Commit Graph
47 Commits
Author SHA1 Message Date
LukeMc b20d783150 Retrigger full upload 2024-06-03 13:15:14 -04:00
LukeMc 46edad2122 New line added to all html to trigger full reload of all sheets 2024-05-24 13:16:24 -04:00
David Maitland 412ca61e55 Merge branch 'master' of https://github.com/Roll20/roll20-character-sheets into Roll20-master 2021-04-08 21:13:10 +01:00
David Maitland ac2a522227 Update from fork origin 2021-04-08 21:08:08 +01:00
David Maitland 69d7cbb300 - Correct attack skill column label
- Ensure throw attack thresholds get updated when Agility value is
  updated
2021-04-08 20:44:01 +01:00
David T S Maitland a272a86a04 Maximum Apocalypse v10 (#8656)
* * Correct the order of weapon attack's half and quarter thresholds
  fields
* Fix the special ability and gear description expanding/collapsing

* * Remove aborted change for range_query
2021-04-08 10:10:59 -04:00
David Maitland 0457373404 * Remove aborted change for range_query 2021-04-05 20:10:04 +01:00
David Maitland d48bd2baa0 * Correct the order of weapon attack's half and quarter thresholds
fields
* Fix the special ability and gear description expanding/collapsing
2021-04-03 23:37:45 +01:00
David Maitland 26f6e9f097 Add checkbox for special ability & gear textareas to toggle height between 1 &
6 lines
2021-02-07 22:00:12 +00:00
David Maitland 3c82899f7b - Ensure damage roll query is reset when checkbox un-ticked 2021-01-23 17:28:43 +00:00
David Maitland 18b4ea830c - Re-implement damage code query translation & avoid bug which
re-enables it everytime sheet opens
2021-01-23 09:18:48 +00:00
David Maitland f6b7fc4e99 - Remove debugging from Brawl attack button
- Fix duplicated damage code query duplicated dice properly
2021-01-23 00:14:26 +00:00
David Maitland e01c478748 Remove duplicated damage dice from damage code query 2021-01-22 23:29:29 +00:00
David Maitland 64a7637527 - Make damage roll query optional
- Fix Resilience calculation missing Fort value
- Add damage dice to DC option tooltip
- Fix bug where threshold modifier was enabled by default
- Implement option to disable armor, dodge & special stat calculations
- Unarmed/Brawl attack text should be translated
2021-01-21 23:43:27 +00:00
David Maitland 5754e76c92 Add generic message capability to roll template 2021-01-10 16:03:48 +00:00
David Maitland 8da69897a3 Add character_id to luck re-roll api call & add re-roll query option to
not reduce luck uses
2021-01-09 23:00:24 +00:00
David Maitland f9eb99f37e - Add Luck button!
- Add button to add initiative to tracker
- Use tracker macro to reduce initiative for "Full Dodge" and Riposte
- Add button to adjust initiative for next combat phase
- Add Parry & Riposte buttons for each weapon
- Add Luck Re-Roll button when using the API
- Optimise grid spacings for FireFox
- Add translation to roll template
- Add translation order for selects options
- Add translations for roll queries
2021-01-07 22:33:55 +00:00
David Maitland 0f43467b82 - Added support to field calculations for specific special abilities:
- Collar
  - Instinctive
- Added base stat action roll button below skills. Contort roll incorporates build modifier.
- For weapons with Unreliable trait, the roll template will show if weapon becomes jammed
- Added required food units below build
- Ensure all read-only fields have a grey background
2020-12-27 16:00:21 +00:00
David Maitland 006fc16b06 Added support to field calculations for specific special abilities:
- Tightening the Belt
  - Moving Target
  - Giant Genetics
  - Luck Stars
2020-12-14 22:49:37 +00:00
David Maitland 09a41a6ae7 Add roll buttons for attacks & defense:
- Add roll buttons for defense & build/repair checks (#26)
- Change weapon trait field font to match abilities & gear (#22)
- Build DC label should be "DC Modifier" (#28)
- Skill layout width should flex (#30)
- Skill proficiency changes should affect attack thresholds (#31)
2020-12-13 00:05:46 +00:00
David Maitland 1e7b82dd4d Added roll & damage buttons to weapon attacks
- Change ability & gear table layouts so headings & content rows can use
  same width percentages (#29)
- Fix weapon DC field so its not a number input (#23)
- Add button for weapon attack and damage rolls (#24)
- Unarmed attack should be Light damage + build DC modifier (#27)
2020-12-11 23:45:01 +00:00
David Maitland 5983fe06b9 Fixed Charisma half label position.
