Rolling: {{rolldice}}d6 vs. {{targetnumber}}
Attack Test: {{attacktest}}
{{#combatpool}}
Combat Pool Used: {{combatpool}}
{{/combatpool}}
{{#controlpool}}
Control Pool Used: {{controlpool}}
{{/controlpool}}
Weapon Damage: {{computed::weaponpower}} {{weapondamage}}
{{#rounds}}
{{ammotype}} Rounds: {{computed::rounds}}
{{/rounds}}
{{#weaponfocus}}
Weapon Focus: {{weaponfocus}} {{focusforce}}
{{/weaponfocus}}
{{#charreach}}
{{myname}} Reach: {{charreach}}
{{/charreach}}
{{#targetreach}}
{{target}} Reach: {{targetreach}}
{{/targetreach}}
{{#default}}
{{default}}
{{/default}}
{{#senddata}}
{{target}}: [Dodge](~selected|dodge||{{computed::senddata}}) [Resist](~selected|resistroll||{{computed::senddata}})
{{/senddata}}
Mods:{{#rangedmods}}Ranged: {{rangedmods}}
{{/rangedmods}}{{#meleemods}} Melee: {{meleemods}}
{{/meleemods}}{{#armorpen}} Armor Penalty: {{armorpen}}{{/armorpen}}
{{#gyropen}} Gyro Penalty: {{gyropen}}
{{/gyropen}} {{#movemods}} Move Penalty: {{movemods}}{{/movemods}}
{{#targetmods}} aim assit {{targetmods}}{{/targetmods}}
{{#reachmod}}{{computed::reachmod}}{{/reachmod}}