- Fixed the red border on the Conditions panel showing even when there were no active conditions. Also made the border thinner.
- Further refined the view mode, recalc and sheet settings buttons at the top of the sheet.
- copying the source files to the main repo
- Fixed which Menu Buttons should be displayed when Unchained Skills is enabled (ie Background/Adventure or Consolidated). Also updated the All menus chat output to match.
- Added Racial modifiers and Ability Score Increases to the Ability Score grid. Given these modifiers are already accounted for in the Base column either directly or through the Misc modifier, you will need to manually adjust these fields for existing characters if you would like to track these modifiers separately.
- Feat and Trait abilities will display their type2 value with the roll template subtitle in chat if provided on the repeating row.
- Feat and Trait datalist translation added.
- Fixed a bug with Temp hp that erroneously reset to max on triggered events.
- Added a 'blocked' image indicator over ACP and Max-Dex on the Defenses page to help show they are not applicable when encumbrance has been disabled from the settings page.
- Added a 'Death Threshold' macro-calculated field to the Hit Point calculations sub-section.
1. Fixed local casting type. Spell Class, 'Casting Type' now displays the #Prep, #Used, and #Cast fields per spell based on the Caster class selected. One-time sheet version check included to update existing spells.
2. Added popup text-input windows to many of the macro-text fields.
3. Fixed Ability Notes alignment issue when the sheet is in Compact mode.
4. Added 'Type' field for Feats and Traits.
5. Added an encumbrance option for Carried Currency. This can be toggled via Sheet Settings>Sheet Configuration>Encumbrance and/or using a checkbox on the Equipment tab>Carried Weight sub-section.
6. Added a Critical Confirm bonus to the Buffs Bonus selector/dropdown. This is a global modifier that is applied to all attacks.
7. The Critical Confirm bonus field (+Conf) on attacks has been changed into a macro field. The 'Val' field now shows the Total crit confirm bonus ie local bonus + attack-grid bonus and/or any buffs.
8. Added Mythic Abilities and Mythic Feats to the Rule dropdown selector to help with sorting abilities. Note: this does not convert non-mythic abilities or feats into a mythic version. It simply moves the ability or feat to the appropriate tab.
9. Added Spell DC Misc. field to Spells>Level and Caster Ability>Roll Adjustments. Any 'DC Misc.' modifier and/or 'DC Buff' will be included on the 'Save DC' column under Spells/Day as well as each spells' computed DC.
10. Added Spell DC Classes 0, 1, and 2 to the Buffs Bonus selector/dropdown. This is a global modifier that is applied to all spells under a given spell class.
11. Added HL Import attacks. **Consider this beta...** You may need to make adjustments to natural and weapon attacks after import, but this should be faster than creating the attacks from scratch.
- Fixed PC Initiative whisper option.
- Added an Ability Notes option. Found below the Ability Scores. Toggle including Ability Notes for Ability checks. Existing sheets must clear/reset the ability macro-text field manually (caution:this wipes the existing macro-text which will remove any macro customization) or simply add "@{ability_notes_toggle}" to the end of the macro-text to enable this option. New sheets will include the option automatically. No action required.
- Changed the Global Damage Type fields to textarea so that multi-line descriptions are possible.
- Fixed an attribute naming conflict with Roll20 that prevented the "Delete All" option found in repeating rows from functioning.
- Updated the NPC/Monster statblock to make it a little easier to use.
- Fixed the Abilities sub-tab header so that it matches the currently selected tab.
- Added ft/m (displays based on the metric setting) to NPC/Monster speed.
- Added error highlighting on macro field validation in the NPC/Monster tab.
- Misc. small adjustments; repeating row number alignment, updated translation text, moved NPC/Monster Ecology sub-section to the end of the page, converted macro text footer info into a detail/summary collapsible section, fixed the rounded corners option from settings for simple templates.
- Added common buff options for Power Attack, Deadly Aim, and Combat Expertise. Power Attack includes a new buff to handle the power attack damage. 'Power Attack Dmg' This was done so that the buff's bonus can be passed to each attack where the damage multiplier can be applied per attack to handle two-handed, off-hand, etc. (thank you player-03 for your help)
- Fixed; Tokenbar changes to HP should now trigger sheet events as expected.
- Added more emphasis to most of the "total" read-only fields
- Small adjustemnts to the rowID fields to make them easier to select and copy.
- Known Issue: linked attacks that have been generated from an Ability or Spell will have their 'Weapon Notes' reset to their 'sheet generated notes' if the "Include link..." sheet setting is toggled or the linked Ability or Spell is edited.
- updated the buff/cond damage modifier row on the attack grid
- fixed the skill options, number of craft/prof/misc rows to show
- small roll template adjustment for pf_attack to ensure the name of the attack row had the proper background-color on multi-attack rolls.
