vince
19eacefaef
- fixed armor row columns displayed/alignment if armor is marked as "magical" and Equipment tab was filtered to show "Magic" items only.
2025-11-23 10:29:41 -08:00
vince
08a1eb0c34
Fixed a layout alignment glitch with the Equipment sorting option buttons when viewed in FF.
2025-11-21 23:41:11 -08:00
vince
bbfca71fb6
- removed unnecessary default values when calling the values inside sheetworkers for selects, checkboxes, and radio inputs.
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- shaded background of spell_lvl_X|max fields
2025-11-14 01:07:08 -08:00
vince
69f26243e8
Added 'required' to spell cater fields with styling if invalid (ie empty) to "encourage" users to fil this is of the the sheet is a spell caster.
2025-11-09 14:27:44 -08:00
vince
4ca5aa332f
- added an undo spell sort button (doesn't do anything yet)
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- added getSectionIDsOrdered to save the previous spell order to spells_previous_order_array
2025-11-02 22:07:53 -08:00
vince
3b78a520de
comments
2025-10-30 14:50:57 -07:00
vince
9d9b496f5d
- {{freetext}} background-color override
2025-10-30 10:32:33 -07:00
vince
3c01d04c66
- added sort to equipment
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- keep {{freetext}} background-color transparent
2025-10-30 10:19:53 -07:00
vince
6a576c6985
-added alphabetical sort option to spells
2025-10-29 23:57:59 -07:00
vince
25ae733df5
- Made a correction with the Spell Level Tab behavior when editing a Spell's Level while showing "All" levels. Tab would incorrectly change the Spell Level Tab to match the new Spell Level. Expected behavior is to stay on "All".
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- "Spell Lvl" is now shown with the Spell Name and #Memorized/Prepared. Hidden when the Spell details is expanded.
2025-10-29 15:52:42 -07:00
vince
cbfa693ea9
added a few more linear-background
2025-10-26 16:38:40 -07:00
vince
6ab9bb88aa
- Updated the 'Equipment|Weapon|+Add' button to set all default weapon values for the attack row instead of just those synced from the Equipment's row. Fixes default hit-table info not being posted to chat (unless the selector was manually set) if the attack was created using the Equipment button.
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- Added a very subtle linear-gradient background(top transparent to bottom light gray) to a few sections to help introduce a little contrast between sections.
- Fixed Equipment tabs for Carried|Not Carried|Mount|All not filtering.
2025-10-26 15:53:28 -07:00
vince
55a9468b8f
added a Val. column to show the NWP ability value that's selected
2025-07-22 16:31:01 -07:00
vince
2522a3d052
announcement close checkbox adjustment
2025-02-23 23:01:58 -08:00
vince
debd80cb28
- added "Magical" column and checkbox to equipment to indicated if an item has magical properties
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- todo edit css to show these items with the Magic tab selections
2025-02-22 23:39:39 -08:00
vince
8380616d74
removed whitespace
2025-02-22 23:06:31 -08:00
vince
0e3815f89d
spelling
2025-02-21 00:16:16 -08:00
vince
457ce2305e
- added src files and build process
2025-02-20 23:09:49 -08:00
∇ince
4135e77577
adding autofill dex mod to thief skills
2025-02-10 23:16:41 -08:00
∇ince
359e7debb1
z-index adjustment for thief skills
2025-02-10 07:14:35 -08:00
∇ince
0ce467545d
-adding sync class to thief skills
2025-02-09 21:47:51 -08:00
∇ince
5c96c2aa9f
cursor pointer
2025-02-09 10:50:47 -08:00
∇ince
c8adad48ef
qol single gear icon to open class details from class entry section.
2025-02-09 10:48:03 -08:00
∇ince
2af0e51486
- adjusted hover for labels with checkbox
2025-02-04 00:17:04 -08:00
∇ince
a90d3b61ea
- added gear/settings on each class to open/close class details section
2025-02-03 23:47:35 -08:00
∇ince
7f61e4c1cf
removed matrix background color
2025-02-03 22:51:55 -08:00
∇ince
e1319c01f1
-adjusted grid for attack/thaco matrix
2025-02-03 21:56:02 -08:00
∇ince
5261e5d31c
- Added an option to the Attack Matrix/THAC0 section to sync to-Hit values to a class. Table data will continue to auto-adjust whenever the class level changes. Multi/Dual-class characters should choose the most favorable class. Class names entered on the sheet need to match one of the core 1e classes in order for this option to work.
2025-02-02 18:08:56 -08:00
∇ince
1ffbc2283b
- adding an option to sync hit tables to a class
2025-01-29 22:16:32 -08:00
∇ince
6e10750ea2
updated matrix to include a class picker
2025-01-27 22:43:48 -08:00
∇ince
0924fb9e45
- added an anchor to the attack matrix section.
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- removed duplicate html
2025-01-27 21:27:05 -08:00
∇ince
4b7bc7d2d0
tidy up some unneeded css
2025-01-26 21:35:57 -08:00
∇ince
87c74d6695
- changed the Attack Matrix window to a normal attribute controlled element instead of a details/summary. Better to allow the sheet user to decide if they want it open or not with persistence.
2025-01-26 17:09:29 -08:00
∇ince
ecb370f26d
set attack matrix to open by default to help with visibility
2025-01-26 00:02:20 -08:00
∇ince
74f9f37b0e
ensure inline rolls are centered
2025-01-24 23:58:49 -08:00
∇ince
8ad062ce4a
- sheetworker checks if 5% is true and adjusts the fighter hit table data.
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- added 5% toggle and table data
2025-01-24 23:31:20 -08:00
∇ince
9f81cf691a
align left
2025-01-23 10:51:35 -08:00
∇ince
7eb68c9eb7
bailed on my flex column approach for all props. Going back to inline-block so that line breaks within the roll template work as expected without special handling.
2025-01-23 10:18:55 -08:00
∇ince
12e2359007
- further tweak for allprops and flex column
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- added space to turn undead macro
2025-01-23 09:22:29 -08:00
∇ince
96472c456d
this one
2025-01-23 08:20:03 -08:00
∇ince
f80fe5c8ed
tweak needed for non allprops
2025-01-23 08:19:31 -08:00
∇ince
f934d3d790
removed outline from testing
2025-01-23 08:12:53 -08:00
∇ince
e4300fded2
- tweak to all props
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- prettier ignore for embedded parethesis (eslint prettier are arguing) I will probably move to "Eslint-Style" and drop prettier...
2025-01-23 08:08:08 -08:00
∇ince
27c90c1a3c
- better link formatting for backtick menu buttons
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- announcement text
2025-01-21 08:53:54 -08:00
∇ince
63eefd4be6
added colored borders to &{template:general} roll template for inlinerollresults. Green for success and red for fails. Used on the {{roll_high}}, {{roll_low}} and {{roll_target}}. ie Ability and Ability-based checks, Saving Throws, Thief Skills, etc.
2025-01-19 20:42:21 -08:00
∇ince
c7327a0d27
bump specificity
2025-01-19 17:54:47 -08:00
∇ince
ed65b751d0
adjustment made to ensure Success is on a white background, same as Failure
2025-01-19 17:45:06 -08:00
∇ince
def5cd7538
bump success anf fail text size
2025-01-19 17:28:40 -08:00
∇ince
636882ae6a
removed errant bottom border when {{bigname}} is used with {{name}} and/or {{subtag}}
2025-01-19 17:05:06 -08:00
∇ince
f00a0b013d
allprops should have same row height as the defined key=values rows for consistency.
2025-01-19 16:04:35 -08:00