#noTokNoChar}} This function requires a character id or token id parameter
{{noTokNoChar}} {{/noTokNoChar}} {{#pcDying}} The character can't take any action (debilitated or dead). {{/pcDying}} {{#noAttribute}} Attribute '{{noAttribute}}' is not handled. {{/noAttribute}} {{#wtfAttribute}} Attribute '{{wtfAttribute}}' doesn't exist. {{/wtfAttribute}} {{#badBonus}} A bonus greater than 2 ({{badBonus}}) isn't allowed (use an asset instead). {{/badBonus}} {{#tooManyEfforts}} PC tries to apply more effort than possible ({{tooManyEfforts}}). {{/tooManyEfforts}} {{#tooManyPoints}} PC tries to spend more stat Pool points than she can ({{tooManyPoints}}). {{/tooManyPoints}} {{#notaCharacter}} The '{{notaCharacter}}' id is not a character. {{/notaCharacter}} {{#noCharacter}} No character identified in:
'{{noCharacter}}' {{/noCharacter}} {{#notCharToken}} This id '{{notCharToken}}' is not a character's token. {{/notCharToken}} {{#noToken}} No token selected in:
'{{noToken}}' {{/noToken}} {{genericMsg}}
{{#rollGreater() bonusToRoll 0}} {{/rollGreater() bonusToRoll 0}} {{#rollGreater() effortsUsed 0}} {{/rollGreater() effortsUsed 0}} {{#skilled}} {{/skilled}} {{#rollGreater() assets 0}} {{/rollGreater() assets 0}} {{#rollGreater() totalCost 0}} {{/rollGreater() totalCost 0}}
Initiative Roll
{{finalRoll}}

Bonus+ {{bonusToRoll}}
Effort{{effortsUsed}} (x3)
Skill {{#rollTotal() skilled -3}} Inability (-3) {{/rollTotal() skilled -3}} {{#rollTotal() skilled 0}} Untrained (+0) {{/rollTotal() skilled 0}} {{#rollTotal() skilled 3}} Trained (+3) {{/rollTotal() skilled 3}} {{#rollTotal() skilled 6}} Specialized (+6) {{/rollTotal() skilled 6}}
Asset(s){{assets}} (x3)

