Commit Graph
51 Commits
Author SHA1 Message Date
Mago 8af4ceab7a Deathwatch Patch 4-22-25
Added requisition field to gear and tools

Fixed Abilities description on chat

Added minimum and maximum value to IP/CP

Added translation title to Bionic checkboxes

Fixed Arm/Leg capitalization

Merged several macros into new Conditions selector

Added field for fixed focus power bonus

Added Special Quality selector to Weapons, for now it features Tearing Damage
2025-04-22 08:53:44 -04:00
Mago ca708eb761 Deathwatch Improved Rev3 update
REVISION 3 "Astartes Style"
Modified and improved scripts assisted by the Omnisiah (Chat GPT)

Modified Powers sustained logic, Sustaining 2 Powers or more will reduce PR by -1 per power, sustaining one power will not reduce PR

Added Bechers Gland Sit Weapon

Fixed RF VS XENOS

Added Skill notes repeating section on skills tab

Total Wounds are now Auto-calculated

Added Characteristic modifiers to power armour abilities section

Psy power roll template now marks 91+ rolls as failure

Fixed the dual column problem with elements overlapping

Added more Sizes to vehicle selector

Minor Visual adjustments

Added hit location damage calculator and bionic implant TB modifier.

Fixed bug on melee weapons critical failure roll

Removed Vehicle tab, now vehicle statistics can be found in the Combat tab

*The reason for this is to reduce clutter, both in code and visually, also allows a more unified layout for weapons and vehicles, the now obsolete vehicle weapons fields have been relocated to the Extras tab.

No information lost, only obsolete macros were removed from the code.

As long as the user does not delete the repeating section, the info is preserved, a very explicit message is placed on the Extras tab to warn against this.

These fields will Eventually be removed, maybe next year...
2025-04-07 00:28:25 -04:00
Mago 841ed1a133 deathwatch patch 3-15-25
*added help class to improv thrown range

*added Cohesion Challenges. modifier query

*added repeatable power armour history field

*minor adjustment in power armour abilities

*relocated size modifier, also fixed size miniscule

*Carry capacity is now scripted, selector removed

*Hidden C.Leap, C.Jump and mods with an arrow for less clutter

*fixed  terminator power field in translation json

*fixed auto-senses title in translation json

*fixed "Perils of the Warp rolls below 1 shows nothing"

*fixed "In Vehicles, changing the max Clip size of one weapon changes all 3 weapon slots' max Clip size."

Note to Curators: the translation json had inconsistent text indentation, that is why the whole file is marked as changed, the content remains the same, minus the listed corrections
2025-03-15 10:20:46 -04:00
Kayla Fischer 994f790061 Update Deathwatch.html - Add line to force update 2025-03-11 11:49:38 -07:00
Mago 03c7afb6e2 Deathwatch (improved) bugfix 2-27-25
Updated .json file for better instructions display

Added terminator armour variable to force field

Minor title change on Auto-Senses (combat tab)
2025-02-27 07:55:33 -05:00
Roger 4ea77c2055 Fix rolls for NPCs missing degrees of success/failure 2025-02-23 11:22:41 +01:00
Roger 0e377c9ada Fix Hightened senses title text 2025-02-21 20:32:34 +01:00
Roger 763979c09b Fix ordering skills 2025-02-21 20:22:21 +01:00
Roger be1d6c5ab1 Handle perils of the warp going over 100 2025-02-21 20:15:03 +01:00
Roger 95d3922254 Fix issues with vehicles melee attack roll 2025-02-21 20:15:03 +01:00
Roger 5fb28ccb99 Righteous fury dice should explode since it does not require more checks if triggered again 2025-02-21 20:15:03 +01:00
Roger 6eec195f11 Fix Send to chat for psychic powers 2025-02-21 20:15:03 +01:00
Roger 2db58d781f Multi-hits now show all hits and not one too many hit 2025-02-21 20:15:03 +01:00
Roger ad2194f057 Add degrees of success / failure to parry rolls 2025-02-21 20:15:03 +01:00
Roger 9a45a6d040 Fix a bug in Xp to spend calculation 2025-02-21 20:15:03 +01:00
Roger 84231d2e29 Update message from maintainer 2025-02-15 12:42:31 +01:00
Roger f4962c6d37 Fix translation issues, sort translations.json 2025-02-15 11:31:02 +01:00
Roger b0e540dfd2 Rename files and update sheet.json 2025-02-15 11:19:15 +01:00
Roger b10dcdcc60 Update the message to warn about the impeding migration 2025-01-26 15:38:17 +01:00
Roger 2d6ce42eaa Update announcement about the impending sheet migration 2024-10-24 19:42:27 +02:00
Roger 4f08aa586c Fix: Fix renow attribute not saved 2024-10-13 20:21:27 +02:00
LukeMc b20d783150 Retrigger full upload 2024-06-03 13:15:14 -04:00
LukeMc 46edad2122 New line added to all html to trigger full reload of all sheets 2024-05-24 13:16:24 -04:00
KriosMerew b2a36136f0 Fame field change
Fame is not used in Deathwatch, instead it uses "Renown" that is synonymous but has clearly defined mechanics in the game.
Changed the name as well as the margin so it all still looks fit.
2021-07-23 14:37:02 +02:00
Roger deb6b06c11 Add an announce on the sheet 2020-12-07 19:30:03 +01:00
Roger 4587055476 Create a roll template to translate rolls
Using Jakob's Better Default Rolltemplate to account for dice rolls and allow a translated roll
2020-12-07 19:30:03 +01:00
Roger f5f09672e0 Remove unnecessary translation
Remove translations inside inputs elements (cannot be done, AFAIK)
2020-12-07 19:30:03 +01:00
Roger 45d94a3245 Fix issues with a lot of unclosed tags
Close all tags that weren't
Small bugfixes
2020-12-07 19:30:03 +01:00
Roger 246a30931b Various fixes to enhance translations
Small size change in some fields to give more space for translations (there is certainly a better way to handle this)

