roll20deploy
ccbe8e2466
New translations translation.json (Portuguese)
2024-08-13 15:18:07 -04:00
roll20deploy
5a0042d36e
New translations translation.json (Polish)
2024-08-13 15:18:05 -04:00
roll20deploy
fa03531951
New translations translation.json (Dutch)
2024-08-13 15:18:04 -04:00
roll20deploy
049f5fd99b
New translations translation.json (Korean)
2024-08-13 15:18:03 -04:00
roll20deploy
01964d22e8
New translations translation.json (Japanese)
2024-08-13 15:18:02 -04:00
roll20deploy
71bfaf9536
New translations translation.json (Italian)
2024-08-13 15:18:01 -04:00
roll20deploy
47ea28cc5b
New translations translation.json (Hungarian)
2024-08-13 15:18:00 -04:00
roll20deploy
fb1deceb33
New translations translation.json (Hebrew)
2024-08-13 15:17:59 -04:00
roll20deploy
39d5a9c869
New translations translation.json (Finnish)
2024-08-13 15:17:57 -04:00
roll20deploy
55c49710b0
New translations translation.json (Greek)
2024-08-13 15:17:56 -04:00
roll20deploy
86b169aa61
New translations translation.json (German)
2024-08-13 15:17:55 -04:00
roll20deploy
6ce386d09e
New translations translation.json (Danish)
2024-08-13 15:17:54 -04:00
roll20deploy
cecd7cde9c
New translations translation.json (Czech)
2024-08-13 15:17:53 -04:00
roll20deploy
b8a2ab1e07
New translations translation.json (Catalan)
2024-08-13 15:17:52 -04:00
roll20deploy
b189c90380
New translations translation.json (Afrikaans)
2024-08-13 15:17:51 -04:00
roll20deploy
844ca64443
New translations translation.json (Spanish)
2024-08-13 15:17:50 -04:00
roll20deploy
2537ff2ec7
New translations translation.json (French)
2024-08-13 15:17:48 -04:00
Villain1nGlasses
91bbeaa7ee
Version 3.18 RC.Bug fix.
2024-08-13 13:12:10 -06:00
Villain1nGlasses
77fa8947c6
Fixed tracking of range based on STR when weapon moved.
2024-08-13 13:12:10 -06:00
Kayla Fischer
1a99952f4a
Update approved.yaml - slvnz
2024-08-13 11:41:05 -07:00
Kayla Fischer
8f982ffb58
Merge pull request #13187 from SLVNZ/master
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SLVNZ 2.2.0 Custom Character Sheet - New Sheet
2024-08-13 12:37:46 -06:00
Lucas Hall
7c87d109f8
Merge pull request #13202 from BeautiDemise/Release-v0.6.1
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[ProjectMoonTRPG] Feature Release v0.6.1
2024-08-13 14:31:24 -04:00
Nora Cahill
e68f649678
Merge pull request #13196 from Villain1nGlasses/experimental
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[HeroSystem6eHeroic] Minor bug fix
2024-08-13 11:30:03 -07:00
Nora Cahill
7ada2344b8
Merge pull request #13201 from clevett/pendragon-3.1
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Pendragon 6th Edition
2024-08-13 11:29:23 -07:00
Nora Cahill
7ee13a137e
Merge pull request #13200 from vince-roll20/New1eUpdates
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AD&D1e Revised
2024-08-13 11:27:12 -07:00
Lucas Hall
1b070a2b8d
Merge pull request #13203 from jarbascjunior2/master
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solo 10 Heranca de Cthulhu
2024-08-13 14:26:05 -04:00
Lucas Hall
9890ce8a27
Update approved.yaml
2024-08-13 14:25:38 -04:00
Nora Cahill
d519c83ee9
Merge pull request #13199 from roguetradermago/RTI-hotfix-8-10-24
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Rogue trader improved hotfix JSON file
2024-08-13 11:14:36 -07:00
Nora Cahill
4c6fcba4dc
Merge pull request #13198 from Wagii/master
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[CLOUDBREAKER ALLIANCE] Fix translation missing objects
2024-08-13 11:13:32 -07:00
Nora Cahill
70b6443ccf
Merge pull request #13197 from Kurohyou/Alien/Fix-roll-errors
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Alien RPG: Fixes hostile syntax errors, radiation rolls, and push rolls
2024-08-13 11:12:22 -07:00
Nora Cahill
9357bb769e
Merge pull request #13194 from kreuvf/fix-scripts-rolls
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[Das_Schwarze_Auge_4-1] Fix: Rolls on scripts not working
2024-08-13 11:07:06 -07:00
