Commit Graph
28 Commits
Author SHA1 Message Date
LukeMc b20d783150 Retrigger full upload 2024-06-03 13:15:14 -04:00
LukeMc 46edad2122 New line added to all html to trigger full reload of all sheets 2024-05-24 13:16:24 -04:00
Valanor 5d7e13d6c8 Update main files for Bugfix 2 2021-04-12 11:29:04 +02:00
Valanor b5f8a976ea Shadowrun 0.5 Final Commit
General updates:
 Version 0.5:
Bugfixes:
-Berrechung des Würfelpools für Zauber und Beschwörungen
-Berechnen der Würfelpools für Komplexeformen (Fertigkeit muss neu ausgewählt werden nach update)
-Iniziativeberechung wurde überarbeitet
-Schiksalswürfel wurden überarbeitet. Die Regeln für eine 1 und 5 bzw 6 Werden nun korrekt verwendet(Ausnahme Explodirende würfel)

Neue Funktion:
Neben den Einstellungensschatern im Header ist nun einkleiner würfel zum einfachen würfeln von Proben.(nur Kurzer header)
Es ist nun Möglich Statusefekte unter Attribute zu hinterelgen.
Status effekte können einen Bonus auf Attribute und Fertigkeiten geben. der Bonus kann auch negativ sein.
Cyberware und Vorteile und Nachteile können auch Bonis verteilen
Alle Bonis sind aktivirbar/deaktivierbar

Für Hexerei und Beschwörung sind nurnoch vorgegebene Spezialisierungen möglich
Dies ist nötig um die Vorteile im bereich Zaubern und Beschwören zu ererfassen

Design:
Shadowrun Logo wurde hinzugefügt
Diveres kleine Tunings
Der Werte für Magie und Kraftpunkte sind nun wie Attribute dargestellt(nötig aufgrund des Bonus-Systems).
Zauberei bereich und beschwörungen wurden überarbeitet

Technisch:
Mit hilfe der Template engine EJS wurde die zukünftige bearbeitung erleichtert.
Eine Anleitung zum editiren befindet sich in der Readme.md

magische Fertigkeiten und Normale Ferigkeiten wurden vereinheitlicht.

English:
General updates:
 Version 0.5:
Bugfixes:
-Calculation of the dicepool for spells and summons
-Calculation of dicepools for complexes (skill must be reselected after update)
-Initiative calculation was revised
-Wilddice were revised. The rules for a 1 and 5 or 6 are now used correctly (exception: exploding dice).

New function:
Next to the settings buttons in the header is now a small dice for easy rolling of samples (short header only).
It is now possible to store status effects under attributes.
Status effects can give a bonus to attributes and skills. the bonus can also be negative.
Cyberware and Advantages and Disadvantages can also give bonuses.
All bonuses can be activated/deactivated

For witchcraft and conjuration only predefined specializations are possible
This is necessary to capture the advantages in the area of spellcasting and summoning

Design:
Shadowrunlogo was added
small tunings
The values for magic and power points are now displayed like attributes (necessary because of the bonus system).
Spellcasting area and summons were reworked

Technical:
With the help of the template engine EJS the future editing was made easier.
A guide for editing can be found in the Readme.md.

Magic skills and normal skills were unified.
2021-03-29 08:34:40 +02:00
Valanor 742eb0f6ee Merge branch 'master' into Shadowrun6-German-v0.5 2021-03-29 08:10:06 +02:00
Valanor 5bc76020e2 Initative Hotfix 2021-03-19 09:36:39 +01:00
Valanor c75355c078 Optimiced Code Layout for the Sheet-worker 2021-03-19 09:14:08 +01:00
Valanor 4cb4c1308c Bonuscalculation
Removed roll for ini-dices
Soak-Damage split into 2 Rolls for Stun and Phys damage
add Bonuscalculation for Cyberware and Gear
2021-03-16 15:47:39 +01:00
Valanor 6062b701d9 Bonuses from States/effects and Cyberware
Addedd new Section States/effects

+Bugfix Phy Ini-roll
2021-03-16 08:40:32 +01:00
Valanor e708c4c684 Add Description to Dicepool
The roll for Skills conteins now Description for each part of the Pool calculation
2021-03-13 19:11:27 +01:00
Valanor bb8db362f2 Styling and Filter for Matrix actions
New Stypling for Deck/Persona Section and Rigger-Console
New Rule implementet for Attack and Corupption differences
2021-03-13 10:50:11 +01:00
Valanor 04e6825c44 Stypling improvement/bugfix
better nameing for Togglesections
Better Filter options for Skills
new Layout for Spells
2021-03-13 10:47:30 +01:00
Valanor 8834236396 Shadowrun6 German v0.4 update
Version 0.4 changes:

