Commit Graph
25 Commits
Author SHA1 Message Date
David Maitland b5d54acee1 Seperate stat & special-stat layout since stat grid now accomodates temp
value; special-stat does not
2020-12-07 00:10:01 +00:00
David Maitland fcaa90b75e Implement -10 to all Base Stats Thresholds when Starving (#17) 2020-12-07 00:03:27 +00:00
David Maitland bdbde90816 Add misc/temp initiative modifier input (#5).
Fixed number input padding (#20)
2020-12-06 21:37:47 +00:00
David Maitland acc7565ed8 Added indicators for abilities buffing Luck & Dodge
- #15 Add indicator that Faith ability bonus applied
- #16 Add indicator that Reflex ability bonus applied
2020-12-06 00:09:36 +00:00
David Maitland 8f07d797ad Issue fixes:
- #6 - Add misc. threshold modifier input (player can check a box to get
  prompted for roll's threshold modifier)
- #7 - Detect "Faith" special abilitiy and adjust luck uses per day
  (added repeatPresence generic function to set attribute based on
  presence of keyword in repeating group field)
- #8 - Detect "Reflex" special ability and adjust dodge threshold
- #12 - Special ability detection should work with translations
- #13 - Fix missing hunger border radius
2020-12-05 22:52:46 +00:00
David Maitland 6cbf21b1d4 Added roll buttons for all base stats, skills & special stats. Dice
formula and roll template include:
- prompt/query for 0-3 advantages/disadvantages
- resulting keep/drop highest roll logic
- advantage threshold modifer
- skill proficiency threshold modifier
- disadvantage increase in degree of success target
- calculation of degree of success
2020-12-01 22:52:15 +00:00
David Maitland 513559a11a Added rolltemplate (to show stat, 1/2, 1/4, proficiency, roll & degrees
of success), attr's to encapsulate advantage/disadvantage roll modifiers
& initial buttons for Strength & Athletics.
2020-11-26 19:13:29 +00:00
David Maitland 2e1d6691de Changed structure to allow room for longer names & descriptions. Added
Initiative penalties to auto-calculation. Highlighting for hunger
conditions.
2020-11-22 23:04:18 +00:00
David Maitland 9d58ceb821 Completed auto calculation fields and replaced usage of Bangers font for
numbers (1 & 7 look too similar)
2020-11-21 23:00:51 +00:00
David Maitland 6853613beb Added Multiversal & repeatingSum standard script & defined script
workers for values derived from stats & encumberance.
2020-11-20 19:37:33 +00:00
David Maitland f20c5604a6 Fixed Firefox spacing issues and added sheet.json & preview image. 2020-11-18 00:02:33 +00:00
David Maitland 487bea9b5a Clean up grid-area css classes. 2020-11-16 23:32:28 +00:00
David Maitland 260c3893d0 Cleared out default values & fixed half/quarter input field type & css 2020-11-16 23:13:09 +00:00
David Maitland 89e95a6235 Added encumbrance and experience. Corrected attribute names for current
vs. max (as per Roll20 naming conventions). Fixed all proficiency values
to be lower case.
2020-11-16 22:51:12 +00:00
David Maitland efe62e368c Added build table 2020-11-16 20:39:05 +00:00
David Maitland e5dadea0d3 Added resolve, infection & health sections 2020-11-15 19:16:00 +00:00
David Maitland 9322a0a252 Added resolve table 2020-11-11 23:38:21 +00:00
David Maitland 77b0a0e875 Added CP section 2020-11-11 22:20:27 +00:00
David Maitland ba53d47642 Added attack, gear & abilities sections 2020-11-11 21:02:50 +00:00
David Maitland e9558b7e4c Special Stats v1 completed 2020-11-08 17:11:49 +00:00
David Maitland 5f7d447798 Added initial special stats 2020-11-06 19:57:03 +00:00
David Maitland 769568340d Skills section v1 complete 2020-11-06 13:57:08 +00:00
David Maitland 2d4049997c Character and stats section tidied up 2020-11-02 22:25:17 +00:00
David Maitland 2b26a699b9 First two sections plus images 2020-11-01 23:40:00 +00:00
David Maitland dcc759f8b8 First version 2020-11-01 16:46:48 +00:00