Commit Graph
85326 Commits
Author SHA1 Message Date
chase-devil 0566f7064e Update BASH.html 2024-08-01 08:54:31 -07:00
chase-devil edc82b6317 Update BASH.css 2024-08-01 08:23:37 -07:00
CassieLevett 9a2e7da59b correct wording in the sheet json 2024-08-01 15:00:43 +00:00
CassieLevett dfb9b5d0f8 create subversion sheet 2024-08-01 14:58:50 +00:00
CassieLevett 3ef6c24893 update the version number 2024-08-01 14:14:44 +00:00
BeautiDemise 2cd4613f22 Bugfix: ChallengeRoll AutoEffect was clearing conditional buttons 2024-08-01 13:56:41 +02:00
BeautiDemise 8c047b65ed Bugfix: Speed roll was affected by Challenge AutoEffects and vice verse. Luck rolls was affected by both Speed and Challenge AutoEffects 2024-08-01 13:32:29 +02:00
BeautiDemise 8a21930331 AutoEffects: part 14
- Added Inflict and Give AutoEffects. These function as Gain, but sends a message detailing ailments to be applied to allies or enemies instead of the user
- Added BaseDamage and FlatDamage AutoEffect, which details additional damage that's dealt to enemies
2024-08-01 13:20:37 +02:00
BeautiDemise 291885fe6b AutoEffects: part 13
- Added support for applied tools. Tools can now be applied to attack and defence, adding their AutoEffects in the same way as a skill
- Fixed skill AutoEffects being able to be applied to actions not matching the skill
2024-08-01 12:21:52 +02:00
BeautiDemise 3a0bb1b724 Bugfix: Checks message displaying NaN when scaling is 0 2024-08-01 11:12:49 +02:00
BeautiDemise 05e52e7027 Bugfix: Require using ailment icons for bars 2024-08-01 10:42:17 +02:00
BeautiDemise 0b01455a25 AutoEffects: part 12.5
- Added new AutoEffect message options [-NUM], [-SCALING] and [-SCALING NUM], which resolve to the negative of the values
2024-08-01 10:34:45 +02:00
BeautiDemise 2b42ded882 Bugfix: Conditional buttons were displaying improperly when failing a check 2024-08-01 10:29:19 +02:00
BeautiDemise 15e6d22289 Bugfix: Attack/Defend skill description not displaying correctly 2024-08-01 10:11:07 +02:00
BeautiDemise a8570632d1 AutoEffects: part 12
- Added chat messages for all AutoEffects. The messages are either appended to another chat message or sent as its own message
- Added CustomMessage AutoEffect which allows the user to configure their own AutoEffect messages with custom formats. Takes in values from the last executed AutoEffect. These values can be displayed using [NUM], [SCALING], [TARGET], etc.
- Added Silent option to all AutoEffects which suppress the default chat message for the AutoEffect
- Slimmed down weapon, outfit, tool and skill descriptions in chat messages. Empty descriptions are not displayed, and small descriptions occupy just the height needed to display its contents
- Changed Consume to now update the effect value in ailmentList and barList, informing future Consume AutoEffects that less of their target is available
- Tons of smaller AutoEffect bugfixes and improvements
2024-08-01 09:31:59 +02:00
Corey Hickson e826a0ca34 feat: add some stuff for roll templates 2024-07-31 21:34:08 -06:00
Wagi 2da7a758ad adding translation 2024-08-01 04:36:25 +02:00
roll20deploy b9ec7b466f New translations translation.json (Portuguese, Brazilian) 2024-07-31 21:31:32 -04:00
roll20deploy 7c084bbc18 New translations translation.json (Portuguese, Brazilian) 2024-07-31 20:25:19 -04:00
Villain1nGlasses 02dff41f25 Added R Mod to martial maneuvers. 2024-07-31 12:59:25 -06:00
0dr e718cbab9f inc version Number 2024-07-31 16:57:08 +02:00
0dr f15a3f2762 fix #13140 by adding missing try catch and variable 2024-07-31 16:51:17 +02:00
0dr 92067237c5 fixing #13140 by adding missing try catch and variable 2024-07-31 16:49:29 +02:00
roll20deploy 490cb8f087 New translations translation.json (Ukrainian) 2024-07-31 07:44:06 -04:00
