spako
01dd0ec494
CyberpunkRED_raycw Reset skills button confirmation and optimizations
2025-12-22 15:42:21 +02:00
spako
76827bc0f0
CyberpunkRED_raycw CSS styling for skill reset confirmation
2025-12-22 15:41:16 +02:00
spako
f4cf825fb6
CyberpunkRED_raycw align armor height with weapons
2025-11-22 23:07:01 +02:00
spako
bc4649d434
CyberpunkRED_raycw mook css cleanup and styled repeating buttons
2025-11-22 22:51:36 +02:00
spako
98cc1e5759
CyberpunkRED_raycw mook css cleanup and styled repeating buttons
2025-11-22 22:51:03 +02:00
spako
9f7446bf39
CyberpunkRED_raycw Various mook sheet fixes
2025-11-22 18:16:16 +02:00
spako
34faf03e69
CyberpunkRED_raycw Various mook sheet fixes
2025-11-22 18:14:26 +02:00
spako
9470e7c75a
CyberpunkRED_raycw_aimed_shot_on_new_weapons
2025-11-15 19:59:55 +02:00
spako
20064d49fc
CyberpunkRED_raycw fixed typo in attribute names
2025-11-06 10:05:16 +02:00
spako
3025401cb5
CyberpunkRED_raycw explain armor penalty behavior in setting message
2025-11-06 10:00:27 +02:00
spako
17b95a6334
Merge branch 'Roll20:master' into cyberpunkred_armor_penalty_options
2025-11-06 09:48:07 +02:00
spako
ec254c9c5c
CyberpunkRED_raycw refine armor penalty options
2025-11-06 09:47:22 +02:00
Nora Cahill
b1cd2663d7
sheet-actions - fix sheets that were merged without default input on new github action
2025-11-04 12:39:33 -08:00
spako
0636a75bdb
CyberpunkRED_raycw add armor pentalty options
2025-11-02 11:45:26 +02:00
spako
c29f3ea851
Added CSS toggle for initiative modifier
2025-10-25 13:25:30 +02:00
spako
51651ce6dd
Make initiative modifier and aimed shot optional
2025-10-25 13:11:29 +02:00
spako
89d3b4fd79
Make initiative modifier and aimed shot optional
2025-10-25 13:10:45 +02:00
Ronny Srnka
3cfd7a835a
Added initiative modifier and aimed shot button
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Allows an optional initiative modifier to be added, the default is 0.
The aimed shot "button" was added with a crosshair icon to help it fit into the existing layout, the penalty for an aimed shot defaults to -8 and can be configured for homebrew games.
2025-10-19 10:47:12 +02:00
LukeMc
b20d783150
Retrigger full upload
2024-06-03 13:15:14 -04:00
LukeMc
46edad2122
New line added to all html to trigger full reload of all sheets
2024-05-24 13:16:24 -04:00
Dan Eyer
5922794fd8
Skills sheet worker, Interface update
2022-01-05 13:33:33 -05:00
Dan Eyer
1789452be8
Standardizing role ability skill names
2021-12-29 15:50:57 -05:00
Dan Eyer
edf4833953
matching rank name format to existing examples
2021-12-29 08:50:22 -05:00
Dan Eyer
404ac7eb86
Adding attributes
2021-12-28 12:49:46 -05:00
Dan Eyer
8aa1b82816
Journal CSS update, role ability skills, combat awareness
2021-12-28 12:37:34 -05:00
Dan Eyer
82756c6206
Cleaning up CSS for mook and role ability
2021-12-23 15:19:25 -05:00
Dan Eyer
bc1484b0a4
Adding Role Ability, moving Notes
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Moved Notes data to Journal, added roll template for Role Abilities and added rolls to Character tab
2021-12-22 21:39:46 -05:00
Dan Eyer
7b3ab92767
Added journal and mook sheet
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Added journal tab for expanded notes and future replacement of Notes section on Character tab; created mook sheet that uses existing roll templates
2021-12-22 16:55:35 -05:00
Dan Eyer
3bb363d458
Adding bonus attack and fixing line height
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Updated line height for attack results to keep lines from overlapping; added in attack bonus field to repeating_weapon and attack calcuation
2021-12-20 16:09:16 -05:00
Dan Eyer
938fc3481a
Inventory expansion
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Allows inventory section to scroll instead of bleeding into Fashion section
2021-12-20 15:15:09 -05:00
Dan Eyer
08ab6fa5fd
Updates
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Completed adding Brawling and Martial Arts addition to weapon mod, completed armor penalty adjustment
2021-12-18 08:04:24 -05:00
Dan Eyer
cfa644e67d
Syntax error
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Removing slash from div tag
2021-12-16 16:29:53 -05:00
Dan Eyer
50e2fc3992
Update fields automatically
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Updates DEX, REF, MOVE based on armor penalty; converts to X of X format; adds Brawling and Martial Arts to Weapons; update Event Trigger for Weapontype
2021-12-16 13:57:59 -05:00
Nathanael Winget
cfb3227746
Add legacy sanitization opt-in
2021-02-04 10:52:31 -05:00
Ismail Prada
0fa7cf1923
Added Assault Rifle weapon mod that was missing.
2021-01-21 13:31:59 +01:00
ray-cw
8c02214e8e
Major sheet changes
2020-12-01 20:33:11 -05:00
ray-cw
12820b8b02
Fixed names for sheet.json
2020-11-24 01:37:16 -05:00
ray-cw
cb02f72bda
created CyberpunkRED_raycw
2020-11-24 01:24:05 -05:00