Updated preview image, ReadMe & sheet.json with v3 (roll button)
changes.
2020-12-07 23:28:29 +00:00
David Maitland b5d54acee1 Seperate stat & special-stat layout since stat grid now accomodates temp
value; special-stat does not
2020-12-07 00:10:01 +00:00
David Maitland fcaa90b75e Implement -10 to all Base Stats Thresholds when Starving (#17) 2020-12-07 00:03:27 +00:00
David Maitland bdbde90816 Add misc/temp initiative modifier input (#5).
Fixed number input padding (#20)
2020-12-06 21:37:47 +00:00
David Maitland acc7565ed8 Added indicators for abilities buffing Luck & Dodge
- #15 Add indicator that Faith ability bonus applied
- #16 Add indicator that Reflex ability bonus applied
2020-12-06 00:09:36 +00:00
David Maitland 2ffbc28d0f Fix issue #14 (Add degrees of success to roll template) 2020-12-05 23:21:50 +00:00
David Maitland 8f07d797ad Issue fixes:
- #6 - Add misc. threshold modifier input (player can check a box to get
  prompted for roll's threshold modifier)
- #7 - Detect "Faith" special abilitiy and adjust luck uses per day
  (added repeatPresence generic function to set attribute based on
  presence of keyword in repeating group field)
- #8 - Detect "Reflex" special ability and adjust dodge threshold
- #12 - Special ability detection should work with translations
- #13 - Fix missing hunger border radius
2020-12-05 22:52:46 +00:00
David Maitland 6cbf21b1d4 Added roll buttons for all base stats, skills & special stats. Dice
formula and roll template include:
- prompt/query for 0-3 advantages/disadvantages
- resulting keep/drop highest roll logic
- advantage threshold modifer
- skill proficiency threshold modifier
- disadvantage increase in degree of success target
- calculation of degree of success
2020-12-01 22:52:15 +00:00
David Maitland 513559a11a Added rolltemplate (to show stat, 1/2, 1/4, proficiency, roll & degrees
of success), attr's to encapsulate advantage/disadvantage roll modifiers
& initial buttons for Strength & Athletics.
2020-11-26 19:13:29 +00:00
David Maitland 2e1d6691de Changed structure to allow room for longer names & descriptions. Added
Initiative penalties to auto-calculation. Highlighting for hunger
conditions.
2020-11-22 23:04:18 +00:00
David Maitland 9d58ceb821 Completed auto calculation fields and replaced usage of Bangers font for
numbers (1 & 7 look too similar)
2020-11-21 23:00:51 +00:00
David Maitland 6853613beb Added Multiversal & repeatingSum standard script & defined script
workers for values derived from stats & encumberance.
2020-11-20 19:37:33 +00:00
David Maitland f20c5604a6 Fixed Firefox spacing issues and added sheet.json & preview image. 2020-11-18 00:02:33 +00:00
David Maitland 260c3893d0 Cleared out default values & fixed half/quarter input field type & css 2020-11-16 23:13:09 +00:00
David Maitland 89e95a6235 Added encumbrance and experience. Corrected attribute names for current
vs. max (as per Roll20 naming conventions). Fixed all proficiency values
to be lower case.
2020-11-16 22:51:12 +00:00
David Maitland efe62e368c Added build table 2020-11-16 20:39:05 +00:00
David Maitland e5dadea0d3 Added resolve, infection & health sections 2020-11-15 19:16:00 +00:00
David Maitland 9322a0a252 Added resolve table 2020-11-11 23:38:21 +00:00
David Maitland 77b0a0e875 Added CP section 2020-11-11 22:20:27 +00:00
David Maitland ba53d47642 Added attack, gear & abilities sections 2020-11-11 21:02:50 +00:00
David Maitland e9558b7e4c Special Stats v1 completed 2020-11-08 17:11:49 +00:00
David Maitland 5f7d447798 Added initial special stats 2020-11-06 19:57:03 +00:00
David Maitland 769568340d Skills section v1 complete 2020-11-06 13:57:08 +00:00
David Maitland 2d4049997c Character and stats section tidied up 2020-11-02 22:25:17 +00:00
David Maitland 2b26a699b9 First two sections plus images 2020-11-01 23:40:00 +00:00
David Maitland dcc759f8b8 First version 2020-11-01 16:46:48 +00:00