Core Roll
gps_fixed
Dice Modifier
+
Enhancement
+
Generic Roll
gps_fixed
Trait 1
Trait 2
Dice Modifier
+
Enhancement
+
Initiative Roll
gps_fixed
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
Trait Roll
gps_fixed
Dice Modifier
+
Enhancement
+
Core Roll
gps_fixed
Trait 2
Dice Modifier
+
Enhancement
+
Generic Roll
gps_fixed
Trait 1
Trait 2
Dice Modifier
+
Enhancement
+
Initiative Roll
gps_fixed
Trait 2
Dice Modifier
+
Enhancement
+
k
{{hour}}
{{day}}
{{characterName}}
{{rollname}}
{{targetNumber}}
gps_fixed
{{skill}}
{{skillValue}}
{{attribute}}
{{attributeValue}}
Dice Modifier
+
{{diceModifier}}
Enhancement
+
{{enhancement}}
{{#rollTotal() sucess 0}} {{#rollWasFumble() sucess}}
{{computed::sucess}}
{{/rollWasFumble() sucess}} {{/rollTotal() sucess 0}}
{{computed::sucess}}
A
{{hour}}
{{day}}
{{characterName}}
{{rollname}}
{{targetNumber}}
gps_fixed
{{skill}}
{{skillValue}}
{{attribute}}
{{attributeValue}}
Dice Modifier
+
{{diceModifier}}
Enhancement
+
{{enhancement}}
{{#rollTotal() sucess 0}} {{#rollWasFumble() sucess}}
{{computed::sucess}}
{{/rollWasFumble() sucess}} {{/rollTotal() sucess 0}}
{{computed::sucess}}
A
Name:
aka:
Player:
Allegiance:
Template:
Concept:
Source:
Sub-Type:
Target Number:
Anima ID:
User:
Player:
Allegiance:
Template:
Concept:
Sub-Type:
Target Number:
RANK
EN
Owner:
Template:
Att. to:
Built by:
RANK
EN
Owner:
Template:
Built by:
HANDLING
SPEED
Owner:
Template:
Fmt to:
Built by:
SIZE
Owner:
Template:
Fmt to:
Built by:
Sub-Type:
HARD
SOFT
Owner:
Template:
Concept:
Sub-Type:
TYPE
EN
HARD
SOFT
Owner:
Template:
Fmt to:
Built by:
Sub-Type:
SKILLS
Aim:
Athletics:
Close Combat:
Command:
Culture:
Empathy:
Enigmas:
Humanities:
Integrity:
Larceny:
Medicine:
Persuasion:
Pilot:
Science:
Survival:
Technology:
Athletics
Riding
Movement
Puzzles
Block
Magic Defense
Physical
Defense
Stealth
Hiding
Lock Picking
Pick Pocket
Sneaking
Lore
Culture
Gathering
Puzzles
Crafting
Armor
Potions
Weapons
Persuasion
Bartering
Command
Convincing
Misdirection
Physical Attack
Brawling
Melee
Ranged
Magic Attack
Area of Effect
Beam
Status Effect
Arcana
Gathering
Healing
Identify
Puzzles
ATTRIBUTES
MENTAL
PHYSICAL
SOCIAL
MENTAL
PHYSICAL
SOCIAL
Force
Finesse
Resilience
Intellect
Cunning
Resolve
Might
Dexterity
Stamina
Presence
Manipulation
Composure
TRAITS
Primary Pool:
Secondary Pool:
Desperation Pool:
Enhancements:
Initiative:
HEALTH
Current
Base Defense
Mod. Defense
Total
MODIFIERS
CONDITIONS
MEGA ATTRIBUTES
MENTAL
PHYSICAL
SOCIAL
Mega-
Intellec.
Mega-Intellect
Mega-
Cunnin.
Mega-Cunning
Mega-
Resolv.
Mega-Resolve
Mega-
Might
Mega-Might
Mega-
Dexter.
Mega-Dexterity
Mega-
Stamin.
Mega-Stamina
Mega-
Presen.
Mega-Presence
Mega-
Manip.
Mega-Manipulation
Mega-
Comp.
