Changed the text area's name so it won't conflict with the radio buttons that had the same name.
Issue brought to me via private message on Roll20, from some one called "Ana. (https://app.roll20.net/users/2338421/ana)
No data loss because the textarea wasn't holding any data anyhow.
*When rolling damage, wound penalties should not be applied. *Only extra
successes above those required to hit should be applied as extra dice of
damage. Changed wording of query to reflect this. Change default extra die
to 0, since this is the minimum extra dice that can be rolled as extra
damage. *Updated broken image for check boxes. Now slash image will
display for both conditions, but will distinguish between checked and
unchecked with red behind image. *Background was using a Chronicles of
Darkness image. Updated to use W20 specific background.
Fixed the player/name issue
Added roll templates to pretty much everything.
Roll button for Gnosis, Rage, and all that are more visilbe
One click transformation is the name (Homid, Lupus, etc).
Replaced health boxes, added wound penalties
Wound calculations all dice pools, weapon attack and damage, and claw weapon and damage. Willpower, Gnosis, Rage and all soak roll are unaffected.
Put the Brawling combat stuff under a claw marker.
Rebuilt the common dice pools. Should not damage the dice pools. You can pick and choose if you want the query or not.
Re-colored and renamed the attack and damage rolls, so its easier to find them.
...and I am sure I missed something.
- Dice Pool roll buttons corrected to roll a D10. Previous to this
change each subsequent button increased the die by ten (D20, D30, D40).
This does not conform to any World of Darkness rule and appears to be a
typo.
- Claw Damage modified to be a +2 (previously +1) per W20 core page 296
This fixes the dice rules used in the buttons on the Character sheet.
Werewolf 20 does not use exploding dice (either for normal rolls or
specialties)
The buttons also neglected to use the 1s subtract from successes rule
standard to classic world of darkness (with the exception of damage
rolls). Buttons have been modified to correct this.
An extra Bruised health box has been added to accommodate users with the
Huge Size merit.