Added requisition field to gear and tools
Fixed Abilities description on chat
Added minimum and maximum value to IP/CP
Added translation title to Bionic checkboxes
Fixed Arm/Leg capitalization
Merged several macros into new Conditions selector
Added field for fixed focus power bonus
Added Special Quality selector to Weapons, for now it features Tearing Damage
REVISION 3 "Astartes Style"
Modified and improved scripts assisted by the Omnisiah (Chat GPT)
Modified Powers sustained logic, Sustaining 2 Powers or more will reduce PR by -1 per power, sustaining one power will not reduce PR
Added Bechers Gland Sit Weapon
Fixed RF VS XENOS
Added Skill notes repeating section on skills tab
Total Wounds are now Auto-calculated
Added Characteristic modifiers to power armour abilities section
Psy power roll template now marks 91+ rolls as failure
Fixed the dual column problem with elements overlapping
Added more Sizes to vehicle selector
Minor Visual adjustments
Added hit location damage calculator and bionic implant TB modifier.
Fixed bug on melee weapons critical failure roll
Removed Vehicle tab, now vehicle statistics can be found in the Combat tab
*The reason for this is to reduce clutter, both in code and visually, also allows a more unified layout for weapons and vehicles, the now obsolete vehicle weapons fields have been relocated to the Extras tab.
No information lost, only obsolete macros were removed from the code.
As long as the user does not delete the repeating section, the info is preserved, a very explicit message is placed on the Extras tab to warn against this.
These fields will Eventually be removed, maybe next year...
Small size change in some fields to give more space for translations (there is certainly a better way to handle this)
Add a header explaining what the checkboxes are for in skills tab.
Fix translation in characteristic selectors.
Small fixes