David
80158ce078
Merge pull request #14010 from BeautiDemise/Release-v0.7.1-fix
...
[ProjectMoonTRPG] Bugfix: Community icons not displaying correctly when Limbus style icons are enabled
2025-05-08 14:04:25 -04:00
BeautiDemise
0d132fe180
Bugfix: Community icons not displaying correctly when Limbus style icons are enabled
2025-05-08 04:22:18 +02:00
David
7c2327d0b1
Merge pull request #13965 from BeautiDemise/Release-v0.7.1-fix
...
[ProjectMoonTRPG] Bugfix: Community icons not displaying correctly in ailment update messages
2025-04-22 14:10:29 -04:00
BeautiDemise
daf6adb25e
Bugfix: Community icons not displaying correctly in ailment update messages
2025-04-20 16:15:50 +02:00
Nora Cahill
6980534d91
Merge pull request #13683 from BeautiDemise/Release-v0.7.1-fix
...
[Project Moon TRPG] Bugfix
2025-01-16 11:06:00 -08:00
BeautiDemise
fb070474ac
Bugfix: Community icons used for ailments were not displaying correctly in AutoEffects
2025-01-16 00:22:51 +01:00
Kayla Fischer
7ec74ad69e
Merge pull request #13635 from BeautiDemise/Release-v0.7.1-fix
...
[Project Moon TRPG] Bugfix
2025-01-02 10:10:47 -08:00
BeautiDemise
f71455453a
Temp Bugfix: Bleed and On Action ailment AutoEffects were not applying correctly when possessing the ailment before an action
...
- Also causes status bar values to calculate incorrectly when multiple On Action ailments affect the same bar. This issue will be fixed in 1.0
- The fix causes On Action ailments to not update when the AutoEffect code encounters an error. This will be fixed in 1.0
2025-01-01 23:32:12 +01:00
Kayla Fischer
93321f8389
Merge pull request #13404 from BeautiDemise/Release-v0.7.1
...
[Project Moon TRPG] Bugfixes
2024-10-10 10:01:45 -07:00
BeautiDemise
efd4abbdde
Bugfix: Actions buttons were generated but not sent to char for the damage helper and challenge rolls
...
- They were also not getting an attribute required to generate the buttons
2024-10-10 06:02:07 +02:00
BeautiDemise
5008142aa0
Bugfixes:
...
- Give Ailments action button was not working
- FlatDamage could not use the target option
2024-10-09 03:13:36 +02:00
BeautiDemise
a4544008fc
Bugfix: CustomMessages could not use the target option
2024-10-09 02:46:26 +02:00
BeautiDemise
a2950752c0
Bugfix: ChallengeRolls could not use the silent option
2024-10-09 02:11:52 +02:00
BeautiDemise
10d430ea76
Bugfix: Conditional AutoEffects from different AutoScripts were bit seperated by resets and could as such affect one another
2024-10-09 02:02:26 +02:00
Lucas Hall
dde39ab95b
Merge pull request #13396 from BeautiDemise/Release-v0.7.1
...
[Project Moon TRPG] Bugfixes & Improvements
2024-10-08 14:24:54 -04:00
BeautiDemise
f6d7a7ecc8
Feature: Checks not using the #Scaling option can now use scaling set by other checks
2024-10-08 16:56:06 +02:00
BeautiDemise
1def78d85d
Bugfixes/Cleanup: AutoEffect code improvements, part 1
...
- Fixes commas and quotes not being allowed in CustomMessage formats
- Begins work of improving the AutoEffect code. CustomMessage has so far been improved
2024-10-07 11:48:06 +02:00
BeautiDemise
57ad9b5425
Debug: Added custom log() function
2024-10-07 11:10:21 +02:00
BeautiDemise
6a16a3b08c
Bugfix: autoScriptMain was not properly retrieving target values
2024-10-06 13:18:53 +02:00
BeautiDemise
a2092b93bf
Improved targeting, part 2:
...
- Reverted back to the old loop based update system. setAttrsById is very inconsistent
- All new setAttrsById code is preserved for potential later use
2024-10-06 13:02:23 +02:00
BeautiDemise
dad821c84c
Bugfix: The targeting display was not recieving stagger res updates
2024-10-05 20:33:24 +02:00
BeautiDemise
ffd1e74f93
Improved targeting, part 1:
...
