- Minor Cosmetic changes
- Isolate bonuses on update page
-Moved base attack and damage info to combat tab
-Set minimum 0 for damage and fatigue selectors
-Fix hunter attack bonus for ranged
-Add rogue Skill selector
Finally fix repeating items not calculating changes. Also rule changes required updated skill bonuses to be much less important.
list of fixes:
added Morale field for PCs and hirelings
changed skill bonus calculations
changed to hit and damage calclations to use skill
recoded repeating fields to use getSectionIds, simpler and auto updating.
added small weapons (lower encumbrance)
added small/light weapon check for rogue class
update class starting text
add monster/npc sheet
clean up unused css
Added containers and encumbrance
Added toggle details on weapons and armor.
Added more Note fields
Added repeating table for companions and pets.
Cleaned up unused CSS
Updated layout, added colour to headers.
Fixed AC calculations, fixed some weapon bugs.
Added section for conditions
* New Beacon Character sheet
Create new copy of beacon branch without external sheet files.
* Update beacon.html
Fix Armor dex effects
* Update beacon.html
Final fixes. Made more tweeks to fix behaviour of AC to Dex Bonuses, dex bonuses for light melee weapons, fix weapon calculations and make equip button refresh row values.
* update sheet footer and readme
Minor metadata fixes for the pull request