Commit Graph
37458 Commits
Author SHA1 Message Date
Zakarik abad696227 [Oreste] Add Sil'warym 2020-05-28 23:11:48 +02:00
Cassie Levett c1b288e33b DEV-4075 add tales from the loop as a publisher sheet 2020-05-28 14:54:20 -05:00
Karlinator d949c2d26e Revert "Update file(s) "/." from "Karlinator/Roll20-SWNRevised""
This reverts commit 69cff221a3.
2020-05-28 16:51:38 +02:00
Karlinator 2f60dfe532 Revert "Update file(s) "/." from "Karlinator/Roll20-SWNRevised""
This reverts commit 9bf673f699.
2020-05-28 16:51:29 +02:00
Karlinator 4646e8f266 Revert "Update file(s) "/" from "Karlinator/Roll20-SWNRevised""
This reverts commit fc3b5943a4.
2020-05-28 16:51:21 +02:00
Karlinator fc3b5943a4 Update file(s) "/" from "Karlinator/Roll20-SWNRevised" 2020-05-28 14:48:28 +00:00
Wes Baker 5197198c10 Initial commit of Adventures on a Dime 2020-05-28 10:43:26 -04:00
Karlinator 9bf673f699 Update file(s) "/." from "Karlinator/Roll20-SWNRevised" 2020-05-28 14:38:18 +00:00
Karlinator 69cff221a3 Update file(s) "/." from "Karlinator/Roll20-SWNRevised" 2020-05-28 14:21:09 +00:00
Karlinator b4f750a109 Merge branch 'Roll20-master'
# Conflicts:
#	Exo 2933/Exo2933.css
2020-05-28 16:10:48 +02:00
Karlinator 2137950978 More line ending nonsense 2020-05-28 16:09:43 +02:00
Karlinator 0639c5c968 Merge branch 'master' of https://github.com/Roll20/roll20-character-sheets into Roll20-master
 Conflicts:
	Exo 2933/Exo2933.css
	Stars_Without_Number_Revised/ReadMe.md
	Stars_Without_Number_Revised/Source/pug/character.pug
	Stars_Without_Number_Revised/Source/workers.js
	Stars_Without_Number_Revised/Stars_Without_Number_Revised.html
2020-05-28 16:07:56 +02:00
Karlinator b5c9b2d083 Line neding shenanigans 2020-05-28 15:55:51 +02:00
Karlinator 841e120159 Update file(s) "/." from "Karlinator/Roll20-SWNRevised" 2020-05-28 13:31:01 +00:00
Maxim Mytarev 2b739333e1 Ru translatiion update 2020-05-28 15:02:49 +03:00
Tealk abcd903721 add calcmana switch 2020-05-28 11:15:05 +02:00
Ken 5d804e2cbc gurps.html
added update notes
2020-05-27 23:22:31 -07:00
Ken 6d12005274 gurps sheet
Merged in TamedFlame's style sheet changes. Style sheet now updates the roll template.
2020-05-27 22:47:30 -07:00
Ken d43ebf09e5 update gurps files
Initial version 2.3.6 notes
2020-05-27 21:35:54 -07:00
Osvel Cabrera b8a9da983a Engineer Update
Engineer added to Weapons options in Combat and combat roll erased.
2020-05-28 00:32:27 -04:00
Ken 5a5a49de5d Merge remote-tracking branch 'upstream/master' 2020-05-27 21:26:39 -07:00
alesantiagosilva 80a02b0a65 [L5R 4th] Portuguese Translation Update
Updated Portuguese translation for the 4th edition of L5R.
2020-05-27 22:47:07 -03:00
fn 2fc035049c Change margin in roll button for npc attacks 2020-05-28 02:11:56 +02:00
rafaelartur fe9a68074f Update 3D&T_ALPHA.html
nova correção de teste de atributos, onde nao sera mais necessario selecionar o token do personagem, correção na edição do nome do personagem
2020-05-27 20:51:23 -03:00
fn 02241d7627 Fix css for attack's table in NPC sections 2020-05-28 01:08:10 +02:00
fn 0f7b0ce09e Add transaltion for the new file of npc section 2020-05-28 00:48:11 +02:00
fn 6952cf1227 New NPC version: 2020-05-28 00:20:55 +02:00
Samuel Munilla 507a38fa72 Switch to using Custom Roll Templates
Change all roll buttons to use a new roll template that is hopefully
easier to read and more closely match those in the rulebook.