roll20deploy 4fa2c5a346 New translations translation.json (Ukrainian) 2024-07-31 06:41:50 -04:00
roll20deploy 3262a2b247 New translations translation.json (Ukrainian) 2024-07-31 05:35:48 -04:00
roll20deploy 30ac264775 New translations translation.json (Ukrainian) 2024-07-31 04:40:06 -04:00
Villain1nGlasses 0fcda6c619 Added CSLs to martial maneuver interface. 2024-07-31 01:23:37 -06:00
Ken deba2003f8 update gurps
update translations
2024-07-30 23:44:22 -07:00
arcadianbel e80e06067b Merge branch 'Roll20:master' into Heavy-Gear-4e 2024-07-31 15:55:20 +10:00
arcadianbel 246ff4e2fb Emergency Bugfix
Level disapeared from character skills, fixed
2024-07-31 15:54:45 +10:00
Corey Hickson 5a146ed297 feat: fix some columns 2024-07-30 20:38:41 -06:00
BeautiDemise fa44f8144b AutoEffect: part 11
AutoScript editor can now be resized
2024-07-31 04:28:17 +02:00
Corey Hickson b63e0d626d cleanup some fixes 2024-07-30 20:18:14 -06:00
Corey Hickson 6e7a6d51bd feat: cleanup the magic page 2024-07-30 20:10:47 -06:00
BeautiDemise 7610a76986 AutoEffects: part 10
Added AutoScripts to the import/export functionality
2024-07-31 03:55:26 +02:00
BeautiDemise 62083963c0 New feature: AutoScript, part 9
- Removed scaling option for all non-check AutoEffects. Reset can be used to control scaling so this option is redundant. Scaling is now always enabled for these effects
- Added DicePower, DiceMax and DiceCount effects. Support Challenge rolls, Attacks, Blocks and Evades. Cannot be conditional
- Added Speed effect. Has durations Combat, This turn and Next turn, which modifies the initiative for either the entire combat or a round
- Added percentage value to Require. When used, checks if the user has at least N% of a bars max remaining, or if at least N% of a bars max has been lost to damage
2024-07-31 03:46:43 +02:00
roll20deploy fc67a94c15 New translations translation.json (Portuguese) 2024-07-30 18:25:08 -04:00
Villain1nGlasses a592f0cce8 Maneuver heading with CP. 2024-07-30 16:13:12 -06:00
roll20deploy ac699f9f76 New translations translation.json (Portuguese) 2024-07-30 17:26:53 -04:00
roll20deploy 3ad97c38b7 New translations translation.json (Korean) 2024-07-30 17:26:51 -04:00
roll20deploy 691b9f539c New translations translation.json (Portuguese) 2024-07-30 17:03:26 -04:00
roll20deploy 4ff59a4039 New translations translation.json (Korean) 2024-07-30 16:55:07 -04:00
BeautiDemise 8a50e809c8 Bugfix: Decay when hit wasn't updating correctly when next turn count was present 2024-07-30 22:31:56 +02:00
BeautiDemise dabb626dfb Styling: Added a hover effect to most buttons (was previously only some buttons) 2024-07-30 22:31:19 +02:00
BeautiDemise 05dadd4d2e New feature: AutoEffects, part 8
- Add Reset AutoEffect. Sets checkResult and scaling back to their default values
- When collecting AutoScripts, adds a Reset AutoEffect before each new imported section to hinder interference between the scripts
- Added a save button to the AutoScript editor allowing changes to be saved without closing the editor
- Expanded Damaged trigger to now include DamagedHP, DamagedST, DamagedSP and Damaged. Damaged triggers on any damage taken
- Added Challenge trigger which triggers when using a Challenge roll
2024-07-30 22:31:01 +02:00
roll20deploy ea28375774 New translations translation.json (Portuguese, Brazilian) 2024-07-30 16:06:50 -04:00
roll20deploy de4331ff43 New translations translation.json (English) 2024-07-30 16:02:51 -04:00
roll20deploy f717be28e9 New translations translation.json (Chinese Traditional) 2024-07-30 15:58:54 -04:00
roll20deploy 85a25d9421 New translations translation.json (Ukrainian) 2024-07-30 15:55:02 -04:00