Mega-Composure
APPROACHES
Force
Finesse
Resilience
HEALTH
CURRENT
MAXIMUM
DEFENSE
EDGES
SKILL TRICKS
TAGS
UPGRADES
â–¼
INSPIRATION
Divergence:
FACETS
Destructive
(Intention)
Intuitive
(Luck)
Reflective
(Skills)
QUANTUM
Quantum Points
Current
Available
Max Safe
Danger
Recover
y
Quantum Flux
Temporary Taint
COSTS
Attunement
Activation
Q.Minimum
MODULES
Mega-Edge
Mega-Attr
Q.Power
y
DEVIATIONS
â–¼
â–¼
MEGA ATTRIBUTES
of
+
Tags:
Power Suite Color:
of
+
Tags:
Power Suite Color:
MEGA EDGES
of
+
Prerequisite:
Tags:
Cost:
Power Suite Color:
of
+
Prerequisite:
Tags:
Cost:
Power Suite Color:
QUANTUM POWERS
of
+
Action:
Duration:
Range:
Tags:
Cost:
Dice Pool:
Q.Minim:
Power Suite Color:
of
+
Action:
Duration:
Range:
Tags:
Cost:
Dice Pool:
Q.Minim:
Power Suite Color:
GIFTS
DAREDEVIL GIFTS
DYNAMICS GIFTS
PSYCHIC GIFTS
MASTERIES
Gift
Dynamic Gift
Psychic Gift
Masteries
att. to
Keywords:
Prerequisite:
Description:
Gift
Dynamic Gift
Psychic Gift
Masteries
att. to
Keywords:
Prerequisite:
Description:
JINKETSU POWERS
Jinketsu Power
Type:
Description:
Jinketsu Power
Type:
Description:
ANIMA ASPECTS
Aspect
Quest Phase:
Prereq.:
Buffs:
Effects:
Description:
Aspect
Quest Phase:
Prereq.:
Buffs:
Effects:
Description:
PSI
Psi Points
Current
Available
Maximum
PSI TRAITS
Attunement:
Duration:
Tolerance:
/
Size:
Range:
APTITUDE
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindspeak
Spatial Integrity
Knit
Cost:
Permanent
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindscan
Spatial Sense
Kirlian Eye
Cost:
Permanent
Reflexive
Commited
Adaptation
Psychometry
Electromanipul.
Thermokinesis
Energetics
Rapport
Translocation
Iatrosis
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Psychomorph.
Psycholocat.
Photokinesis
Telekinesis
Fundamentals
Mindshare
Transmassion
Augendis
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Transmogrify
Psychocognit.
Technokinesis
Perikinesis
Transmutation
Psychbending
Transportal
Algesis
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Proxy Level
Reflexive
Commited
Cost:
QIN APTITUDE
Mindspeak
Cost:
Permanent
Reflexive
Commited
Mindscan
Cost:
Permanent
Reflexive
Commited
Rapport
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Mindshare
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Psychbending
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Proxy Level
Reflexive
Commited
Cost:
APTITUDES
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindspeak
Spatial Integrity
Knit
Cost:
Permanent
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindscan
Spatial Sense
Kirlian Eye
Cost:
Permanent
Reflexive
Commited
Adaptation
Psychometry
Electromanipul.
Thermokinesis
Energetics
Rapport
Translocation
Iatrosis
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Psychomorph.
Psycholocat.
Photokinesis
Telekinesis
Fundamentals
Mindshare
Transmassion
Augendis
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Transmogrify
Psychocognit.
Technokinesis
Perikinesis
Transmutation
Psychbending
Transportal
Algesis
Radius:
Mode / 2:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
AUXILIARY MODES
NONE
BIOKINESIS
CLAIRSENTIENCE
ELECTROKINESIS
PSYCHOKINESIS
QUANTAKINESIS
TELEPATHY
TELEPORTATION
VITAKINESIS
Radius:
Mode / 2:
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindscan
Spatial Integrity
Knit
BASIC
Permanent
Cost:
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindspeak
Spatial Sense
Kirlian Eye
BASIC
Permanent
Cost:
Reflexive
Commited
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
NONE
BIOKINESIS
CLAIRSENTIENCE
ELECTROKINESIS
PSYCHOKINESIS
QUANTAKINESIS
TELEPATHY
TELEPORTATION
VITAKINESIS
Radius:
Mode / 2:
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindscan
Spatial Integrity
Knit
BASIC
Permanent
Cost:
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindspeak
Spatial Sense
Kirlian Eye
BASIC
Permanent
Cost:
Reflexive
Commited
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
NONE
BIOKINESIS
CLAIRSENTIENCE
ELECTROKINESIS
PSYCHOKINESIS
QUANTAKINESIS
TELEPATHY
TELEPORTATION
VITAKINESIS
Radius:
Mode / 2:
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindscan
Spatial Integrity
Knit
BASIC
Permanent
Cost:
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindspeak
Spatial Sense
Kirlian Eye
BASIC
Permanent
Cost:
Reflexive
Commited
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
AUXILIARY MODES
NONE
BIOKINESIS
CLAIRSENTIENCE
PSYCHOKINESIS
Radius:
Mode / 2:
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindscan
