finderski
cf2a6e84f0
Modified Label
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Modified the XP label to include rank.
2014-11-26 04:56:56 -05:00
finderski
92ab7d03b5
Cosmetic Changes
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Moved images around to make navigation easier.
Added an additional field for the Player’s Name.
2014-11-25 23:41:18 -05:00
Diana P.
6b02b0a1fd
Increased size of Dev Point Box
2014-11-25 21:17:14 -07:00
Diana P.
92f5379873
Remove Calculation for development points
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So can be used with 1E/2E and/or houserules.
2014-11-25 18:30:15 -07:00
finderski
2006c5313c
Cosmetic And Navigation Changes
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Modified the tabs so they are easier to work with.
Added Show/Hide buttons on various sections to make navigation a little
easier.
Updated the Preview image.
2014-11-25 17:07:10 -05:00
Diana P.
64636498c3
Updates and bug fixes
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Removed some unused code, fixed bug with hybrid realm bonus calc, added
Arcane realm bonus calc, opened up race/culture inputs.
2014-11-25 14:33:44 -07:00
Steve Day
941d7c9682
Update 2.5
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Combine Andrew's code with my new code updates.
2014-11-25 12:22:05 -06:00
SteveKoontz
62244ea8a6
Merge pull request #504 from finderski/master
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Cleaned up Mook Section
2014-11-25 08:25:06 -08:00
finderski
9bb265c371
Cleaned up Mook Section
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Fixed Attribute die types (removed d12+x options) so rolls with
attributes greater than d12 will function properly.
Fixed Melee Weapon die types (same as attributes)
Fixed section sizing so horizontal scroll is no longer necessary.
2014-11-25 05:08:18 -05:00
SteveKoontz
d93f33ad2a
Merge pull request #503 from alicia86/master
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Fixes
2014-11-24 16:27:01 -08:00
SteveKoontz
8ad5812e9e
Merge pull request #502 from finderski/master
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Minor Mook Fixes
2014-11-24 16:26:04 -08:00
Alicia G
71074d9bef
Merge pull request #19 from Roll20/master
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update
2014-11-24 18:31:26 -05:00
finderski
00c5b5e10d
Minor Mook Fixes
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Found a couple of fields that were missed that need to be updated for
the Mook character sheet. The changes should only affect the
rollm<Stat> attribute if using that to make a macro. For example
@{rollmAgility}
2014-11-24 05:11:22 -05:00
SteveKoontz
c2a5439edf
Merge pull request #500 from kevinsearle/master
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Fixed bug with Artist and Combat Unarmed skill using the same value
2014-11-23 17:31:53 -08:00
Kevin Searle
9995d96e1d
Fixed bug with Artist and Combat Unarmed skill using the same value
2014-11-23 17:01:21 -06:00
SteveKoontz
e186625ebc
Update approved.yaml
2014-11-23 10:38:29 -08:00
SteveKoontz
2f46dac646
Merge pull request #499 from AndrewHolder/master
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Bug fixes and new features (Star Wars EotE Dice)
2014-11-23 10:34:42 -08:00
SteveKoontz
2466288301
Merge pull request #498 from kevinsearle/master
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Fixed repeating rows bug with Psychic section
2014-11-23 10:33:51 -08:00
SteveKoontz
c4191b93ea
Merge pull request #497 from finderski/master
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Multiple Fixes
2014-11-23 10:32:00 -08:00
SteveKoontz
527e679e68
Merge pull request #496 from suldae/master
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Character Sheets for RMSS (and RMFRP)
2014-11-23 10:30:09 -08:00
SteveKoontz
69cd38aa6f
Merge pull request #495 from NMarrero/master
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Fix display of numbers in stun/wound/shock/pp
2014-11-23 10:26:07 -08:00
SteveKoontz
d717ec222f
Merge pull request #494 from benchambon/patch-2
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Preview picture added
2014-11-23 10:24:20 -08:00
Andrew Holder
07234e630c
removed extra logging
2014-11-22 22:20:16 -06:00
Andrew Holder
ed8d72650a
Fixed 'random' dice being added to the pool
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If the character ID had any dice parameters in it, for ex
characterID(-JMBFmYX1i0L259bjb-X), then those dice will be added to the
pool. The solution is to remove the characterID from the command after
it is parsed.