Cost {{#effortCost}}+{{effortCost}}{{/effortCost}} {{#statExpense}}+{{statExpense}}{{/statExpense}} -{{speedEdge}}={{totalCost}}
[Apply cost (API)](!cypher-modstat {{charid}}|speed|{{totalCost}})
{{#rollGreater() difficulty 0}} {{#rollGreater() diceRoll targetRoll}} {{#rollWasCrit() diceRoll}} {{/rollWasCrit() diceRoll}} {{/rollGreater() diceRoll targetRoll}} {{#rollTotal() diceRoll targetRoll}} {{#rollWasCrit() diceRoll}} {{/rollWasCrit() diceRoll}} {{/rollTotal() diceRoll targetRoll}} {{#rollLess() diceRoll targetRoll}} {{/rollLess() diceRoll targetRoll}} {{#rollWasFumble() diceRoll}} {{/rollWasFumble() diceRoll}} {{#skilled}} {{#rollTotal() skilled -1}} {{/rollTotal() skilled -1}} {{#rollTotal() skilled 0}} {{/rollTotal() skilled 0}} {{#rollTotal() skilled 1}} {{/rollTotal() skilled 1}} {{#rollTotal() skilled 2}} {{/rollTotal() skilled 2}} {{/skilled}} {{#rollGreater() assets 0}} {{/rollGreater() assets 0}} {{#rollGreater() effortRoll 0}} {{/rollGreater() effortRoll 0}} {{#rollLess() targetRoll target}} {{/rollLess() targetRoll target}} {{/rollGreater() difficulty 0}} {{#rollTotal() difficulty 0}} {{#skilled}} {{#rollTotal() skilled -1}} {{/rollTotal() skilled -1}} {{#rollTotal() skilled 0}} {{/rollTotal() skilled 0}} {{#rollTotal() skilled 1}} {{/rollTotal() skilled 1}} {{#rollTotal() skilled 2}} {{/rollTotal() skilled 2}} {{/skilled}} {{#rollGreater() assets 0}} {{/rollGreater() assets 0}} {{#rollGreater() effortRoll 0}} {{/rollGreater() effortRoll 0}} {{#rollWasFumble() diceRollNoDiff}} {{/rollWasFumble() diceRollNoDiff}} {{#rollWasCrit() diceRollNoDiff}} {{/rollWasCrit() diceRollNoDiff}} {{/rollTotal() difficulty 0}} {{#rollGreater() effortDmg 0}} {{/rollGreater() effortDmg 0}} {{#rollGreater() totalCost 0}} {{/rollGreater() totalCost 0}}
{{attribute}} Roll
Success: {{diceRoll}}
Special: {{#rollTotal() diceRoll 17}}+1 damage{{/rollTotal() diceRoll 17}} {{#rollTotal() diceRoll 18}}+2 damage{{/rollTotal() diceRoll 18}} {{#rollTotal() diceRoll 19}}Minor effect
or +3 damage{{/rollTotal() diceRoll 19}} {{#rollTotal() diceRoll 20}}Major effect
or +3 damage{{/rollTotal() diceRoll 20}}
Success: {{diceRoll}}
Special: {{#rollTotal() diceRoll 17}}+1 damage{{/rollTotal() diceRoll 17}} {{#rollTotal() diceRoll 18}}+2 damage{{/rollTotal() diceRoll 18}} {{#rollTotal() diceRoll 19}}Minor effect
or +3 damage{{/rollTotal() diceRoll 19}} {{#rollTotal() diceRoll 20}}Major effect
or +3 damage{{/rollTotal() diceRoll 20}}
Failure: {{diceRoll}}
GM Intrusion
Difficulty{{difficulty}} ({{target}})
Inability+1Untrained+0Trained-1Specialized-2
Asset(s)- {{assets}}
Effort- {{effortRoll}}
Target {{finalDiff}} ( {{#rollGreater() bonusToRoll 0}} -{{bonusToRoll}}= {{/rollGreater() bonusToRoll 0}} {{targetRoll}})
1d20 {{#rollGreater() bonusToRoll 0}} +{{bonusToRoll}} (bonus) {{/rollGreater() bonusToRoll 0}}
Inability-1 (x3)Untrained+0Trained+1 (x3)Specialized+2 (x3)
Asset(s)+ {{assets}} (x3)
Effort+ {{effortRoll}} (x3)
Beaten diff. = {{#rollLess() diceRollNoDiff 3}}0{{/rollLess() diceRollNoDiff 3}} {{#rollBetween() diceRollNoDiff 3 5}}1{{/rollBetween() diceRollNoDiff 3 5}} {{#rollBetween() diceRollNoDiff 6 8}}2{{/rollBetween() diceRollNoDiff 6 8}} {{#rollBetween() diceRollNoDiff 9 11}}3{{/rollBetween() diceRollNoDiff 9 11}} {{#rollBetween() diceRollNoDiff 12 14}}4{{/rollBetween() diceRollNoDiff 12 14}} {{#rollBetween() diceRollNoDiff 15 17}}5{{/rollBetween() diceRollNoDiff 15 17}} {{#rollBetween() diceRollNoDiff 18 20}}6{{/rollBetween() diceRollNoDiff 18 20}} {{#rollBetween() diceRollNoDiff 21 23}}7{{/rollBetween() diceRollNoDiff 21 23}} {{#rollBetween() diceRollNoDiff 24 26}}8{{/rollBetween() diceRollNoDiff 24 26}} {{#rollBetween() diceRollNoDiff 27 29}}9{{/rollBetween() diceRollNoDiff 27 29}} {{#rollGreater() diceRollNoDiff 29}}10+{{/rollGreater() diceRollNoDiff 29}} ({{diceRollNoDiff}})
GM Intrusion
Special Roll! (17+)

Damage+{{bonusDmg}} ({{effortDmg}} eff.)

Cost: +{{effortCost}}+{{statExpense}}-{{attrEdge}}={{totalCost}}
[Apply cost (API)](!cypher-modstat {{charid}}|{{stat}}|{{totalCost}})
{{#fullRest}} {{/fullRest}} {{#recoverPoints}} {{/recoverPoints}} {{#rollTotal() recovaction 0}} {{/rollTotal() recovaction 0}} {{#rollTotal() recovaction 1}} {{/rollTotal() recovaction 1}} {{#rollTotal() recovaction 2}} {{/rollTotal() recovaction 2}} {{#rollTotal() recovaction 3}} {{/rollTotal() recovaction 3}} {{#currentAction}} {{/currentAction}} {{#nextAction}} {{/nextAction}}
Complete rest
As good as new!
Recovery Roll
Points {{recoverPoints}}
Rest 1 ACTION
Next 10 MINS
Rest 10 MINS
Next 1 HOUR
Rest 1 HOUR
Next 10 HOURS
Rest 10 HOURS
Next 1 ACTION
Rest {{currentAction}}
Next {{nextAction}}