Commit Graph
85326 Commits
Author SHA1 Message Date
Nora Cahill 5506aabc7b Merge branch 'master' into pr/13365 2024-10-01 12:17:06 -07:00
Lucas Hall cde7aef6a7 Update approved.yaml 2024-10-01 15:08:20 -04:00
Lucas Hall 3064584cc6 Merge pull request #13357 from D4v1dN/master
New Sheet for "Rivers Of London"
2024-10-01 15:06:11 -04:00
Nora Cahill 8b1d541770 Merge pull request #13340 from Tealk/aborea
[Aborea] Create character sheet generation script
2024-10-01 12:04:38 -07:00
Kayla Fischer 91721a0874 Merge pull request #13366 from nashidau/master
RolemasterUnified Official: Inventory Improvements and other fixes
2024-10-01 12:02:08 -07:00
Nora Cahill 6bd8a4fa73 Merge pull request #13370 from CuracaoGold/patch-5
Bugfix  brigandyne_2e_edition.html
2024-10-01 11:57:31 -07:00
Nora Cahill dc62a67a80 Merge pull request #13369 from BeautiDemise/revert-13313-Revert-0.6.3
Revert "[Project Moon RPG] Revert from v0.7 back to v0.6.3"
2024-10-01 11:54:48 -07:00
Nora Cahill c0b0f9b087 Merge pull request #13364 from Ponytwister/Prowlers-and-Paragons-UE]-Spelling-fix-and-small-UI-bugfix
[Prowlers-and-Paragons-UE] UI fix for Transformation Power and Summoning Power
2024-10-01 11:51:30 -07:00
Nora Cahill f07db9c2a7 Merge pull request #13363 from headdrop/master
[Please Rule the North with me, Grand Duke!/FIX] modify crisis print system
2024-10-01 11:50:39 -07:00
Kayla Fischer c4b276b818 Merge pull request #13360 from olafvantol/minor-fix
[Harnmaster3] Bugfix - Minor html typo correction
2024-10-01 11:39:06 -07:00
Lucas Hall 43b6b2d040 Merge pull request #13356 from Villain1nGlasses/experimental
[HeroSystem6eHeroic] Styling update for improved readability. Minor bug fix.
2024-10-01 14:23:03 -04:00
Kayla Fischer a415b989e9 Merge pull request #13350 from TrinitysEnd/Temp-Fix-for-Dark-Mode
BugFix for Dark Mode for Open Legend Sheet
2024-10-01 11:22:23 -07:00
Kayla Fischer d16ad9b985 Merge pull request #13349 from Roll20/l10n_master
New Crowdin updates
2024-10-01 11:17:59 -07:00
Kayla Fischer 75f671589e Merge pull request #13344 from akibi90/patch-44
Update Arc Doom translation.json
2024-10-01 11:14:50 -07:00
Villain1nGlasses ed43b9218d Version 3.4 2024-10-01 11:40:48 -06:00
roll20deploy 6de74d66f0 New translations translation.json (French) 2024-10-01 05:17:46 -04:00
CuracaoGold 6e99a92a4a Bugfix brigandyne_2e_edition.html 2024-10-01 09:46:57 +02:00
Villain1nGlasses 74b16d79f5 Added multiple attack variable OCV input. 2024-10-01 00:32:50 -06:00
Villain1nGlasses 8f66450662 Maneuvers update OCV and DCV displays to mirror CVs used in Rolls. 2024-10-01 00:32:49 -06:00
Villain1nGlasses 8f73897786 Added a CV display at the top of the Gear page. 2024-10-01 00:32:49 -06:00
Villain1nGlasses 6ab6f2eedf Armor sets implemented. Testing point. 2024-10-01 00:32:49 -06:00
Villain1nGlasses d3099e2409 A-B Sets implemented for weapons, added option to carry all sets. 2024-10-01 00:32:49 -06:00
Villain1nGlasses 49b2169aff Conversion of movers to functions. Started adding second weapon set. 2024-10-01 00:32:49 -06:00
Villain1nGlasses 64cd75a6d1 Merge branch 'Roll20:master' into experimental 2024-10-01 00:31:38 -06:00
BeautiDemise f3d82da2d2 Feature/bugfix: Damage Resistance and Protection now apply to after resistance damage (Fragile, Smoke, Rupture etc.) 2024-10-01 07:51:59 +02:00
BeautiDemise e303307bb0 Clanup: Optimized Damage Helper code 2024-10-01 06:03:23 +02:00
BeautiDemise 36ff73b6ee Cleanup: Optimized some code
- Removes a few dozen getAttrs and setAttrs across the v0.7 code
- Also removes one getAttrs and a couple of setAttrs from autoScriptMain
- Many functions can now return their output instead of setting the attributes themselves, allowing for multiple outputs to be set in one setAttrs
- Functionality remains unchanged
2024-10-01 05:41:19 +02:00
BeautiDemise 43643636f0 Bugfix: Damage Resistance icon was not displaying 2024-10-01 01:32:27 +02:00
