Zakarik
abad696227
[Oreste] Add Sil'warym
2020-05-28 23:11:48 +02:00
Cassie Levett
c1b288e33b
DEV-4075 add tales from the loop as a publisher sheet
2020-05-28 14:54:20 -05:00
Karlinator
d949c2d26e
Revert "Update file(s) "/." from "Karlinator/Roll20-SWNRevised""
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This reverts commit 69cff221a3 .
2020-05-28 16:51:38 +02:00
Karlinator
2f60dfe532
Revert "Update file(s) "/." from "Karlinator/Roll20-SWNRevised""
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This reverts commit 9bf673f699 .
2020-05-28 16:51:29 +02:00
Karlinator
4646e8f266
Revert "Update file(s) "/" from "Karlinator/Roll20-SWNRevised""
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This reverts commit fc3b5943a4 .
2020-05-28 16:51:21 +02:00
Karlinator
fc3b5943a4
Update file(s) "/" from "Karlinator/Roll20-SWNRevised"
2020-05-28 14:48:28 +00:00
Wes Baker
5197198c10
Initial commit of Adventures on a Dime
2020-05-28 10:43:26 -04:00
Karlinator
9bf673f699
Update file(s) "/." from "Karlinator/Roll20-SWNRevised"
2020-05-28 14:38:18 +00:00
Karlinator
69cff221a3
Update file(s) "/." from "Karlinator/Roll20-SWNRevised"
2020-05-28 14:21:09 +00:00
Karlinator
b4f750a109
Merge branch 'Roll20-master'
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# Conflicts:
# Exo 2933/Exo2933.css
2020-05-28 16:10:48 +02:00
Karlinator
2137950978
More line ending nonsense
2020-05-28 16:09:43 +02:00
Karlinator
0639c5c968
Merge branch 'master' of https://github.com/Roll20/roll20-character-sheets into Roll20-master
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Conflicts:
Exo 2933/Exo2933.css
Stars_Without_Number_Revised/ReadMe.md
Stars_Without_Number_Revised/Source/pug/character.pug
Stars_Without_Number_Revised/Source/workers.js
Stars_Without_Number_Revised/Stars_Without_Number_Revised.html
2020-05-28 16:07:56 +02:00
Karlinator
b5c9b2d083
Line neding shenanigans
2020-05-28 15:55:51 +02:00
Karlinator
841e120159
Update file(s) "/." from "Karlinator/Roll20-SWNRevised"
2020-05-28 13:31:01 +00:00
Maxim Mytarev
2b739333e1
Ru translatiion update
2020-05-28 15:02:49 +03:00
Tealk
abcd903721
add calcmana switch
2020-05-28 11:15:05 +02:00
Ken
5d804e2cbc
gurps.html
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added update notes
2020-05-27 23:22:31 -07:00
Ken
6d12005274
gurps sheet
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Merged in TamedFlame's style sheet changes. Style sheet now updates the roll template.
2020-05-27 22:47:30 -07:00
Ken
d43ebf09e5
update gurps files
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Initial version 2.3.6 notes
2020-05-27 21:35:54 -07:00
Osvel Cabrera
b8a9da983a
Engineer Update
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Engineer added to Weapons options in Combat and combat roll erased.
2020-05-28 00:32:27 -04:00
Ken
5a5a49de5d
Merge remote-tracking branch 'upstream/master'
2020-05-27 21:26:39 -07:00
alesantiagosilva
80a02b0a65
[L5R 4th] Portuguese Translation Update
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Updated Portuguese translation for the 4th edition of L5R.
2020-05-27 22:47:07 -03:00
fn
2fc035049c
Change margin in roll button for npc attacks
2020-05-28 02:11:56 +02:00
rafaelartur
fe9a68074f
Update 3D&T_ALPHA.html
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nova correção de teste de atributos, onde nao sera mais necessario selecionar o token do personagem, correção na edição do nome do personagem
2020-05-27 20:51:23 -03:00
fn
02241d7627
Fix css for attack's table in NPC sections
2020-05-28 01:08:10 +02:00
fn
0f7b0ce09e
Add transaltion for the new file of npc section
2020-05-28 00:48:11 +02:00
fn
6952cf1227
New NPC version:
2020-05-28 00:20:55 +02:00
Samuel Munilla
507a38fa72
Switch to using Custom Roll Templates
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Change all roll buttons to use a new roll template that is hopefully
easier to read and more closely match those in the rulebook.
