* Cast Member View Attributes auto-calculate (was broken with last fix)
* Update Damage dice drop downs to include the attribute die list (some powers use attribute dice for damage)
* Change Built Item Quick Reference to Primary Powers List
* Fixes: Fixed overlap of Gear Info tooltip into field, fixed offset of info icon on power, and Fixed xp calculation
* Cast Member View Attributes auto-calculate (was broken with last fix)
* Update Damage dice drop downs to include the attribute die list (some powers use attribute dice for damage)
* Change Built Item Quick Reference to Primary Powers List
* Fixes: Fixed overlap of Gear Info tooltip into field, fixed offset of info icon on power, and Fixed xp calculation
* Cast Member View Attributes auto-calculate (was broken with last fix)
* Update Damage dice drop downs to include the attribute die list (some powers use attribute dice for damage)
* Change Built Item Quick Reference to Primary Powers List
* Fixes: Fixed overlap of Gear Info tooltip into field before and after and fixed offset of info icon on power
* Cast Member View Attributes auto-calculate (was broken with last fix)
* Update Damage dice drop downs to include the attribute die list (some powers use attribute dice for damage)
* Change Built Item Quick Reference to Primary Powers List
* Fixes: Fixed overlap of Gear Info tooltip into field before and after and fixed offset of info icon on power
The master lookup table has been automated. Likewise changes to an Attribute via changes to the score will ripple throughout the character sheet without the user having to make any changes as long as the associated skill, power, attack, or damage item has had its primary attribute set. Likewise dice bumps have also been implemented; bumps to an attribute will ripple outward but bumps local to a particular skill, attack, damage, or power will not.
The master lookup table has been automated. Likewise changes to an Attribute via changes to the score will ripple throughout the character sheet without the user having to make any changes as long as the associated skill, power, attack, or damage item has had its primary attribute set. Likewise dice bumps have also been implemented; bumps to an attribute will ripple outward but bumps local to a particular skill, attack, damage, or power will not.
The master lookup table has been automated. Likewise changes to an Attribute via changes to the score will ripple throughout the character sheet without the user having to make any changes as long as the associated skill, power, attack, or damage item has had its primary attribute set. Likewise dice bumps have also been implemented; bumps to an attribute will ripple outward but bumps local to a particular skill, attack, damage, or power will not.
The master lookup table has been automated. Likewise changes to an Attribute via changes to the score will ripple throughout the character sheet without the user having to make any changes as long as the associated skill, power, attack, or damage item has had its primary attribute set. Likewise dice bumps have also been implemented; bumps to an attribute will ripple outward but bumps local to a particular skill, attack, damage, or power will not.
updated icon for tooltips
added hover ability for entered tooltips (hover over the field in front of the icon)
Implemented auto-calculation of Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, and Stamina with modifier
Created sheet workers to support toggling of Wound Penalty
Added two new sections to Advancements: Fixed Modifications and XP Earned (serial log)
- Can now set fixed modifier values for Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, Stamina, and Horror Points
Wound penalty is automatically added to all action rolls if apply is toggled; it becomes zero if the ignore option is toggled
Added option to apply (default) or ignore wound penalty
CSM inline rolls will not show the roll value (purposefully hidden)
Added Impact to the Attack Details Damage Roll so it appears in the inline results for ease of reference
Added text block for capturing Built Items
Fixes: die roll embeded in modifiers for skills, attack roll mods are now merged, layout to Gear table, layout to Advancements, layout tweaks to Cast member view
updated icon for tooltips
tweaked settings for hover for tooltips
sheet- groups created for advancement and serial logs
added group for builtitems text area
* updated icon for tooltips
* added hover ability for entered tooltips (hover over the field in front of the icon)
* Implemented auto-calculation of Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, and Stamina with modifier
* Added two new sections to Advancements: Fixed Modifications and XP Earned (serial log)
* Can now set fixed modifier values for Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, Stamina, and Horror Points
* Wound penalty is automatically added to all action rolls if apply is toggled; it becomes zero if the ignore option is toggled
* Added option to apply (default) or ignore wound penalty
* CSM inline rolls will not show the roll value (purposefully hidden)
* Added Impact to the Attack Details Damage Roll so it appears in the inline results for ease of reference
* Added text block for capturing Built Items
* Misc Fixes: die roll embeded in modifiers for skills, attack roll mods are now merged, layout to Gear table, layout to Advancements, layout tweaks to Cast member view
* Improved layout changes
* Corrected minor defects (references to wrong field was causing overwrite of values in several instances)
* added some further tagging
* added icon for hover tooltips with changes in layout
* added hover tooltips
* Multiple fixes to variable names
* Layout fixes
* Added information icon and minus icon for managing tooltips
* Added hover over field for managed tooltips
Minor corrections to Cast Member View.
1) Removed wording that caused cells to extend outside boundaries.
2) Corrected tooltip labeling for Disadvantage.
3) Corrected Mobs so it did not also display in Tagline.