BeautiDemise d68a4a2ed5 Bugfix: Consume using the Target option was not properly consuming custom ailments from the target 2024-10-01 01:25:44 +02:00
BeautiDemise 9c7ac86038 Cleanup: Removed a console.log() 2024-10-01 01:15:09 +02:00
BeautiDemise d16f05fb7e Feature: Updated the name of the new "Sheet settings" functionality to "General settings" to avoid confusion with Default sheet settings 2024-09-30 23:46:42 +02:00
BeautiDemise 3185221e42 Bugfix: Extends the darkening effect on skill dropdowns to custom ailment setting dropdowns, making also these lists more readable 2024-09-30 23:46:34 +02:00
BeautiDemise ed06948777 Bugfix: When using targeting, the target's name was not being displayed in messages for Defense and Evade actions 2024-09-30 23:46:26 +02:00
BeautiDemise 0eb612087b Bugfix: Apply ailment action button would display messages with the title "Give ailments" 2024-09-30 23:46:13 +02:00
BeautiDemise 53c0556f7e Bugfix: "Hide: Details from targeting" setting was still showing the character's bar values when targeted 2024-09-30 23:45:34 +02:00
BeautifulDemise 256f7b5e4b Revert "[Project Moon RPG] Revert from v0.7 back to v0.6.3" 2024-09-30 22:48:46 +02:00
Jakob 96f51e134b Add Sphere Child 3rd Edition character sheet (German) 2024-09-30 22:21:11 +02:00
Kreuvf 494b705056 * Add general rule for paragraphs inside the character sheet
* Add class for not implemented features
2024-09-30 16:12:58 +02:00
Kreuvf 1b7658654f * Remove no longer needed redirection hint
* Remove superfluous heading
2024-09-30 12:34:30 +02:00
Kreuvf 1acd03a56d * Consistently name perception talent
* Closes kreuvf/roll20-character-sheets#156
2024-09-30 12:33:03 +02:00
Kreuvf 4c24dac432 * Add link to video for latest version 2024-09-30 12:26:12 +02:00
Kreuvf 67f31a4dc8 * Fix: Update info texts to better match reality 2024-09-30 12:15:40 +02:00
roll20deploy 88a6ccc66a New translations translation.json (Portuguese, Brazilian) 2024-09-30 04:53:38 -04:00
Brett Nash 76b6cf5747 RolemasterUnified Offical: Inventory Improvements and other fixes
Work continues on improving 'stuff' (aka Inventory or items).  So first
up we have casting penalties for armor calculated and working.  This may
may the spell casters in your group most unhappy.  I hope they stocked
up on Transcendance.   We have also added a 'pack' and 'store'.  A pack
is backpack or similar item you can drop if in combat.   Or maybe on
your horse.  There is a toggle button to carry or not carry it.
Encumberance pnealties are calcualted depending if carried or not. Store
is for stuff you character doesn't have with them.  Homewares or buried
treaures.  You can move items between the three lists easily.

Then there is a pile of small items; Spells persist previous ranks on
lealup is the most notable.  Lots of people have asked for this - Enjoy!

- Stuff (aka Inventory)
  - Spell equipped correctly.
  - Items only count to encumberance% if equipped (w/ test)
  - Add Store & Backpack sections
  - Add toggle for backpack carried
  - Allow items to move between sections with a click
- Add support for transcendance and spell Enc% penalties
- Make bleed a local (internal change)
- Reset current round/phase on new combat.
- Show the current round in the action box
- Don't set negative PP on the character sheet (min 0)
- Spells remember how many you got on level up.
2024-09-29 23:42:38 -07:00
roll20deploy 84e7818337 New translations translation.json (Portuguese, Brazilian) 2024-09-29 20:55:50 -04:00
roll20deploy e55cd734f6 New translations translation.json (Portuguese, Brazilian) 2024-09-29 02:15:41 -04:00
roll20deploy 1eaffde94d New translations translation.json (Portuguese, Brazilian) 2024-09-29 01:15:07 -04:00
roll20deploy 2769722d86 New translations translation.json (Portuguese, Brazilian) 2024-09-29 00:14:46 -04:00
roll20deploy e7ba41e719 New translations translation.json (Portuguese, Brazilian) 2024-09-28 23:14:47 -04:00
roll20deploy 13c4aa5a55 New translations translation.json (Portuguese, Brazilian) 2024-09-28 22:17:02 -04:00