- Fixes and improves the targeting code, making it work for players (it was broken for everyone but GMs)
- The target display now updates in real time without the need for the "Auto: Update on Round end" setting
- Adds get/setAttrsById(), which retrieves or sets values to *any* sheet with a known character_id. Opens up a massive amount of potential new features
2024-10-04 22:24:38 +02:00
Lucas Hall
bc4822eefa
Merge pull request #13379 from BeautiDemise/Release-v0.7
...
[Project Moon TRPG] Bugfixes
2024-10-03 13:28:08 -04:00
Lucas Hall
6097aca8ee
Merge pull request #13373 from Roll20/l10n_master
...
New Crowdin updates
2024-10-03 13:23:27 -04:00
BeautiDemise
b945eae8f2
Bugfix/Feature: Made the Require and Consume AutoEffects be affected by failed checks, allowing nesting checks
...
- Must now use Reset to return to checkSuccess
- May break a few current AutoScripts. Most will however be fine as AutoScripts from different sources (weapon effects - skill effects - trigger 1 - trigger 2 - etc.) are already seperated by hidden resets
2024-10-03 07:35:49 +02:00
BeautiDemise
5d4e74d76a
Bugfix/feature: Added #IgnoreFailure option for conditionals which makes the button be revealed even if a check fails. Does not affect any subsequent failures when using the button
2024-10-03 07:02:59 +02:00
BeautiDemise
b9196e6876
Cleanup:
...
- Optimized updateBleed and updateCustomAilments code
2024-10-03 04:16:47 +02:00
BeautiDemise
e6f1067500
Bugfix: The damage helper and challenge rolls were not supporting action buttons
2024-10-03 03:57:56 +02:00
BeautiDemise
d1eafe8755
Cleanup/bugfix:
...
- Optimized updateAilments code
- Proc AutoEffect was triggering Round start AutoScripts
- Proc AutoEffect was hindering gaining Smoke or Charge from the same action
2024-10-03 02:02:05 +02:00
BeautiDemise
dbe00dbc64
Merge branch 'Release-v0.7' of https://github.com/BeautiDemise/roll20-character-sheets into Release-v0.7
2024-10-02 22:35:06 +02:00
BeautiDemise
d311f609d0
Bugfix: General sheet settings attribute in sheet.json has not been renamed from sheetSettingSource
2024-10-02 22:34:53 +02:00
roll20deploy
5ff17bc09b
New translations translation.json (Portuguese, Brazilian)
2024-10-01 17:19:47 -04:00
roll20deploy
1de51ae98e
New translations translation.json (English)
2024-10-01 17:19:46 -04:00
roll20deploy
701d73bdd6
New translations translation.json (Chinese Traditional)
2024-10-01 17:19:45 -04:00
roll20deploy
7b1324656f
New translations translation.json (Ukrainian)
2024-10-01 17:19:44 -04:00
roll20deploy
71d6d69be9
New translations translation.json (Turkish)
2024-10-01 17:19:43 -04:00
roll20deploy
f008980fde
New translations translation.json (Swedish)
2024-10-01 17:19:42 -04:00
roll20deploy
e8a14201c2
New translations translation.json (Slovenian)
2024-10-01 17:19:41 -04:00
roll20deploy
f2607d6448
New translations translation.json (Russian)
2024-10-01 17:19:39 -04:00
roll20deploy
86729e1f9a
New translations translation.json (Portuguese)
2024-10-01 17:19:38 -04:00
roll20deploy
fe5db74c5e
New translations translation.json (Polish)
2024-10-01 17:19:37 -04:00
roll20deploy
e4b594f059
New translations translation.json (Dutch)
2024-10-01 17:19:36 -04:00
roll20deploy
b742a878da
New translations translation.json (Korean)
2024-10-01 17:19:35 -04:00
roll20deploy
9ffb5a07a3
New translations translation.json (Japanese)
2024-10-01 17:19:34 -04:00
roll20deploy
7552ff323a
New translations translation.json (Italian)
2024-10-01 17:19:32 -04:00
roll20deploy
cc2488263d
New translations translation.json (Hungarian)
2024-10-01 17:19:31 -04:00
roll20deploy
fb06c0e17e
New translations translation.json (Hebrew)
2024-10-01 17:19:30 -04:00
roll20deploy
bc4b8876e9
New translations translation.json (Finnish)
2024-10-01 17:19:29 -04:00
roll20deploy
462c90d8e9
New translations translation.json (Greek)
2024-10-01 17:19:28 -04:00
roll20deploy
b758f1f13a
New translations translation.json (German)
2024-10-01 17:19:27 -04:00