Featuring:
- Icons for damage and range types
- Colors for different types of roll
- An Accuracy/Difficuly block built in to all rolls
The Accuracy/Difficulty block was inspired by Helmic's Lancer NPC
templates and the "Always roll Advantage" from the 5e sheet.
I will quote Helmec on its use:
> Accuracy and difficulty are to be read left to right.
> If an NPC has +2 accuracy, then the first two d6 results from the left
> are what it rolled for accuracy.
>
> If the NPC has 1 difficulty, then the first d6 instead counts as
> difficulty. I highly recommend sneaking a smiilar block of d6’s into
> your players’ weapons’ note sections, just for the sake of speeding up
> the game instead of waiting a whole minute for someone to roll their
> accuracy and another minute for them to roll it again because
> they forgot to factor in cover.
I also updated the Mech Weapons section to allow for Threat, Cone, Line,
Blast, and Burst to be specified instead of just range. A second "range"
field is also added to allow "Range 5 Blast 2" style weapons.
2020-05-27 18:07:49 -04:00
Devin Owens and Andreas J.
005d4100e3
Update Heroclix/sheet.json
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Co-authored-by: Andreas J. <2890634+Anduh@users.noreply.github.com >
2020-05-27 17:53:06 -04:00
Tealk
a104aac190
fix inb calculate
2020-05-27 22:42:23 +02:00
Wes Baker
0185e8ccbe
Add monsters in wilderness number appearing values
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Refs #11
2020-05-27 15:25:24 -04:00
Wes Baker
3022888819
Fix a bug where monster attack descriptions were not shown
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Refs #8
2020-05-27 14:54:02 -04:00
Wes Baker
12c5386f81
Change monster attacks so there is no minimum damage
2020-05-27 13:51:24 -04:00
Tealk
35d0382dda
fix misspelling
2020-05-27 19:30:55 +02:00
Wes Baker
de844bbacd
Change class input to select
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- Add monster, normal human, and custom classes as options
- Add auto-calculating saves and BAB/THAC0 for monsters either as monster HD or as class and level
- Change class input to a dropdown
Refs #10
2020-05-27 11:55:52 -04:00
PauloRibas
c4c48d1a8a
Update pt.json
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translation into portuguese
2020-05-27 12:25:33 -03:00
Jeremy Stroud
38a66a0dfc
Fixed TN check on hexslingin'
2020-05-27 07:42:44 -07:00
Acyd69
19907aa487
Starfinder (simple) update 05272020
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Fixed several attr's that were not saving data on Drone Sheet
Fixes for the NPC portion of the sheet:
- Move fields for race and class to correspond with sheet titles
- Modified Class level to distinguish it from PC Class level of the same name
- Add Source field to Fly movment
- Add None option and set it to selected for Misc Skills to aid in parsing NPCs in the future
2020-05-27 09:39:52 -05:00
Wes Baker
cd71074a25
Use sheet workers to calculate speed rather than value
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Refs #8
2020-05-27 10:29:04 -04:00
Wes Baker
ce1922596f
Made threshold modifier optional
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Refs #9
2020-05-27 10:18:20 -04:00
Michael Smith
25e3d21107
Merge remote-tracking branch 'upstream/master'
2020-05-27 20:31:16 +10:00
Michael Smith
5524ce952e
BTATOW Add radio buttons for toggling fast learner, slow learner, or none.
2020-05-27 20:27:34 +10:00
Jeremy Stroud
06634e78f2
Added chip hording message to localization.
2020-05-26 18:26:33 -07:00
Devin Owens
f061451672
Updating documentation to match release state
2020-05-26 20:42:26 -04:00
Randy Knapp
9d68be7b82
[Zafir] Fixing a bug with control overlap, plus some CSS cleanup
2020-05-26 15:41:36 -07:00
Randy Knapp
20d94d1172
[Zafir] Adding preview image
2020-05-26 15:29:52 -07:00
Randy Knapp
85f1859f37
[Zafir] Combat tracker tabs
2020-05-26 15:25:56 -07:00
Randy Knapp
d492e37e3c
[Zafir] Will attacks
2020-05-26 13:29:42 -07:00
Randy Knapp
81cb0de04a
[Zafir] Roll Template Styling
2020-05-26 12:25:35 -07:00
Randy Knapp
5b5d4bb3d9
[Zafir] Improved custom attack
2020-05-26 11:16:06 -07:00