- Found/fixed a few additional syntax errors that were causing HTML minification to fail.
- Fixed Attack/CMB button text from overflowing. Added padding to roll template table category headings.
- Fixed the red border on the Conditions panel showing even when there were no active conditions. Also made the border thinner.
- Further refined the view mode, recalc and sheet settings buttons at the top of the sheet.
- copying the source files to the main repo
- Fixed a bug where adding a new spell would not show the spells #prep field. Found a typo in the PFSpells.js module that caused the caster type toggle from triggering the css to hide/show the #prep field for preppared casters. (thank you Polloneitor)
- Fixed a bug with a Buff to CMD(type:Dodge) that applied the Dodge bonus to Flat Footed CMD.
- Fixed a bug with all Skill tabs being shown regardless if the Unchained options state.
- Fixed which Menu Buttons should be displayed when Unchained Skills is enabled (ie Background/Adventure or Consolidated). Also updated the All menus chat output to match.
- Added Racial modifiers and Ability Score Increases to the Ability Score grid. Given these modifiers are already accounted for in the Base column either directly or through the Misc modifier, you will need to manually adjust these fields for existing characters if you would like to track these modifiers separately.
- Feat and Trait abilities will display their type2 value with the roll template subtitle in chat if provided on the repeating row.
- Feat and Trait datalist translation added.
- Fixed a bug with Temp hp that erroneously reset to max on triggered events.
- Added a 'blocked' image indicator over ACP and Max-Dex on the Defenses page to help show they are not applicable when encumbrance has been disabled from the settings page.
- Added a 'Death Threshold' macro-calculated field to the Hit Point calculations sub-section.
1. Fixed local casting type. Spell Class, 'Casting Type' now displays the #Prep, #Used, and #Cast fields per spell based on the Caster class selected. One-time sheet version check included to update existing spells.
2. Added popup text-input windows to many of the macro-text fields.
3. Fixed Ability Notes alignment issue when the sheet is in Compact mode.
4. Added 'Type' field for Feats and Traits.
5. Added an encumbrance option for Carried Currency. This can be toggled via Sheet Settings>Sheet Configuration>Encumbrance and/or using a checkbox on the Equipment tab>Carried Weight sub-section.
6. Added a Critical Confirm bonus to the Buffs Bonus selector/dropdown. This is a global modifier that is applied to all attacks.
7. The Critical Confirm bonus field (+Conf) on attacks has been changed into a macro field. The 'Val' field now shows the Total crit confirm bonus ie local bonus + attack-grid bonus and/or any buffs.
8. Added Mythic Abilities and Mythic Feats to the Rule dropdown selector to help with sorting abilities. Note: this does not convert non-mythic abilities or feats into a mythic version. It simply moves the ability or feat to the appropriate tab.
9. Added Spell DC Misc. field to Spells>Level and Caster Ability>Roll Adjustments. Any 'DC Misc.' modifier and/or 'DC Buff' will be included on the 'Save DC' column under Spells/Day as well as each spells' computed DC.
10. Added Spell DC Classes 0, 1, and 2 to the Buffs Bonus selector/dropdown. This is a global modifier that is applied to all spells under a given spell class.
11. Added HL Import attacks. **Consider this beta...** You may need to make adjustments to natural and weapon attacks after import, but this should be faster than creating the attacks from scratch.
- Fixed PC Initiative whisper option.
- Added an Ability Notes option. Found below the Ability Scores. Toggle including Ability Notes for Ability checks. Existing sheets must clear/reset the ability macro-text field manually (caution:this wipes the existing macro-text which will remove any macro customization) or simply add "@{ability_notes_toggle}" to the end of the macro-text to enable this option. New sheets will include the option automatically. No action required.
- Changed the Global Damage Type fields to textarea so that multi-line descriptions are possible.
So it appears that roll20's update to fix ampersands in marketplace receipts
https://app.roll20.net/forum/post/10551412/release-note-for-december-14-2021
may have broke the workaround required in CSE-friendly sheets that use nested quotes. ` """ vs """ ` 😭 I brought this up when converting the Pathfinder sheet to CSE and more recently mentioned that the sandbox's handling of them was not the same as Production. https://wiki.roll20.net/BCS/Bugs#CSE
LOL, I actually merged a hidden test roll yesterday by coincidence just to see if I could safely remove the extra ampersand special character from """. Users have started to report that all chat menu button on the PF sheet are now broken.
- just testing if we still need to add an additional leading ampersand special character when using quotes within an attribute value (nested quotes). """ vs """ We use quotes around character names in the sheet rolls/macro-text to prevent issues that may arise with character names. After CSE, these nested quotes where being parsed on the sheet by roll20 and would break the roll/macro in chat. I've recently noticed that while """ still works in Production, it breaks the roll in the Sandbox...