Commit Graph
125 Commits
Author SHA1 Message Date
LukeMc b20d783150 Retrigger full upload 2024-06-03 13:15:14 -04:00
LukeMc 46edad2122 New line added to all html to trigger full reload of all sheets 2024-05-24 13:16:24 -04:00
roll20deploy 3d4b31d107 New Crowdin updates (#12076)
Large Translation Update batch from Crowdin.  All languages, many sheets.
2023-08-21 15:02:14 -04:00
Nic Bradley 5a672cd1de Merge pull request #11521 from edgeworthe/magical-kitties-remove-the-image
[Magical Kitties Save the Day!] bugfix: remove attr_character_token img
2023-02-27 12:47:36 -08:00
Edgeworth E a2753b89d1 shift Extra Dice Rolls button to the right
With the token image missing, the spacing doesn't look quite
right.  So shift the Extra Dice Rolls button to the right to feel
more "centered".
2023-02-25 10:04:58 -08:00
Edgeworth E 028cef2945 remove attr_character_token img
Once the big changes from the last pull request went live, I
naturally discovered a bug in an edge case--if you create a fresh
character sheet without a token assigned, attr_character_token
doesn't get the default token image, but instead gets no image at
all, which makes the top of the character sheet go wonky.

All the solutions I could find for switching to displaying
nothing when the image is missing end up being stripped out by
Roll20 (e.g. onerror, using wrapping <object> tags).

I don't know whether this is a bug with attr_character_token, but
it's easier to take the img tag out than it is to troubleshoot a
possible bug there.

Summary of behaviors with attr_character_token:
1) Works great: Character has token assigned
2) Works great: Character HAD token assigned, then was
   removed--shows the default token image
3) Missing image: Character has never had a token assigned,
   attr_character_token shows a broken image
2023-02-25 06:50:30 -08:00
wing-it c4e4671ec2 New translations translation.json (Portuguese, Brazilian) 2023-02-23 13:00:29 -05:00
wing-it fcbeb0a6af New translations translation.json (English) 2023-02-23 13:00:28 -05:00
wing-it 634efdc75d New translations translation.json (Chinese Traditional) 2023-02-23 13:00:27 -05:00
wing-it 60f1433824 New translations translation.json (Ukrainian) 2023-02-23 13:00:26 -05:00
wing-it 2d64fe624d New translations translation.json (Turkish) 2023-02-23 13:00:25 -05:00
wing-it b73c51d0bc New translations translation.json (Swedish) 2023-02-23 13:00:24 -05:00
wing-it 2d187e5da7 New translations translation.json (Slovenian) 2023-02-23 13:00:23 -05:00
wing-it 5be84e69eb New translations translation.json (Russian) 2023-02-23 13:00:22 -05:00
wing-it 01bd63d41a New translations translation.json (Portuguese) 2023-02-23 13:00:21 -05:00
wing-it 9452104777 New translations translation.json (Polish) 2023-02-23 13:00:20 -05:00
wing-it eab739f5b0 New translations translation.json (Dutch) 2023-02-23 13:00:19 -05:00
wing-it c0cacc9681 New translations translation.json (Korean) 2023-02-23 13:00:17 -05:00
wing-it 030bce9aeb New translations translation.json (Japanese) 2023-02-23 13:00:16 -05:00
wing-it 4fec043a06 New translations translation.json (Italian) 2023-02-23 13:00:15 -05:00
wing-it 92d3fcbc10 New translations translation.json (Hungarian) 2023-02-23 13:00:14 -05:00
wing-it 52f8455cf5 New translations translation.json (Hebrew) 2023-02-23 13:00:13 -05:00
wing-it 80866c8565 New translations translation.json (Finnish) 2023-02-23 13:00:12 -05:00
wing-it 9a995fb14a New translations translation.json (Greek) 2023-02-23 13:00:11 -05:00
wing-it 3c349e638c New translations translation.json (German) 2023-02-23 13:00:10 -05:00
wing-it b791f1445d New translations translation.json (Danish) 2023-02-23 13:00:10 -05:00
wing-it e11bd87d8b New translations translation.json (Czech) 2023-02-23 13:00:09 -05:00
wing-it 9445f5f118 New translations translation.json (Catalan) 2023-02-23 13:00:07 -05:00
wing-it 6dca8ae4b8 New translations translation.json (Afrikaans) 2023-02-23 13:00:06 -05:00
wing-it 8dd14458c7 New translations translation.json (Spanish) 2023-02-23 13:00:05 -05:00
wing-it 62e8a80e51 New translations translation.json (French) 2023-02-23 13:00:04 -05:00
Edgeworth E ce546ccbb7 fix preview image filename
I inadvertently reverted this when I merged changes from the
mainline branch 😖
2023-02-20 10:48:53 -08:00
Edgeworth E 23dd79b05d Merge branch 'master' into magical-kitties-update-the-style
Manually resolved conflict in sheet.json
2023-02-20 10:41:42 -08:00
Edgeworth E b219780ba4 rename flex-grid-2 and drop flex-based items
I forgot to rename them, then I noticed that most of the
flex-named items are gone now.
2023-02-20 10:07:29 -08:00
Edgeworth E f606d1426f update preview image to match current look
I tried a screenshot with an actual token set, but then I think
that would cause confusion if someone expects that particular
image to show up on the default character sheet.

