Technical optimisations of some sheet workers with the new eventinfo.newvalue, and somes bug fixes for Antika, Cahiers du Vastemonde, Cypher System (english and french), Dungeon World (french), Mordiou, Portes Montres Trésors, Savage Worlds (french), SIG the city between, Swords & Wizardry and White Lies.
* New "Attacks" section (one per stat), with integrated rolls, taking in
account skill level, costs, damage etc.
* Stat and skill rolls don't ask/use damage effort anymore (use the new
attack sections/rolls instead)
* New options to simplify rolls: choose if rolls ask for/use assets,
bonus and cost. Default is now not askink/using them.
* "Name" button to logo/info button
* Info button can be dragged to the macro bar
* Added info button to equipment and consummables
* Damage track taken in account for effort cost calculation
New setting to choose the roll parameters type: via the Action section
or Roll Queries
New button to show Special Abilitie, Cyphers, or Artefacts details in
the chat
Corrected roll with difficulty and inability: now compute the total difficulty
Replace "Action" parameter inputs by drop-down lists, to ensure that Roll20 updates correctly the attributes
Negative edge allowed (handicaps)
Removed the word "target" from the HTML and template roll code to avoid confusion with the Roll20 keyword "Target", allowing to create custom macros
1) It's now possible to change the style/look of the sheet to the ones
of the generic Cypher System, Numenéra or The Strange.
2) By popular demand, the stat/skill roll template has been unified and
only rolls one d20 dice (for the 3D dice users out there), whatever is
the "Difficulty" roll parameter from the "Action" section. If the
difficulty parameter has been set to 0, the beaten difficulty is no
longer calculated (due to Roll20 limitations), but the raw d20 dice is
shown, as the special natural rolls (1 or 17+), and the steps modifiying
the difficulty are displayed (and summed).
3) New "Artifact" repeating section with integrated Depletion roll.
Cypher System Sheet v1.1: Layout changes: larger stat pools and
slightly smaller buttons.
Addition of 2 API buttons: reset Action parameters, and reset/complete
rest of the character. The API script must be updated.