vince
21fd0c880f
removed "required" from spell caster class field. FF would force-jump to the field when modifying(move, del) repeating rows
2025-11-23 22:08:48 -08:00
vince
25282d9139
bundled latest changes for production
2025-11-23 21:13:38 -08:00
vince
abbfced10b
- updated build script to monitor for css changes.
...
- added .gitignore file to hide prod and dev folders
- updated title text on armor details and sub-section nav, "gear" icon
2025-11-23 13:55:26 -08:00
vince
19eacefaef
- fixed armor row columns displayed/alignment if armor is marked as "magical" and Equipment tab was filtered to show "Magic" items only.
2025-11-23 10:29:41 -08:00
vince
08a1eb0c34
Fixed a layout alignment glitch with the Equipment sorting option buttons when viewed in FF.
2025-11-21 23:41:11 -08:00
vince
af8bdb43cb
v1.68 production
2025-11-20 09:32:03 -08:00
vince
bbfca71fb6
- removed unnecessary default values when calling the values inside sheetworkers for selects, checkboxes, and radio inputs.
...
- shaded background of spell_lvl_X|max fields
2025-11-14 01:07:08 -08:00
vince
6e8fc631bd
- Added "Roll Template Color" selector to the sheet's default settings options.
2025-11-12 21:55:01 -08:00
vince
ab378189a3
date
2025-11-09 14:28:12 -08:00
vince
69f26243e8
Added 'required' to spell cater fields with styling if invalid (ie empty) to "encourage" users to fil this is of the the sheet is a spell caster.
2025-11-09 14:27:44 -08:00
vince
0b243dc1fd
-updated dependencies
2025-11-08 12:49:49 -08:00
vince
14d562d435
announcements
2025-11-05 16:43:42 -08:00
vince
55235126ff
- removed unnecessary '|| 0' from saving throw calcs
2025-11-05 16:31:09 -08:00
vince
0f6ab8191f
removed unnecessary default values when calling the values inside sheetworkers for selects, checkboxes, and radio inputs.
2025-11-05 14:53:50 -08:00
vince
25759cef08
- when setting repeating rows(equipment, weapons, and nwp); Using || 0, || 1, is not necessary here.
...
- Removed || 1 and || 20 from other value calls. If the html value was 0, sheetworker will read as falsey and use the || X value instead.
2025-11-04 23:57:57 -08:00
vince
9fa5a6501b
removed || -1 from const casterTab = +v.spell_caster_tabs; This was defaulting to -1 if spell_caster_tabs was 0. ie incorrectly detecting 0 as falsey when performing checks
2025-11-04 22:31:52 -08:00
vince
d539af03df
added Hide Caster Class 2 tot he spell section. Option is the same as the one used in sheet settings.
2025-11-04 17:25:11 -08:00
vince
24f7c90947
- added undo sort for equipment
2025-11-04 00:10:28 -08:00
vince
cec028365f
- fixed caster class check logic to also check state of toggle_caster2 from settings.
...
- added Spell A-Z sort
- added Spell Level then A-Z sort
- added Spell sort 'Undo' to return to the Natural Order
2025-11-03 23:12:13 -08:00
vince
c7d0362108
- adjusted logic for syncing Spell Caster tab when Caster tab is on 'All'
2025-11-02 23:02:25 -08:00
vince
4ca5aa332f
- added an undo spell sort button (doesn't do anything yet)
...
- added getSectionIDsOrdered to save the previous spell order to spells_previous_order_array
2025-11-02 22:07:53 -08:00
vince
0f04ca4f64
announcements
2025-10-31 23:55:58 -07:00
vince
ed261cd367
- check and Set Caster Class and level for THIS Spell based on Caster Tab
2025-10-31 23:53:32 -07:00
vince
8c74cce6a1
- comments
2025-10-31 00:06:37 -07:00
vince
cd1e3cc91e
- added .trim() when looking for matches in class and race names
2025-10-31 00:01:00 -07:00
vince
b3095ef6f4
- announcements
2025-10-30 23:55:44 -07:00
vince
efa06d6dc1
-updated thief skills auto-fill dex and race mods logic
2025-10-30 23:53:14 -07:00
vince
9d74b6f1a9
- expanded thief dex adjustments up DEX 25
2025-10-30 23:34:09 -07:00
vince
4b45d54995
- updated thief skills 'sync to class' logic
2025-10-30 23:17:36 -07:00
vince
fa029eff6a
-updated sheet.json lingo
2025-10-30 13:45:00 -07:00
vince
9d9b496f5d
- {{freetext}} background-color override
2025-10-30 10:32:33 -07:00
vince
3c01d04c66
- added sort to equipment
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- keep {{freetext}} background-color transparent
2025-10-30 10:19:53 -07:00
vince
6a576c6985
-added alphabetical sort option to spells
2025-10-29 23:57:59 -07:00
vince
abf7837481
working on using setSectionOrder to sort spells by name
2025-10-29 18:04:26 -07:00
vince
25ae733df5
- Made a correction with the Spell Level Tab behavior when editing a Spell's Level while showing "All" levels. Tab would incorrectly change the Spell Level Tab to match the new Spell Level. Expected behavior is to stay on "All".
...
- "Spell Lvl" is now shown with the Spell Name and #Memorized/Prepared. Hidden when the Spell details is expanded.
2025-10-29 15:52:42 -07:00
vince
42281fc8c4
updated title text
2025-10-28 23:46:59 -07:00
vince
ba544c0d2d
- tests added to set spell level automatically based on open spell tab
2025-10-28 23:25:48 -07:00
vince
688cd7b1ae
- replaced html-minifier with html-minifier-terser due to warning about "kangax html-minifier REDoS" vulnerability
...
- also needed to update bundle-process.js changed bundle() into an async function to work properly when minifying the HTML
2025-10-28 17:23:52 -07:00
vince
feb2489f1b
Updating dependencies used to bundle the sheet. Impacts dev environment only.
2025-10-28 16:39:27 -07:00
vince
cbfa693ea9
added a few more linear-background
2025-10-26 16:38:40 -07:00
vince
6ab9bb88aa
- Updated the 'Equipment|Weapon|+Add' button to set all default weapon values for the attack row instead of just those synced from the Equipment's row. Fixes default hit-table info not being posted to chat (unless the selector was manually set) if the attack was created using the Equipment button.
...
- Added a very subtle linear-gradient background(top transparent to bottom light gray) to a few sections to help introduce a little contrast between sections.
- Fixed Equipment tabs for Carried|Not Carried|Mount|All not filtering.
2025-10-26 15:53:28 -07:00
vince
e9d64cb8d6
build for production
2025-10-05 21:25:34 -07:00
vince
c3566a0bf1
removed a few logs
2025-10-05 21:24:46 -07:00
vince
256c955c5e
prod build
2025-10-05 21:13:22 -07:00
vince
c6f063b3ff
updated announcements
2025-10-05 21:10:08 -07:00
vince
8f54399afe
updated logic for setting the default attribute values via sheetworkers for repeating_ weapons, equipment, and NWP.
2025-09-17 16:55:50 -07:00
vince
0e7f212eba
updating nwp
2025-08-30 00:24:48 -07:00
vince
c487a2c81e
announcement edit
2025-07-23 23:56:39 -07:00
vince
863da9b80f
AD&D1e v1.66
2025-07-23 23:09:42 -07:00
vince
74d35cf3fb
updated announcements
2025-07-23 23:07:47 -07:00