Deleting the old file and using a new filename to avoid file
caching issues.
2023-02-20 09:40:08 -08:00
Edgeworth E 791e75be97 revert to original border-radius
The shape of the Attributes boxes just isn't working, so let's
revert to the border-radius for now.
2023-02-20 09:14:33 -08:00
Edgeworth E 269ad46971 remove darkmode from buttons
The button doesn't look as good with the default background, and
the hover doesn't look good if I set up the linear-gradient, and
I can't figure out where the hover is set right now, so let's
just use the non-darkmode button for now.  It's not TOO bad.
2023-02-18 13:49:10 -08:00
Edgeworth E d83a0c5c78 fix some specificity issues
Introduced a couple inadvertent changes in the last commit, so
this should fix them up.
2023-02-18 13:38:44 -08:00
Edgeworth E cc713f8b34 clean up !important declarations & unused items
Mainly this trades !important declarations for greater
specificity in order to move items up in the specificity checks.

Also removing .button-roll2 since it's not used and moving
p.small-text closer to p since they're candidates for removal as
well.
2023-02-18 11:56:06 -08:00
Edgeworth E d99b5fc673 switch back to square-ish attribute boxes
I really want the circles to work to be more like the official
character sheets, but it looks too weird with the square elements
inside it.

Also going with consistent margins around the elements--I'm not
sure why the right margin was 0 before.
2023-02-18 10:58:27 -08:00
Edgeworth E e3e6a44789 adjust positioning on person problem rank
Still not exactly where I want it since the h2 text is slightly
off-vertical-center, but better than it was, at least!
2023-02-18 08:45:14 -08:00
Edgeworth E fd661df332 resize repeating-title and buttons
I'm still learning to use grid display properly, can't you tell?

This seems to smoosh things together better, while also giving a
full 250px to Flaws like "Overactive Imagination" or "Jumps to
Conclusions" (though I should probably still make it even wider
to accommodate localization).
2023-02-18 07:13:10 -08:00
Edgeworth E 33c8882f88 make <hr> into pastel rainbows
What's more magical than rainbows?  Not much, buddy.  Not much at
all.
2023-02-18 06:52:15 -08:00
Edgeworth E 4171d2bad1 compact repeating items better
Previously we were displaying things as:

TITLE/NAME
ROLL CUTE | ROLL CUNNING | ROLL FIERCE

...which leaves a lot of blankspace to the right of the title.  I
don't think the blank really improves legibility, so let's move
the buttons to the same line:

TITLE/NAME  |  ROLL CUTE | ROLL CUNNING | ROLL FIERCE

Shifting those items around caused the repeating Person Problems
section to go wonky, so also switched to column display there and
shifted to h3 instead of h4.

A couple problems introduced with this change:
- The "header" for Person Problems looks wonky and needs sprucing
  up.
- Flaws like "Jumps to Conclusions" and "Overactive Imagination"
  get cropped on the right due to the shorter text input--this
  can probably be fixed simply by making the Flaws text input
  longer since it has no roll buttons to the right of it.
- Powers like "Sight Beyond Sight" just barely fit into the text
  field, so might need to smoosh the buttons closer together to
  make more room.

Still, feels to me like an improvement overall.
2023-02-18 06:05:14 -08:00
Edgeworth E 105f72c0ca remove <h4> tags from repeating element titles
The earlier re-arranging of <h4> tags revealed the
person-problems section wasn't lining up properly, and while
investigating that I realized that the h4 properties weren't
really being applied to the input fields, and instead it was more
like the h4 was being used as a div.

Instead of having a separate div (and needing to propagate the
grid display down to it), I figure it makes more sense to apply
the class directly to the input elements.

It _seems_ like only one of the redtext rules was being applied
to the input fields, so I changed the name of it to more closely
match what it actually is (no red text here), stripped all the
input fields of their h4 tags, and renamed them all to
repeating-title.
2023-02-18 03:50:00 -08:00
Edgeworth E 8229810504 use <h4> tags consistently
I noticed the <h4> tags were wrapping more than they strictly
needed to, so fixing that and adjusting indentation here.

This *does* break the display on Person Problems, though, so need
to follow up on that next.
2023-02-17 18:17:22 -08:00
Edgeworth E 8c394d3041 add titles to header items
Mainly wanted this for the character token since it might not be
clear how to edit that when none is assigned, but figured I'd
throw one in for the dice-roller as well.  (Maybe should have
more explanation in the title for hover text?)
2023-02-17 14:35:21 -08:00
Edgeworth E fefd211140 remove extra <hr>
With the spacing above whiteonredtext now, this <hr> seems
unneeded
2023-02-17 07:31:17 -08:00
Edgeworth E f3e14fe563 make darkmode background match sheet color
Currently the darkmode sheet color is a lighter shade than the
black we were using for the background, so there was an unsightly
margin around the character sheet.

I kinda like the darker color, though, so I might look into
overriding it rather than reusing it.  But for now, at least
things match!
2023-02-16 13:12:53 -08:00
Edgeworth E 5134db9b79 add link to the magicalkitties page
Since the Kickstarted edition is now available on the Atlas Games
website, might as well include a link to make it easier for folks
to find.
2023-02-16 10:58:34 -08:00