- Updated the sheet to work within Roll20's CSE update.
- Fixed; Spell Options show 'DC' toggle.
- Added a metric option to sheet settings>sheet configuration>accessibility. This option will show auto-calculated totals for weight and distance as metric(kilograms and meters). This option DOES NOT convert user input for weight and distance. Ensure you have entered metric-based values.
- Updated common buff macros for Divine Favor and Magic Vestment.(thank you EtienneLamoureux)
- Fixed; enabling the Energy Drain condition by applying negative levels also changes the appearance of "Energy Drain" label.
- Fixed; Skill "-misc" and "-misc-mod" columns were not being flagged with a red dashed border used to indicate a parsing error.
- Abilities; added "Other" as a Source basis option. "Other" includes full Level Basis options.
- Fixed; using ChatSetAttr or similar API script to toggle buffs that indirectly affected attack damage failed to trigger the damage recalculation.
- Fixed; damage multiplier will no longer be applied to ability penalties.
- Creating a spell attack or ability attack now includes a link in the "Weapon Notes" to execute the associated spell or ability from the attack's chat output. Including ability/spell links in attacks are optional; Settings>Sheet Configuration>Attacks>Include link...
- Attack damage type, Spell attack damage type, and Ability attack damage type is now displayed on the same row as the damage rolled.
- Fix for open Descriptions fields from being displayed if the sheet was set to compact mode.
- Fix for NPC Concentration checks rolling 1d00 instead of 1d20.
- Fix for the Basic attacks condition column not showing an attk-penalty for applicable conditions.
- Fix for Spell Damage type not displaying when show Spell Damage was enabled from the Spell Options.
- Updated to google fonts; "Noto Sans" for general text and "Roboto Mono" for macro-text.
- Added FF CMD to the Defense Stats chat menu output.
- Removed Enhancement column from Saves grid.
- Adjusted damage dice text alignment on attack rows.
- Removed the Max column from Encumbrance|Loads. Max is auto-calculated for the Lift Off the Ground value.
* Forbidden Lands v1.3
- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments
* FL updates
- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.
* Update Forbidden_Lands.htm
- clear Gear dice when using Skill preset
* more FL tweaks
- resized logo to give more room for stats
- updated navigational tabs
* Forbidden Lands v1.4 update
- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer
* Update Forbidden_Lands.jpg
- updated sheet image
* FL updates
- dropshadow for dice and roll template header
- adjusted the consumables background image
* v1.5
* Update Forbidden_Lands.css
* adjusted expansion cog alignment
* FL v1.5 update
- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension
* Forbidden Lands v1.51
- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates
* Pathfinder Community Sheet v1.739
- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)
* PF community
- updated announcements
* Forbidden Lands v1.52
- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.
* Forbidden Lands v1.3
- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments
* FL updates
- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.
* Update Forbidden_Lands.htm
- clear Gear dice when using Skill preset
* more FL tweaks
- resized logo to give more room for stats
- updated navigational tabs
* Pathfinder Community v1.783
- Fixed maxDex being applied to CMD
- Fixed AC buff's not being applied to FF AC and FF CMD
- Added "#Cast" to repeating spells.
* Forbidden Lands v1.1 update
- removed "selected|..." from sheet rolls
- added a version attribute to sheet
* Pathfinder Community Sheet - wounds fix
- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel
* Pathfinder Community Sheet - updated folder name
- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json
* Pathfinder Community Sheet - added Images to repo
- added images to repo (sheet url's will be updated in a future update)
* PF Community v1.736 - added header_image toggle
- set all roll template header images to on/off from the settings|header image section.
- added the option on the game's sheet setting page as well.
- setting the header images will no affect any existing custom URL images all ready set on the sheet by the user.
* Pf community update html/css sheet.json
Updated to match file names.
* updated preview file name
Updated to "pathfinder_community.png"
* Forbidden Lands v1.1 update
- removed "selected|..." from sheet rolls
- added a version attribute to sheet
* Pathfinder Community Sheet - wounds fix
- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel
* Pathfinder Community Sheet - updated folder name
- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json
* Pathfinder Community Sheet - added Images to repo
- added images to repo (sheet url's will be updated in a future update)
* PF Community v1.735 - damage_macro fix, localization list sorting
- fix for damage_macro being reset to default
- added localization list sorting to skills and conditions
* fix for AC/maxDex for all AC-ability's other than DEX
* Forbidden Lands v1.1 update
- removed "selected|..." from sheet rolls
- added a version attribute to sheet
* Pathfinder Community Sheet - wounds fix
- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel
* Pathfinder Community Sheet - updated folder name
- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json
* Pathfinder Community Sheet - added Images to repo
- added images to repo (sheet url's will be updated in a future update)