RonHoward
09c57529d1
Delete Labyrinth Lord.HTML
2014-07-10 03:03:07 -04:00
RonHoward
5944ea0032
Delete Labyrinth Lord.CSS
2014-07-10 03:02:29 -04:00
RonHoward
bae9d48a86
Delete Labyrinth Lord AEC
2014-07-10 03:02:10 -04:00
RonHoward
b760cf0f1d
Delete Labyrinth Lord.CSS
2014-07-10 03:00:57 -04:00
RonHoward
73e905a3ff
Create Labyrinth Lord.CSS
2014-07-10 02:33:23 -04:00
RonHoward
99c52f203a
Create Labyrinth Lord AEC
2014-07-10 02:31:39 -04:00
RonHoward
1407b3152d
Create Labyrinth Lord.CSS
2014-07-10 02:16:50 -04:00
RonHoward
62ab020a5d
Create Labyrinth Lord.HTML
2014-07-10 02:13:33 -04:00
David Berkompas
66a95aa357
C&C: More aesthetic changes
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Castles&Crusades - Will be making move eventually away from tables and
utilizing CSS more.
2014-07-09 13:06:59 -07:00
David Berkompas
161b97af3f
Adding default values for most entries
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Added value="XX" for most input data
2014-07-09 12:04:56 -07:00
David Berkompas
97e8d1b4cd
Adding hit/dmg buttons to weapons
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Added click buttons to roll to-hit and damage rolls
2014-07-09 11:34:49 -07:00
David Berkompas
6718350c57
Removed css that's no longer used for weapons
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sspace is no longer used in weapon structure
2014-07-09 11:07:35 -07:00
David Berkompas
9619a9c792
Adding plus/equal to weapon entries
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Making appearance more like official character sheet
2014-07-09 11:05:54 -07:00
David Berkompas
3d4e58bd28
Removed weapon fieldset
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Couldn't find elegant way to use weapons/tables in repeating fieldset.
2014-07-09 10:09:04 -07:00
Alicia G
554a6ea006
Image update
2014-07-09 12:49:47 -04:00
Alicia G
776ade32b4
custom font for logo header
2014-07-09 12:35:51 -04:00
Alicia G
ce49150eff
changed logo and used text for subheader
2014-07-09 12:35:25 -04:00
Alicia G
ede2a0a3f7
Update sheet.json
2014-07-09 10:43:07 -04:00
herrozerro
acc9a3df77
Cleaned up Files
2014-07-09 09:41:12 -05:00
herrozerro
a79de73304
Added Money
2014-07-09 09:33:11 -05:00
Alicia G
41b0317fc7
Roll naming cleanup for PCs and NPCs
2014-07-09 10:30:52 -04:00
herrozerro
9202b9fbee
Added Deadlands
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Added Deadlands section.
2014-07-09 09:27:30 -05:00
David Berkompas
16e9725e01
Failed Fieldset w/ multiple td's
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Tried to line things up better.
2014-07-09 00:07:37 -07:00
David Berkompas
d77682ca49
Adding senses, more aesthetic changes
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Update weapons, update thumbnail
2014-07-08 22:42:11 -07:00
David Berkompas
ac69b2bcd8
Added spell levels 3-9
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Also game attribute names more descriptive
2014-07-08 21:42:27 -07:00
Matthew Carpenter
e48216b5ff
Jazzing up the section heads with new fonts
2014-07-08 22:22:21 -04:00
Alicia G
0b527cc383
Update sheet.json
2014-07-08 21:06:38 -04:00
Alicia G
8b68c95693
NPC skill roll
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Removed NPC GM roll
2014-07-08 21:01:04 -04:00
Alicia G
683d0696ee
Update StarWarsSagaEdition.css
2014-07-08 20:40:49 -04:00
Alicia G
22eab79318
Linked to Wiki for changelog
2014-07-08 20:40:25 -04:00
Alicia G
cf587ce612
NPC and PC overhaul
2014-07-08 20:39:28 -04:00
David Berkompas
0e547e2eea
Adding abilities
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Added racial and class abilities, plus the start of number of spells.
2014-07-08 16:58:51 -07:00
David Berkompas
6fc120ccfd
Added weapons
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Weapon added w/ repeating fieldset
2014-07-08 15:52:24 -07:00
David Berkompas
d199da98d7
Merge remote-tracking branch 'origin/master'
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Conflicts:
Castles&Crusades/C&C.html
2014-07-08 11:22:36 -07:00
David Berkompas
e25894dc00
Revert "Merge remote-tracking branch 'origin/master'"
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This reverts commit 195b95c9ff8527e0ce8bc2170c8b5d3c9435e4c2.
Merge remote-tracking branch
'origin/master'
Conflicts:
Castles&Crusades/C&C.html
Spaced out AC
lines
Made aesthetic changes to AC
2014-07-08 11:20:14 -07:00
TRCD
08b74363b9
Update Proficiency bonus calculation for Basic D&D
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The Proficiency bonus follows a ceil(level/4)+1 pattern rather than the floor((level+5)/4) pattern used before as of the Basic D&D release.
2014-07-08 10:24:59 +02:00
David Berkompas
4770533619
Added fields to AC
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Fields added for AC, moved things around to more accurately look like
Official character sheet
2014-07-07 23:18:31 -07:00
Matthew Carpenter
3a9ffbc9de
Moving logo to imgur service
2014-07-07 18:30:05 -04:00
Matthew Carpenter
5f26cbee55
Adding Runequest 6 sheet
2014-07-07 18:25:03 -04:00
Actoba
0364ad6651
#20 - Added a load of help text....bit rough but with time constraints it will do for now.
2014-07-07 22:32:43 +01:00
Actoba
d064aa1c11
#20 - Updating readme/json and image to get ready for initial release.
2014-07-07 21:28:47 +01:00
Actoba
9d6086aba1
#37 - Updated spell damage row to split up damage and included crit damage to macro (all assumes users only use dice rolls in the damage section)
2014-07-07 20:56:25 +01:00
Actoba
3d57eec9c8
#37 - Melee/Ranged weapon damage rolls now use new crit mechanic. Table column updated to reflect damage dice portion
2014-07-07 20:39:23 +01:00
Actoba
c31541b408
#37 - Rogue Hit dice now a d8
2014-07-07 20:26:12 +01:00
Actoba
19c63490ba
Merge branch 'master' into 5e_launch
2014-07-07 19:28:01 +01:00
Actoba
a922545963
Fixing typo
2014-07-07 19:27:29 +01:00
David Berkompas
56ac0aa86f
Initial commit
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Roll20 Character sheet for Castles & Crusades
2014-07-06 20:10:53 -07:00
Alicia G
498b7e0a4e
Reverted CT modifier
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Reverted back to using - CT modifiers in the option boxes.
2014-07-06 21:56:55 -04:00
Alicia G
32777a8312
removed tokenaction
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Removed tokenactions by request.
2014-07-06 21:49:58 -04:00
Actoba
c5330f80a7
fix
2014-07-06 21:47:06 +01:00