General updates:
	Sheet-Design and CSS updated
	New Theme "Darkskin"
	New alternate Header, with compact Layout
	Wild-Dice rolling now working without using  ability command buttons
	Sheetworker optimization and bug fixing by changing Attributes and Skills

	New Character-Tab  
	sections for general Information, Sins and Perks
	Attributes-Tab 
	Style Bug fixes and small redesign
Skills-Tab 
redesign and new Sections for Knowledge-Skills and Language-Skills
Combat-Tab 
	redesign and new Sections for Skills and Initiative
	Firearms, selection of Ammo-Type now changing the Ammunition-Modifiers
	new Buttons for Reloading and firering a Weapon
Magic-Tab 
	Redesign, new basic section for Rituals, Alchemy and Fokis
New Matrix-Tab
New Sections Initiative, Deck, Skills, Matrix-Actions, Programs, Complex-Forms and Sprites
New Rigger-Tab
New Sections Initiative, Rigger-Console and Vehicles and Drones
New Tab Connections
New Tab Gear
	asic sections for Armor (with calculation for Defenserating), Cyberware and general Gear.
	New Tab Notes for entering multiple Notes
	New Optional Tab for creating Custom Rolls.
Added a Button to generate generic example rolls
Tab Config
	New Section to Configure short header and the Tabs Magic, Matrix and Rigger, and enabling the Customrolls Tab
	New Section for importing a JSON-export from Genesis-Rpgframework.
	Added Optional Rule for Auto-Successes by hi Defenserating from Armor
2021-03-08 20:49:49 +01:00
yagrima 7a7f9a8da5 10/2020 update, last try commit 2021-02-26 12:56:52 +01:00
Pelisse Romain f40c319731 Sr6 last externalisation (#7350)
* Shadowrun6 - externalise titles in configuration tab

* Shadowrun6 - externalise matrix array

* Shadowrun6 - Fixup text alignment in config tab

* Shadowrun6 - externalise titles for magic section

* Shadowrun6 - externalise title for wild die
2020-09-14 15:51:00 -04:00
yagrima 48de07a6a5 multi-language preperation 6th sheet (#7237)
* Update sheet.css

update textarea for gear raw template

* full preparation multi-language

adopted to new spans from robert, fixed some minor errors regarding plural names and dash vs underscore

* multi-language prep
2020-08-24 13:34:17 -05:00
yagrima 63db2cb975 early august commit - wild dice (#7128)
* early august, adding wild dice

reverting foreign changes which lead to heavy malfunctions, adding wild dice for attributs, non-magical skills and combat tests

* correcture: headline button

forgot to remove a sample button - fixed
2020-08-10 10:09:46 -04:00
Pelisse Romain ba1e6a2df7 [Shadowrun6] More externalisation (magic, rolls) (#7086)
* [Shadowrun6] Externalising Magic tab

* [Shadowrun6] Externalising dice rolls strings
2020-08-03 13:46:42 -04:00
Romain Pelisse 3c187ba897 [Shadowrun6] Add specific i18n name for options 2020-07-26 14:11:50 +02:00
Romain Pelisse 2e3e1d6fe2 [Shadowrun6] Fix typo in i18n attribute name 2020-07-26 14:11:50 +02:00
Romain Pelisse 7d2f479b07 [Shadowrun6] Externalising strings 2020-07-26 14:10:12 +02:00
Pelisse Romain 3226fbaa4d [Shadowrun6] Externalising strings (#6993) 2020-07-20 13:42:16 -05:00
yagrima 3096f29951 changing visibility of drain attribute (#6970)
toggle-hide in front of the drain dropdown deactivated
2020-07-20 13:28:30 -05:00
yagrima da6b21baba Merge branch 'master' into master 2020-07-03 15:23:32 +02:00
yagrima b767958162 june2020 update
current update of the magic section
2020-07-03 14:32:30 +02:00
Preston Wilson e37c572d3a update yaml with new sheet 2020-06-08 15:48:26 -05:00
yagrima 6b9da06b01 adding SR6D character sheet (#6716)
* Create asdf

* Add files via upload

* Delete asdf
2020-06-08 15:13:42 -05:00
yagrima 6198ad0eaa Add files via upload 2020-06-07 23:57:10 +02:00