Added requisition field to gear and tools
Fixed Abilities description on chat
Added minimum and maximum value to IP/CP
Added translation title to Bionic checkboxes
Fixed Arm/Leg capitalization
Merged several macros into new Conditions selector
Added field for fixed focus power bonus
Added Special Quality selector to Weapons, for now it features Tearing Damage
REVISION 3 "Astartes Style"
Modified and improved scripts assisted by the Omnisiah (Chat GPT)
Modified Powers sustained logic, Sustaining 2 Powers or more will reduce PR by -1 per power, sustaining one power will not reduce PR
Added Bechers Gland Sit Weapon
Fixed RF VS XENOS
Added Skill notes repeating section on skills tab
Total Wounds are now Auto-calculated
Added Characteristic modifiers to power armour abilities section
Psy power roll template now marks 91+ rolls as failure
Fixed the dual column problem with elements overlapping
Added more Sizes to vehicle selector
Minor Visual adjustments
Added hit location damage calculator and bionic implant TB modifier.
Fixed bug on melee weapons critical failure roll
Removed Vehicle tab, now vehicle statistics can be found in the Combat tab
*The reason for this is to reduce clutter, both in code and visually, also allows a more unified layout for weapons and vehicles, the now obsolete vehicle weapons fields have been relocated to the Extras tab.
No information lost, only obsolete macros were removed from the code.
As long as the user does not delete the repeating section, the info is preserved, a very explicit message is placed on the Extras tab to warn against this.
These fields will Eventually be removed, maybe next year...
*added help class to improv thrown range
*added Cohesion Challenges. modifier query
*added repeatable power armour history field
*minor adjustment in power armour abilities
*relocated size modifier, also fixed size miniscule
*Carry capacity is now scripted, selector removed
*Hidden C.Leap, C.Jump and mods with an arrow for less clutter
*fixed terminator power field in translation json
*fixed auto-senses title in translation json
*fixed "Perils of the Warp rolls below 1 shows nothing"
*fixed "In Vehicles, changing the max Clip size of one weapon changes all 3 weapon slots' max Clip size."
Note to Curators: the translation json had inconsistent text indentation, that is why the whole file is marked as changed, the content remains the same, minus the listed corrections
Fame is not used in Deathwatch, instead it uses "Renown" that is synonymous but has clearly defined mechanics in the game.
Changed the name as well as the margin so it all still looks fit.
Small size change in some fields to give more space for translations (there is certainly a better way to handle this)
Add a header explaining what the checkboxes are for in skills tab.
Fix translation in characteristic selectors.
Small fixes
40k rpgs have two systems for using characteristics; one uses the raw with misc modifiers. The other uses the characteristic bonuses (First Number). The problem is how this sheet is done does not take into consideration what those bonuses do. EX: Strength bonus for a Space Marine is Strength x2 +20. But it reads off the raw characteristic not allowing for modifiers of those bonuses. The changes here allow the player to input those bonuses and make the system that use them read off of that.