Commit Graph
48 Commits
Author SHA1 Message Date
Darth-John cdffbbf2be Sixth Sense bug fix
Fixed Sixth Sense configurable customizations display correctly in tooltips
2022-02-14 16:56:04 -08:00
Darth-John 2f751f88ca support for configured customizations
Added support for customizations which require additional/specific configurations
2022-02-14 16:33:17 -08:00
Darth-John 3fdf838b5b Partial support for multivalue customizations
Added support for Connected, Metamorphosis, Plant Control, and Summon Creatures tooltip descriptions.
2022-02-11 17:00:01 -08:00
Darth-John 2ef47d7a72 Added Sixth Sense tooltip descriptions
Added support for Sixth Sense tooltip descriptions.

Fixed tooltip presentation for Control Environment, Sixth Sense, and Undetectable.
2022-02-11 15:12:52 -08:00
Darth-John 1693c22928 Added binary customization tooltip descsriptions
Added support for binary customizations tooltip descriptions.
2022-02-11 14:16:19 -08:00
Darth-John 9e49aaca9b Fixed Fast autocalculation
Movement will now correctly account for Special Movement, Fast, when the attribute is activated/deactivated.
2022-02-11 12:19:34 -08:00
Darth-John d9f0f0fcd7 added Special Movement tooptip descriptions
Added support for Special Movement tooltip descriptions.
2022-02-11 11:39:33 -08:00
Darth-John 419bc2a65a Corrected lighntingrelfexes and rushattack configuration
Now when activating/deactivating Combat Technique which includes Rush Attack or Lightning Reflexes, their values will be added or removed, respectively, from rolls automatically.
2022-02-11 11:08:00 -08:00
Darth-John 1652c65bb4 Combat Technique tooltip descriptions
Added support for all combat techniques tooltip descriptions.

Dumb bug fix (don't ask).
2022-02-11 10:08:01 -08:00
Darth-John e80f3dc3aa WIP combat technique tooltip descriptions
Committing incomplete work.
2022-02-08 20:53:48 -08:00
Darth-John 1d49a32c1d Squashed commit of the following:
commit 7c672c17217a11663edbd0aad5f617fc60fd24d5
Author: Darth-John <77751557+Darth-John@users.noreply.github.com>
Date:   Mon Feb 7 22:59:14 2022 -0800

    Added support for undetectable

    Added support for undetectable tooltip descriptions.
2022-02-07 22:59:33 -08:00
Darth-John 58241210c5 Squashed commit of the following:
commit 2574f7ff2ea31569aef7bc220af7de7656fa565a
Author: Darth-John <77751557+Darth-John@users.noreply.github.com>
Date:   Mon Feb 7 17:15:52 2022 -0800

    controlled environment bugs

    fixed

commit ad4b69c11a4061a910b1221d0c6f6e6393b1440d
Author: Darth-John <77751557+Darth-John@users.noreply.github.com>
Date:   Mon Feb 7 16:41:11 2022 -0800

    Control environment tooltips

    Added support for controlled environments tooltip description.
2022-02-07 17:27:18 -08:00
Darth-John 241140c157 Squashed commit of the following:
commit 4ac51fad1177e7c3e640ec9f323f187c30986e66
Author: Darth-John <77751557+Darth-John@users.noreply.github.com>
Date:   Mon Feb 7 14:24:19 2022 -0800

    Resilience tooltip descriptions

    Added tooltip descriptions for resilience attribute.

    Minor bug fixes.
2022-02-07 14:25:17 -08:00
Darth-John 9074f76eae BESM4eExtras v1.5.1
Added standard limiter descriptions to activated attribute tooltips.
2022-01-31 22:17:16 -08:00
Darth-John dff3020775 BESM4eExtras 1.5.0
* Added support for Attribute - Resilient
* Added support for Attribute – Unaffected
* Added tooltip descriptions for Enhancements and Limiters applied to Active Attributes
* Added new damage types: acid, disease, psychosomatic, and toxin.
* Weapons will now adjust the available damage types when Enhancements Insidious or Psionic are applied.
* Added new Armor Enhancement – Disperse. Converts 50% of normal damage stopped to Stun and applies to character.  100% of Stun damage taken is stopped.
* Added new Forcefield Enhancement – Specific. Doubles Armor Rating to 1 of 3 damage categories: chemical, energy, or physical, but does not protect against remaining 2 damage categories.
* Attribute Options menu now opens with accordion transition rather than modal.
* Minor bug fixes.
* Minor performance improvement.
2022-01-30 18:19:12 -08:00
Darth-John e3dabcdfe1 BESM4eExtras v1.4.13
Fixed Power Variation group cost calculation double counting current attribute level change.
2022-01-06 13:52:59 -08:00
Darth-John acc651120b BESM4eExtras v1.4.12
Fixed bug where Power Flux and Power Variation were not calculating pool costs correctly (uncaught bug introduced by title case change in v1.4.6).
2022-01-05 12:53:49 -08:00
Darth-John b23e8f93a1 BESM4eExtras v.1.4.11
Enhanced Senses characteristic now correctly shows "x Senses Remaining".
2022-01-05 10:49:48 -08:00
Darth-John b642512b5f BESM4eExtras v1.4.10
Added support for Telekinesis Attribute as a Weapon.

