Kreuvf
d9ce773878
* Add new utility function 'prettifyResult()'
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This is the little brother of prettifyMod() and turns results (usually of various checks) into strings prepending them with a typographic minus sign if necessary.
2025-01-21 18:53:23 +01:00
Kreuvf
c2fe05fb46
* Add more detail to function description
2025-01-21 18:53:23 +01:00
Kreuvf
5c51a9f9a0
* Add effects of proximity to leyline to astral meditation
2025-01-21 18:53:23 +01:00
Kreuvf
386e3b26aa
* Rewrite relax regeneration, add automatic mode while at it
2025-01-21 18:53:23 +01:00
Kreuvf
bf6c80e8d0
* Add automatic mode for astral meditation
2025-01-21 18:53:22 +01:00
Kreuvf
c62ad4a2fd
* Add regeneration type 'Astral Meditation'
2025-01-21 18:53:22 +01:00
Kreuvf
527c1659f5
* Add advantage 'Tough One' ("Zäher Hund")
2025-01-21 18:53:21 +01:00
Kreuvf
6f83ac008d
* Fix: Mixed up values/entries of Rascalian Representation and Charlatanian Representation
2025-01-21 18:53:21 +01:00
Kreuvf
9ccca5c95f
* Add recovery from exhaustion/overexertion to 'Sleep'
2025-01-21 18:53:21 +01:00
Kreuvf
f0272a5f67
* Move warning to the bottom of the page
2025-01-21 18:53:20 +01:00
Kreuvf
93294ae0c7
* Remove unnecessary divs
2025-01-21 18:53:20 +01:00
Kreuvf
d0eaf024f9
* Consider sleep duration during regeneration type "Sleep"
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This also takes "sleep disorder" into account.
2025-01-21 18:53:20 +01:00
∇ince
27c90c1a3c
- better link formatting for backtick menu buttons
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- announcement text
2025-01-21 08:53:54 -08:00
Kreuvf
9655d34367
* Rename variables for easier comprehension
2025-01-21 14:46:28 +01:00
Kreuvf
0be065c406
* Add regeneration type "Rest"
2025-01-21 14:46:28 +01:00
Kreuvf
ee813ca10d
* Add regeneration type "Relax"
2025-01-21 14:46:27 +01:00
Kreuvf
8d35bb2d58
* Fix: Roll buttons for languages Füchsisch ('Foxian'), Waldmenschen-Sprachen ('Woodpeople Languages') and Zyklopäisch ('Cyclopean') not working
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* Closes kreuvf/roll20-character-sheets#161
2025-01-21 14:46:27 +01:00
Kreuvf
0db2a10d23
* Add regeneration type "Deep Breath"
2025-01-21 14:46:27 +01:00
Brett Nash
94cdb12070
RolemasterUnified Official: Dark mode improvements and minor fixes
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- Creature: Handle Level correctly on dropped creatures.
- Dark Mode updates - closer to useful
- Creature layout updates.
- Handle new Shadowworld Cultures
2025-01-20 21:29:05 -08:00
Djjus
debfbfdac3
v1.75
2025-01-20 21:00:12 +00:00
Peter Bjerg Lidegaard
cf290e7971
fixed monster magic weapons for +1
2025-01-20 21:46:01 +01:00
Peter Bjerg Lidegaard
289e7d8c66
fixed the final spells
2025-01-20 21:43:53 +01:00
Evilbram
9bbb642c84
[UPDATE] Design and url images
2025-01-20 20:22:18 +01:00
roll20deploy
2f0ce9ae13
New translations translation.json (Spanish)
2025-01-20 08:11:30 -05:00
roll20deploy
c23cfa3c6a
New translations translation.json (Spanish)
2025-01-20 07:03:24 -05:00
∇ince
5a92ce2077
success/fail inline roll border color added to the &{template:general} roll template.
2025-01-19 20:51:29 -08:00
∇ince
63eefd4be6
added colored borders to &{template:general} roll template for inlinerollresults. Green for success and red for fails. Used on the {{roll_high}}, {{roll_low}} and {{roll_target}}. ie Ability and Ability-based checks, Saving Throws, Thief Skills, etc.
2025-01-19 20:42:21 -08:00
Chris Casey
5279cdbceb
Update sheet.html to add two new classes
2025-01-19 22:24:28 -06:00
Chris Casey
58c080f7e3
Updated character shet to add new classes Dark Hunter and Abyss Gazer.
2025-01-19 22:15:56 -06:00
∇ince
c7327a0d27
bump specificity
2025-01-19 17:54:47 -08:00
∇ince
ed65b751d0
adjustment made to ensure Success is on a white background, same as Failure
2025-01-19 17:45:06 -08:00
∇ince
def5cd7538
bump success anf fail text size
2025-01-19 17:28:40 -08:00
∇ince
636882ae6a
removed errant bottom border when {{bigname}} is used with {{name}} and/or {{subtag}}
2025-01-19 17:05:06 -08:00
∇ince
f00a0b013d
allprops should have same row height as the defined key=values rows for consistency.
2025-01-19 16:04:35 -08:00
∇ince
844f530e2d
- adjustment needed to prevent visible notch to the left and right header borders when {{bigname}} and {{name}} are used together
2025-01-19 15:57:17 -08:00
∇ince
9a111f8364
- remove PFMenus.js because it causes PR to fail checks
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- src was inside of a src subfolder, should be one level up the tree
2025-01-19 12:53:13 -08:00
∇ince
701d48ef20
adding src
2025-01-19 12:40:01 -08:00
∇ince
6c243c62e1
removing src
2025-01-19 02:02:53 -08:00
∇ince
bddc9de10a
adding src
2025-01-19 02:02:15 -08:00
∇ince
7774d0006f
hierarchy
2025-01-19 02:01:05 -08:00
∇ince
0f492cbd63
removing src
2025-01-19 01:58:08 -08:00
∇ince
ca6a9f3095
adding src
2025-01-19 01:56:36 -08:00
∇ince
7c2585fa05
adding src
2025-01-19 01:54:52 -08:00
∇ince
bc20bb7e73
removing src
2025-01-19 01:52:45 -08:00
∇ince
701403eaa5
removing src
2025-01-19 01:50:51 -08:00
∇ince
6e1cdd4d30
adding src
2025-01-19 01:49:53 -08:00
∇ince
3edbb5e2cc
adding src
2025-01-19 01:47:58 -08:00
∇ince
5334dce898
moving src to dev
2025-01-19 01:47:03 -08:00
∇ince
a7ccf74005
removing src
2025-01-19 01:40:59 -08:00
∇ince
db0715b20d
adding src
2025-01-19 01:40:06 -08:00