Deprecated skill picker UI for simpler select driven menu for selecting skills. Existing skills will be preserved, newly created skills will use the select driven menu.
Merged attribute options button function with attribute lock button, and removed options button.
Changed roll template to change damage label as normal or stun, rather than have a separate line entry for stun.
* Added support for Attribute - Resilient
* Added support for Attribute – Unaffected
* Added tooltip descriptions for Enhancements and Limiters applied to Active Attributes
* Added new damage types: acid, disease, psychosomatic, and toxin.
* Weapons will now adjust the available damage types when Enhancements Insidious or Psionic are applied.
* Added new Armor Enhancement – Disperse. Converts 50% of normal damage stopped to Stun and applies to character. 100% of Stun damage taken is stopped.
* Added new Forcefield Enhancement – Specific. Doubles Armor Rating to 1 of 3 damage categories: chemical, energy, or physical, but does not protect against remaining 2 damage categories.
* Attribute Options menu now opens with accordion transition rather than modal.
* Minor bug fixes.
* Minor performance improvement.
Added support for range penalties on weapons when Range Enhancement is applied (Extras rulebook).
Added support for weapons with Ammo Limiter.
Added support for weapons with Autofire Enhancement.
New UI additions for players to interact with Range, Ammo, and Autofire.