Add a header explaining what the checkboxes are for in skills tab.

Fix translation in characteristic selectors.

Small fixes
2020-12-07 19:30:02 +01:00
Roger 6701f128db Update translations keys
Some translation keys were too cryptic to be understood.
Small fixes (diguise was misplaced as an advanced skill, Lore was not shown correctly)
2020-12-07 19:29:48 +01:00
Roger 8230fc87a5 Add title text on unnatural bonus box
Add a title text that states what the unnatural bonus box is for
2020-12-07 19:29:48 +01:00
Roger c497eea54e Change skills tables to conform with translation standard
The skills tables are replaced with div that can be reordered with translations
2020-12-07 19:29:48 +01:00
Roger e0ed90c095 Translated simple texts 2020-12-07 19:29:21 +01:00
Olav Müller 79b6cb2b7a Fixed pre-Selection for Other skills
Fixed the drop down pre-selection on Tab3 for "Other Skills"
2017-07-27 10:44:16 +02:00
Olav Müller 760031e5ea Fixed half proficiency skills
Fixed "half proficiency" skills and Tab 3 (Other Skills)
2017-07-27 10:38:50 +02:00
olavmueller 81c92085f6 Fixed Attribute Advancement for Skills 2017-07-18 22:24:14 +02:00
olavmueller 7634239520 Unnatural Characteristics: Fixes
Fixed: Unnatural Toughness for Armour
Fixed: Unnatural Strength for Melee Weapon Damage (incl. Power Armour
Strength Bonus)
2016-11-24 16:29:27 +01:00
CoalPoweredPuppet 6958b11cf1 Deathwatch minor fix
evaluate skill is set to int
Strength upgrade applies to melee damage.
2016-08-21 07:43:55 -04:00
CoalPoweredPuppet a8d95c3b21 Update to Deathwatch, the 2nd 2015-09-01 11:48:23 -04:00
CoalPoweredPuppet 69f5dc91f7 Update to Deathwatch
Two new tabs, adjusted rolls to show degrees of success, fixed some skills, etc.
2015-07-30 16:47:18 -04:00
Craftomega b5ba09d947 Update Deathwatch.html 2015-06-26 15:49:55 -06:00
Craftomega 3adbd50c72 Changed Unnatural Attributes to Bonus.
40k rpgs have two systems for using characteristics; one uses the raw with misc modifiers. The other uses the characteristic bonuses (First Number). The problem is how this sheet is done does not take into consideration what those bonuses do. EX: Strength bonus for a Space Marine is Strength x2 +20. But it reads off the raw characteristic not allowing for modifiers of those bonuses. The changes here allow the player to input those bonuses and make the system that use them read off of that.
2015-06-18 12:44:48 -06:00
CoalPoweredPuppet 797e8586c8 Added Unnatural Characteristics
Updating html & css to include unnatural characteristics
2015-03-24 18:38:08 -04:00
CoalPoweredPuppet ad278db4d6 Deathwatch Character Sheet
Shamelessly swiped the base from Daniel D.'s Dark Heresy Sheet for the
bulk of the sheet; the rest is only slightly modified to match
Deathwatch
2015-02-09 21:54:54 -05:00
Victor Jalencas 7000db1c02 Finish skills & points sections
Still to do Skill Groups
2014-04-22 00:37:50 +02:00
Victor Jalencas 336513eacc Style header
Remove credits from CSS just in case they were the cause of the troubles
Added some skills to test the rolls caculations
2014-04-18 05:38:37 +02:00
Victor Jalencas 64853efd00 Begin skills table 2014-04-15 12:39:45 +02:00
Victor Jalencas e7c13a4dcf Prettify code 2014-04-15 12:39:23 +02:00
Victor Jalencas ef7f7fcf7a Unifiy case and spelling of characteristics 2014-04-15 12:38:33 +02:00
Victor Jalencas a4d03d9e9a Completed Character data, Characteristics, and bonuses.
Started skills section
2014-04-10 00:26:41 +02:00