2014-11-22 22:15:05 -06:00
Kevin Searle
0639a9af42
Fixed repeating rows bug with Psychic section
2014-11-22 21:53:23 -06:00
Andrew Holder
29536b6fa5
Forgot to save
2014-11-22 21:42:22 -06:00
Andrew Holder
44f04f8344
Added Threat and Failure to rolls
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You can now add auto threat and failure to rolls
2014-11-22 21:41:58 -06:00
Andrew Holder
07f1e4e336
Removed unused code
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Removed unused section from css
2014-11-22 20:40:46 -06:00
Andrew Holder
e538e4a4de
Current Speed
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Added current speed to the ship/vehicle sheet
2014-11-22 20:36:45 -06:00
finderski
86a6dbb23d
Rearranged Mook Edges Header Row
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Moved the Header to be aligned with the Attributes header row.
2014-11-22 12:01:26 -05:00
finderski
25b369bce3
Mook Pace and Toughness Updated
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Corrected the formula calculation for Mooks so that Toughness and Pace
calculate properly.
2014-11-22 01:37:38 -05:00
finderski
216a7542ad
Mook Skill Macro Formula
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Added the text area with the Skill Macro formula to the Mook section,
to make it easier to create macros for Toke Actions for a mook.
2014-11-22 01:22:01 -05:00
finderski
1c9236831e
Mook Wounds and Fatigue
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Corrected the wounds and damage modifiers for Mook repeating sections.
2014-11-22 01:10:07 -05:00
finderski
75d1f5c5d2
Mook Toughness
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Corrected another minor issue with Toughness Calculation for Mooks.
2014-11-22 00:48:08 -05:00
finderski
f8618a3b4b
Mook Parry and Toughness
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Corrected formulas for Mook Parry and Toughness
2014-11-22 00:44:44 -05:00
finderski
1bb273c843
Roll button Formulas
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Because the Mook fields names changed, the button formulas needed to be
updated, too.
2014-11-22 00:22:15 -05:00
finderski
407007a286
Version Numbering
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Established a version number, so people will know when updates have
occurred on the sheet.
2014-11-21 20:33:17 -05:00
finderski
221fc1a92d
Mook Section Fields
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The Mook section needed to be updated so that all field names were
different than the Wild Card section. Without these changes, the Mook
section, under certain circumstances, seemed to overwrite the Wild Card
section, effectively resetting all skills to d4. To protect against
other, similar, issues, I updated all Mook fields.
2014-11-21 20:22:42 -05:00
finderski
26e6412b71
Look Section Ability Roll Buttons
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The roll buttons for the Mook section had the same name as the Wild
Card section. This could cause problems when using macros to roll
rather than the button itself.
2014-11-21 10:34:22 -05:00
finderski
09c4678b6f
Fighting Skill Button fix
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Somehow a \r\n\r\n was introduced into the Fighting roll value. This
caused a problem when using the button on the Character Sheet. Also
fixed the Encumbrance penalty modifier on the Fighting Roll.
2014-11-21 04:36:44 -05:00
Alicia G
5f14b3fd59
Fixes
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PC Deception skill mod was defaulted to Dex instead of CHA
Discovered double negative occurring in NPC Attacks causing them not to
calculate correctly.
2014-11-20 22:43:23 -05:00
Alicia G
0a20533975
Merge pull request #18 from Roll20/master
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update
2014-11-20 22:35:54 -05:00
Diana P.
ffeaf40162
Update RMSS Char sheets; ready for publishing
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added image, added .json file, updated to current copy of .css and .html
files
2014-11-19 11:06:37 -07:00
suldae
5273491c8f
Update charsheet_RMSS.css
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Added a couple comments to help me remember what section affects what.
2014-11-19 10:37:09 -07:00
suldae
8d4f31069c
Create charsheet_RMSS.css
2014-11-19 10:37:08 -07:00
suldae
0d73b7578b
First pass at a RMSS char sheet.
2014-11-19 10:37:07 -07:00
Nico Marrero
4358e1436f
Fix display of numbers in stun/wound/shock/pp
2014-11-18 21:40:18 +00:00
benchambon
68d611faf3
Add preview picture
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Add preview picture & update JSON
2014-11-18 20:46:57 +01:00
SteveKoontz
1eac4ba78f
Merge pull request #493 from bitspersecond/master
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Son of Bug fix update
2014-11-17 16:18:45 -08:00
bitspersecond
ed6ac6fdf4
Merge remote-tracking branch 'upstream/master'
2014-11-18 00:08:18 +00:00