Spatial Integrity
Knit
BASIC
Permanent
Cost:
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindspeak
Spatial Sense
Kirlian Eye
BASIC
Permanent
Cost:
Reflexive
Commited
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
NONE
BIOKINESIS
CLAIRSENTIENCE
PSYCHOKINESIS
Radius:
Mode / 2:
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindscan
Spatial Integrity
Knit
BASIC
Permanent
Cost:
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindspeak
Spatial Sense
Kirlian Eye
BASIC
Permanent
Cost:
Reflexive
Commited
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
NONE
BIOKINESIS
CLAIRSENTIENCE
PSYCHOKINESIS
Radius:
Mode / 2:
Biosense
Extended Attunement
Sense Spectrum
Nudge
Subquantum Sense
Mindscan
Spatial Integrity
Knit
BASIC
Permanent
Cost:
Reflexive
Commited
Form Mastery
The Sight
Burst
Distant Touch
Psi Cloak
Mindspeak
Spatial Sense
Kirlian Eye
BASIC
Permanent
Cost:
Reflexive
Commited
Reflexive
Commited
Cost:
Reflexive
Commited
Cost:
CONDITIONS
INJURIES
â–¼
CONDITIONS
INJURIES
â–¼
FLAWS
HEALTH
â–¼
PATHS
Origin Path
Community:
Access:
Contacts:
Tags:
Related Skills:
Related Attribute:
Related Edges:
Role Path
Community:
Access:
Contacts:
Tags:
Related Skills:
Related Attribute:
Related Edges:
Society Path
Community:
Access:
Contacts:
Tags:
Related Skills:
Related Attribute:
Related Edges:
Extra Path
Community:
Access:
Contacts:
Tags:
Related Skills:
Related Attribute:
Related Edges:
Extra Path
Community:
Access:
Contacts:
Tags:
Related Skills:
Related Attribute:
Related Edges:
PATHS
Culture Path
Related Skills:
Aspect:
Class Path
Approaches:
Force
Finesse
Resilnc
Start. HP:
Starting Equipments:
Related Skills:
Aspect:
Guild Path
NOTES
ASPIRATIONS
â–¼
Points
Current
Available
Power
Type:
Description:
Power
Type:
Description:
TRAITS
Tech:
F.T:
Size:
Wealth:
Life Suport Days:
Base Speed:
Soft Armor:
Hard Armor:
Effective Range:
to
Range:
Bullet-rst.
Impact-rst.
Slash-rst.
CONDITIONS
MODIFIERS
UNIQUE ABILITY
TAGS
SYSTEM TAGS
CONDITIONS
INJURIES
â–¼
BIOSUIT ARMOR
VEHICLE WEAPONS
VARG WEAPONS
BIOSUIT WEAPONS
EN
Type:
Range:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
EN
Type:
Range:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
EN
Type:
Range:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
GEAR
EN
Range:
Size:
Tech:
Att:
FT:
FT:
Description:
EN
Range:
Size:
Tech:
Att:
FT:
FT:
Description:
EN
Range:
Size:
Tech:
Att:
FT:
FT:
Description:
NOTES
OTHER TRAITS
Experience:
Defense:
k
WEAPONS
EN
Type:
Range:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
EN
Type:
Range:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
EN
Type:
Range:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
ARMOR
HARD
SOFT
Base 1:
Base 2:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
HARD
SOFT
Base 1:
Base 2:
Size:
Wealth:
Tech:
Att:
FT:
FT:
Tags:
GEAR
EN
Range:
Size:
Tech:
Att:
FT:
FT:
Description:
EN
Range:
Size:
Tech:
Att:
FT:
FT:
Description:
EN
Range:
Size:
Tech:
Att:
FT:
FT:
Description:
k
CUSTOM ROLLS
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
CUSTOM INITIATIVES
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
TG
Dice Modifier
+
Enhancement
+
k
CIRCUMSTANTIALS
Situation
Specifically...
Changes
Trait:
Type:
Cost:
Duration:
Book:
Page:
Theme
Default
Morphing
Neutral
Paramorph I
Paramorph II
Paramorph III
Paramorph IV
Eximorph
Psicomorph
Glass
Source
Vintage
Sections Visibility
Skill
Attribute
Mega Attribute
Mega Attribute Alternative
Traits and Health
Approaches and Health
Modifiers and Conditions
Edges and Skilltricks
Edges and Tags
Edges and Upgrades
Inspiration and Facets
Quantum and Transcendence
Costs and Module
Transformation
Deviations
Gifts
Dynamics Power Gifts
Psychic Gifts
Masteries
Mega Edge
Quantum Powers
Jinketsu Powers
Aspect
Psi and Psi Traits
Aptitude
Qin Aptitude
Aptitude
Auxiliary Modes
Auxiliary Modes
Conditions and Injuries
Conditions and Injuries
Flaws and Health
Paths
Paths
Notes and Aspirations
Experience and Defense
Source and Side Effects
Generic Powers
Traits and Conditions
Traits and Unique Abilities
Tags
System Tags
Conditions and Injuries
Biosuit Armor
Vehicle Weapons
Varg Weapons
Biosuit Weapons
Gear
Gear
Notes and Other Traits
DEVELOPED BY
Jonnes Derik
Frank Malcher
SPECIAL THANKS TO
Alessandro Ripardo
Jaime Costa
Lucas Gabriel
Luciano Parintins
Matheus Oliveira
Roberto Malcher
White Wolf
Roll20.net
Onyx Path
To everyone who supported this project
CONTACT
mercuryclustertc@gmail.com