Nora Cahill
d9fe35eac0
Merge pull request #13195 from Roll20/l10n_master
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New Crowdin updates
2024-08-13 11:03:34 -07:00
BeautiDemise
ee443f389d
Cleanup: StaggerProtection name change should not affect images
2024-08-13 19:55:46 +02:00
jarbascjunior2
8e0eac76db
solo 10 Heranca de Cthulhu
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A new sheet for Solo 10 - Heranca de Cthulhu
2024-08-13 12:28:08 -03:00
BeautiDemise
de8b489329
Cleanup: Apply damage buttons now display even when base damage is 0. Attacks with 0 base damage can still deal damage through ailments and flat damage
2024-08-13 13:52:23 +02:00
BeautiDemise
1d1609297e
Cleanup: Sheet now displays correctly in light mode
2024-08-13 03:45:20 +02:00
BeautiDemise
d70ca2a57d
Cleanup: Old #Message option now converts directly to the new #Section option
2024-08-13 03:00:50 +02:00
BeautiDemise
69c9d657d0
Bugfix: Stagger Protection was written as StaggerProtection and not Stagger_Protection in AutoEffects
2024-08-13 02:55:55 +02:00
BeautiDemise
a45d116bef
Bugfix: CustomMessages interpreting "Target" and "Silent" in message format as options
2024-08-13 02:47:33 +02:00
BeautiDemise
429217450f
Bugfix: Whisper was not working for combat rolls
2024-08-13 01:56:35 +02:00
BeautiDemise
04ddf41d1f
Features and Cleanup:
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- Added new Action" Buttons" called apply damage, apply ailment and gain ailment below chat messages which automatically the damage of a hit, it's inflict effects or its ailment effects
- Bleed now triggers before AutoEffects are added
- Changes conditional options to just #Section, which works as an unconditional AutoEffect but prints in a seperate section as a conditional effect
- Added Target option to Require and Consume, making them apply to the ailments/bars of the target and not the user
- Also added Target option to CustomMessage, making it display when targetting an enemy
- Added support for picking a target instead of the current system of using the selected token. Currently not used
- Fixed a solid amount of bugs
2024-08-13 01:45:19 +02:00
CassieLevett
62c1b1ea4d
update the modifier
2024-08-12 18:42:06 +00:00
roll20deploy
bbc516a269
New translations translation.json (French)
2024-08-11 20:51:00 -04:00
roll20deploy
c407d682d3
New translations translation.json (French)
2024-08-11 19:49:07 -04:00
Corey Hickson
c65334bb2c
feat: cleanup some polish first
2024-08-11 14:40:29 -06:00
BeautiDemise
358acb1840
Begun work on refining new options
2024-08-11 09:18:07 +02:00
BeautiDemise
e1de7d2ce2
Bugfix: RollChallenge was not functioning after the rework
2024-08-11 08:12:33 +02:00
BeautiDemise
bb6597c370
Bugfix: Corrected wrong variable name
2024-08-11 07:52:39 +02:00
BeautiDemise
a9acb7a1ed
Tiny CSS reformat
2024-08-11 07:50:37 +02:00
BeautiDemise
f9f574aa5d
Reworked conditionals:
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- Old conditional options have been removed. Now have just #Action
- Non conditional effects execute automatically or generate action buttons
- Conditional buttons do not execute until the conditional button is pressed. Once pressed, action buttons for the conditional effects are now also generated
- Conditional AutoEffects with #Action do not generate conditional buttons, but instead generated conditional action buttons like Apply ailments (Clash Win). This options combines the best of both options, but can lead to a lot of buttons being generated
- Conditional buttons are now styled like other buttons and messages
- Conditional button styling does not support hex colors. Orange and black colors have been added to compansate
- Images added through markdown can now be of any size
- Require and Consume now check if enough count of an ailment is available at the start of the action and not partway through it
- Includes a bunch of bugfixes
2024-08-11 07:44:06 +02:00