- improved readability scripts
- fixed bug with attack 2 reading data of attack 1
- modified versioning to be consistent with official sheet (easier to mantain)
- pow needs to be initialized the first time it is defined (like official sheet)
- Updated versioning for v1.5
- Fixed autocomputation of ChaX5
- Add autocomputation of SAN and BP at character creation
- Small estetic change of the rolltemplates
- Add rolltemplate change when WP is low
- Fixed the autocomputation of Initial Sanity, Breaking Point and ChaX5
- Minor estetic changes on the rolltemplate
- Low Will Power flag introduced
- Versioning of the current sheet to allow compatitibility with the previous one
- Updated instructions
* new DeltaGreenRPG sheet
New sheet for Delta Green
* fix bug with monster sheet
decouple ammo for special and normal attack
decouple clues and san loss
* changed formatting for firefox
works with firefox and chrome
changed the format using table into div
* changes1
see
* fixed sheet and updated json
- Fixed the autocomputation of Initial Sanity, Breaking Point and ChaX5
- Minor estetic changes on the rolltemplate
- Low Will Power flag introduced
- Versioning of the current sheet to allow compatitibility with the previous one
- Updated instructions
* small fix
- Updated versioning for v1.5
- Fixed autocomputation of ChaX5
- Add autocomputation of SAN and BP at character creation
- Small estetic change of the rolltemplates
- Add rolltemplate change when WP is low
* Create delta_green.css
* Update sheet.json
* Update delta_green.html
* Update delta_green.html
modified the worksheet script for projection for make it work with the API. Credits to GiGs for helping debug the problem.
* new DeltaGreenRPG sheet
New sheet for Delta Green
* fix bug with monster sheet
decouple ammo for special and normal attack
decouple clues and san loss
* changed formatting for firefox
works with firefox and chrome
changed the format using table into div
New Character sheet for DG based on the rules provided in Need to Know and the Agent's Handbook by ArcDream Publishing.
Integrated roll template for the SAN check and all the attacks, skill and stat tests.
Support of the projection on bonds using the blue textbox next to the bond score.
Auto computation of the new Breaking Point with update every time the power of the character changes
Support of the automatic roll for special action like healing, resucitating, falling, catching fire, pinning, and disarm not supported in this version of the sheet.
These special rolls might be obtained rolling the relative skill and interpreting the output result.
Special thanks to AquaAlex in helping me creating the initial version