The Investigation Skill is supposed to be an Intellect skill instead of a Perception one, updating the field that references which attribute to use to properly reflect that.
- Remove SPD, DEF, ARM modifiers from the Shield section since they
don't apply to shields (shields are weapons, not armor).
- Remove shield DEF and ARM modifiers from the derived stats
calculations.
Update to IKRPG
Condensed Character, Warbeast, and 'jack to a single page
Added transformation area for tharn and warp born, etc.
Added boosted rolls
Upgraded roll templates
Other minor changes
- fix attribute name for Other Defenses notes textarea
- allow button heights to change if text wraps (e.g., the "Exceptional
Potential" Human racial ability)
- indent the archetype benefits sub-lists
- modify section headings on Combat tab
- spelling corrections, etc.
- fix attribute name for Cygnaran language checkbox
- fix attribute name for third advancement point text box
- escape amphersands
- fix textarea elements written with self-closing tags
Adds:
Sheet workers! Some, not all.
Button to set health to what is listed in base physique, agility, and health. And a button to reset all health boxes to empty
Power field easier to see.
Moved the feat tracker to the top bar.
Put arrows in the top bar to control the the feat tracker.
All skills are no roll templates, plus the ability to edit the text of the roll template.
Whisper to GM rolls for all skills, attack rolls and spells.
Added Efraarit, Blighted Orgrun, Satyxis,and Striders to racial selection.
All racial and Archetype abilities can now be displayed in chat.
Spells & Fell calls will only display what you want to when rolled
F/X on spells! You will need a pro subscription to use them, and they are 'off' by default.
Cleaned up the weapons a bit
Multiple armor selection!
Mount stats!
More space for each entry on the advancement tab
Reset button on the Steamjack damage grid.
General cleaning; sheet is a direct copy of what I use in my games, and it works. If something is broken in this one, I will do an line by line search for the issue.
Fixed Range weapons, Spells, Fell calls, Runeshots, and Artillery.
Added Bows, crossbows, pistols and rifles to explosive weapons because one of my players uses explosive arrows.
Roll Templates!
Buttons made better, cleaned up derived stats, included tooltips,
changed background, cleaned up text boxes, cleaned up combat tab, other
minor changes