Commit Graph
402 Commits
Author SHA1 Message Date
vince 21fd0c880f removed "required" from spell caster class field. FF would force-jump to the field when modifying(move, del) repeating rows 2025-11-23 22:08:48 -08:00
vince 25282d9139 bundled latest changes for production 2025-11-23 21:13:38 -08:00
vince abbfced10b - updated build script to monitor for css changes.
- added .gitignore file to hide prod and dev folders
- updated title text on armor details and sub-section nav, "gear" icon
2025-11-23 13:55:26 -08:00
vince 19eacefaef - fixed armor row columns displayed/alignment if armor is marked as "magical" and Equipment tab was filtered to show "Magic" items only. 2025-11-23 10:29:41 -08:00
vince 08a1eb0c34 Fixed a layout alignment glitch with the Equipment sorting option buttons when viewed in FF. 2025-11-21 23:41:11 -08:00
vince af8bdb43cb v1.68 production 2025-11-20 09:32:03 -08:00
vince bbfca71fb6 - removed unnecessary default values when calling the values inside sheetworkers for selects, checkboxes, and radio inputs.
- shaded background of spell_lvl_X|max fields
2025-11-14 01:07:08 -08:00
vince 6e8fc631bd - Added "Roll Template Color" selector to the sheet's default settings options. 2025-11-12 21:55:01 -08:00
vince ab378189a3 date 2025-11-09 14:28:12 -08:00
vince 69f26243e8 Added 'required' to spell cater fields with styling if invalid (ie empty) to "encourage" users to fil this is of the the sheet is a spell caster. 2025-11-09 14:27:44 -08:00
vince 0b243dc1fd -updated dependencies 2025-11-08 12:49:49 -08:00
vince 14d562d435 announcements 2025-11-05 16:43:42 -08:00
vince 55235126ff - removed unnecessary '|| 0' from saving throw calcs 2025-11-05 16:31:09 -08:00
vince 0f6ab8191f removed unnecessary default values when calling the values inside sheetworkers for selects, checkboxes, and radio inputs. 2025-11-05 14:53:50 -08:00
vince 25759cef08 - when setting repeating rows(equipment, weapons, and nwp); Using || 0, || 1, is not necessary here.
- Removed || 1 and || 20 from other value calls.  If the html value was 0, sheetworker will read as falsey and use the || X value instead.
2025-11-04 23:57:57 -08:00
vince 9fa5a6501b removed || -1 from const casterTab = +v.spell_caster_tabs; This was defaulting to -1 if spell_caster_tabs was 0. ie incorrectly detecting 0 as falsey when performing checks 2025-11-04 22:31:52 -08:00
vince d539af03df added Hide Caster Class 2 tot he spell section. Option is the same as the one used in sheet settings. 2025-11-04 17:25:11 -08:00
vince 24f7c90947 - added undo sort for equipment 2025-11-04 00:10:28 -08:00
vince cec028365f - fixed caster class check logic to also check state of toggle_caster2 from settings.
- added Spell A-Z sort
- added Spell Level then A-Z sort
- added Spell sort 'Undo' to return to the Natural Order
2025-11-03 23:12:13 -08:00
vince c7d0362108 - adjusted logic for syncing Spell Caster tab when Caster tab is on 'All' 2025-11-02 23:02:25 -08:00
vince 4ca5aa332f - added an undo spell sort button (doesn't do anything yet)
- added getSectionIDsOrdered to save the previous spell order to spells_previous_order_array
2025-11-02 22:07:53 -08:00
vince 0f04ca4f64 announcements 2025-10-31 23:55:58 -07:00
vince ed261cd367 - check and Set Caster Class and level for THIS Spell based on Caster Tab 2025-10-31 23:53:32 -07:00
vince 8c74cce6a1 - comments 2025-10-31 00:06:37 -07:00
vince cd1e3cc91e - added .trim() when looking for matches in class and race names 2025-10-31 00:01:00 -07:00
vince b3095ef6f4 - announcements 2025-10-30 23:55:44 -07:00
vince efa06d6dc1 -updated thief skills auto-fill dex and race mods logic 2025-10-30 23:53:14 -07:00
vince 9d74b6f1a9 - expanded thief dex adjustments up DEX 25 2025-10-30 23:34:09 -07:00
vince 4b45d54995 - updated thief skills 'sync to class' logic 2025-10-30 23:17:36 -07:00
vince fa029eff6a -updated sheet.json lingo 2025-10-30 13:45:00 -07:00
vince 9d9b496f5d - {{freetext}} background-color override 2025-10-30 10:32:33 -07:00
vince 3c01d04c66 - added sort to equipment
- keep {{freetext}} background-color transparent
2025-10-30 10:19:53 -07:00
vince 6a576c6985 -added alphabetical sort option to spells 2025-10-29 23:57:59 -07:00
vince abf7837481 working on using setSectionOrder to sort spells by name 2025-10-29 18:04:26 -07:00
vince 25ae733df5 - Made a correction with the Spell Level Tab behavior when editing a Spell's Level while showing "All" levels. Tab would incorrectly change the Spell Level Tab to match the new Spell Level. Expected behavior is to stay on "All".
- "Spell Lvl" is now shown with the Spell Name and #Memorized/Prepared. Hidden when the Spell details is expanded.
2025-10-29 15:52:42 -07:00
vince 42281fc8c4 updated title text 2025-10-28 23:46:59 -07:00
vince ba544c0d2d - tests added to set spell level automatically based on open spell tab 2025-10-28 23:25:48 -07:00
vince 688cd7b1ae - replaced html-minifier with html-minifier-terser due to warning about "kangax html-minifier REDoS" vulnerability
- also needed to update bundle-process.js changed bundle() into an async function to work properly when minifying the HTML
2025-10-28 17:23:52 -07:00
vince feb2489f1b Updating dependencies used to bundle the sheet. Impacts dev environment only. 2025-10-28 16:39:27 -07:00
vince cbfa693ea9 added a few more linear-background 2025-10-26 16:38:40 -07:00
vince 6ab9bb88aa - Updated the 'Equipment|Weapon|+Add' button to set all default weapon values for the attack row instead of just those synced from the Equipment's row. Fixes default hit-table info not being posted to chat (unless the selector was manually set) if the attack was created using the Equipment button.
- Added a very subtle linear-gradient background(top transparent to bottom light gray) to a few sections to help introduce a little contrast between sections.
- Fixed Equipment tabs for Carried|Not Carried|Mount|All not filtering.
2025-10-26 15:53:28 -07:00
vince e9d64cb8d6 build for production 2025-10-05 21:25:34 -07:00
vince c3566a0bf1 removed a few logs 2025-10-05 21:24:46 -07:00
vince 256c955c5e prod build 2025-10-05 21:13:22 -07:00
vince c6f063b3ff updated announcements 2025-10-05 21:10:08 -07:00
vince 8f54399afe updated logic for setting the default attribute values via sheetworkers for repeating_ weapons, equipment, and NWP. 2025-09-17 16:55:50 -07:00
vince 0e7f212eba updating nwp 2025-08-30 00:24:48 -07:00
vince c487a2c81e announcement edit 2025-07-23 23:56:39 -07:00
vince 863da9b80f AD&D1e v1.66 2025-07-23 23:09:42 -07:00
vince 74d35cf3fb updated announcements 2025-07-23 23:07:47 -07:00