Enhanced Extra Arms Attribute code to correct some activation/deactivation logic.
2022-01-05 09:58:22 -08:00
Darth-John 2637b8aa0e BESM4eExtras v1.4.9
Enemy Attack and Enemy Defense now apply correctly to weapon/combat rolls, and ACV and DCV rolls.
2022-01-03 16:41:08 -08:00
Darth-John 5c4fdcf32f BESM4eExtras v1.4.8
Maneuvers now appear in title case and with word spacing in chat.
2022-01-03 15:34:46 -08:00
Darth-John fa1e4b0ebe BESM4eExtras v1.4.7
Added support for Combat Technique, Rush Attack.
2022-01-03 14:16:30 -08:00
Darth-John 9a968ccc59 BESM4eExtras v1.4.6
Group Types (Standard, Power Flux, and Power Variation) now display in title case.
2021-12-31 15:43:36 -08:00
Darth-John 7b474dfdb7 BESM4eExtras v1.4.5
Ranged Defense attribute (Personal or Movement) now apply to DCV Roll when the respective button is depressed.
2021-12-30 17:27:45 -08:00
Darth-John 1a7a76243d BESM4eExtras v1.4.4
Shield Parry Enhancement now applies to defense rolls.

Minor bug fixes.
2021-12-30 15:23:37 -08:00
Darth-John 6fdd701bc4 BESM4eExtras v1.4.3
Added active Protection values to DCV Roll roll template.

Shock Value now correctly displays in relevant roll templates.

Minor bug fixes.
2021-12-30 12:27:30 -08:00
Darth-John bf4210ddf6 BESM4eExtras v1.4.2
Corrected roll template for Penetrating/Piercing. Key=value descriptors were reversed.
2021-12-30 09:08:33 -08:00
Darth-John ad55cea0e8 BESM4eExtras v1.4.1
Corrected initial Capacity value for Ammo. Should have been 0 instead of full Capacity value.
2021-12-30 09:05:43 -08:00
Darth-John 74cd4d5963 BESM4eExtras v1.4.0
Added support for range penalties on weapons when Range  Enhancement  is applied (Extras rulebook).

Added support for weapons with Ammo Limiter.

Added support for weapons with Autofire Enhancement.

New UI additions for players to interact with Range, Ammo, and Autofire.
2021-12-29 15:36:24 -08:00
Darth-John b3622f0e38 BESM4eExtras v1.3.2
Added "Documentation" button to Sheet options menu. Pressing this button will send a link to the documentation in chat.
2021-12-20 14:41:13 -08:00
Darth-John 5b34d22c18 BESM4eExtras v1.3.1
Defect, Impaired Sense, now has field to select sense.

Impaired Sense now affects Perception Roll.

Cleaned up extraneous debug messages and commented code.
2021-12-19 20:10:18 -08:00
Darth-John 8dc87b9b17 Merge branch 'BESM4eExtras_WIP' into BESM4eExtras_2021-12-13 2021-12-10 12:42:41 -08:00
Darth-John 3fbf12307f BESM4eExtras v1.3.0
Added support for the Swarm attribute.

Fixed Weapon Selection logic.

Temporarily removing Telekinesis attribute as an weapon.  Upon reading the Core rulebook on how this attribute can be used offensively, it was not implemented correctly.  Will address in a future update.
2021-12-10 12:36:56 -08:00
Darth-John 33f404204c BESM4eExtras v1.2.4
Fixed focused ACV attributes not applying their value correctly (was 1:1 instead of 2:1).

Fixed *Mastery attributes from not applying correctly to attack/defense rolls.
2021-12-08 15:07:05 -08:00
Darth-John 7adfbb92cc BESM4eExtras v1.3.0
Added support for Swarm attribute
2021-12-08 12:45:57 -08:00
Darth-John ffe512bff7 BESM4eExtras v1.2.3
Fixed bug where combat rolls were not using new charactername variable.
2021-11-30 16:50:16 -08:00
Darth-John 98ab26a022 BESM4eExtras v1.2.2
Added roll template for rollable attributes
Fixed power flux and power variation stat assignment
Removed stat assignment from attribute group (was not actually used for anything)
2021-11-30 14:14:09 -08:00
Darth-John 9d54a38bc5 Update BESM4eExtras.html 2021-11-22 22:17:43 -08:00
Darth-John b80a8cf3bc BESM4eExtras_v_1_2_1
Fixed attribute group bug where attributes created in group 10 would end up in group 1.
2021-11-22 14:35:53 -08:00
Darth-John 110a757b16 BESM4eExtras v1.2.0
Added weapon customizations to weapon attack roll templates.
Added protection layers to weapon defense roll templates.
Added shock value to weapon defense roll templates.
Few minor bug fixes.
2021-11-22 14:05:29 -08:00
Darth-John 98f3e5a982 Merge branch 'master' into BESM4e_v1_1_3 2021-11-16 12:24:09 -08:00
Darth-John b431e3f9e4 Update BESM4eExtras.html
Fixed skill group max skill point allocation when activating/deactivating skill attribute.
2021-11-14 10:11:36 -08:00
Darth-John 3f4424c98c BESM4eExtras v1_1_2
Fixed attribute Power Variation group and pool cost accounting.
2021-11-14 09:53:18 -08:00
Darth-John e4dfac8dfa Create sheet.json 2021-11-11 17:33:56 -08:00
Darth-John b8b230a87e Delete Sheet.json 2021-11-11 17:32:21 -08:00
Darth-John 557f34b39f Update Sheet.json 2021-11-11 17:30:49 -08:00
Darth-John b331f23780 Update Sheet.json 2021-11-11 17:25:30 -08:00
Darth-John e03859f463 BESM 4th Edition, Core and Extras Ruleset [version 1.0.0]
New character sheet adding support for BESM 4e, core and extras rulesets.
2021-11-10 22:52:17 -08:00