Featuring:
- Icons for damage and range types
- Colors for different types of roll
- An Accuracy/Difficuly block built in to all rolls

The Accuracy/Difficulty block was inspired by Helmic's Lancer NPC
templates and the "Always roll Advantage" from the 5e sheet.

I will quote Helmec on its use:
> Accuracy and difficulty are to be read left to right.
> If an NPC has +2 accuracy, then the first two d6 results from the left
> are what it rolled for accuracy.
>
> If the NPC has 1 difficulty, then the first d6 instead counts as
> difficulty.  I highly recommend sneaking a smiilar block of d6’s into
> your players’ weapons’ note sections, just for the sake of speeding up
> the game instead of waiting a whole minute for someone to roll their
> accuracy and another minute for them to roll it again because
> they forgot to factor in cover.

I also updated the Mech Weapons section to allow for Threat, Cone, Line,
Blast, and Burst to be specified instead of just range. A second "range"
field is also added to allow "Range 5 Blast 2" style weapons.
2020-05-27 18:07:49 -04:00
Devin OwensandAndreas J. 005d4100e3 Update Heroclix/sheet.json
Co-authored-by: Andreas J. <2890634+Anduh@users.noreply.github.com>
2020-05-27 17:53:06 -04:00
Tealk a104aac190 fix inb calculate 2020-05-27 22:42:23 +02:00
Wes Baker 0185e8ccbe Add monsters in wilderness number appearing values
Refs #11
2020-05-27 15:25:24 -04:00
Wes Baker 3022888819 Fix a bug where monster attack descriptions were not shown
Refs #8
2020-05-27 14:54:02 -04:00
Wes Baker 12c5386f81 Change monster attacks so there is no minimum damage 2020-05-27 13:51:24 -04:00
Tealk 35d0382dda fix misspelling 2020-05-27 19:30:55 +02:00
Wes Baker de844bbacd Change class input to select
- Add monster, normal human, and custom classes as options
- Add auto-calculating saves and BAB/THAC0 for monsters either as monster HD or as class and level
- Change class input to a dropdown

Refs #10
2020-05-27 11:55:52 -04:00
PauloRibas c4c48d1a8a Update pt.json
translation into portuguese
2020-05-27 12:25:33 -03:00
Jeremy Stroud 38a66a0dfc Fixed TN check on hexslingin' 2020-05-27 07:42:44 -07:00
Acyd69 19907aa487 Starfinder (simple) update 05272020
Fixed several attr's that were not saving data on Drone Sheet

Fixes for the NPC portion of the sheet:
- Move  fields for race and class to correspond with sheet titles
- Modified Class level to distinguish it from PC Class level of the same name
- Add Source field to Fly movment
- Add None option and set it to selected for Misc Skills to aid in parsing NPCs in the future
2020-05-27 09:39:52 -05:00
Wes Baker cd71074a25 Use sheet workers to calculate speed rather than value
Refs #8
2020-05-27 10:29:04 -04:00
Wes Baker ce1922596f Made threshold modifier optional
Refs #9
2020-05-27 10:18:20 -04:00
Michael Smith 25e3d21107 Merge remote-tracking branch 'upstream/master' 2020-05-27 20:31:16 +10:00
Michael Smith 5524ce952e BTATOW Add radio buttons for toggling fast learner, slow learner, or none. 2020-05-27 20:27:34 +10:00
Jeremy Stroud 06634e78f2 Added chip hording message to localization. 2020-05-26 18:26:33 -07:00
Devin Owens f061451672 Updating documentation to match release state 2020-05-26 20:42:26 -04:00
Randy Knapp 9d68be7b82 [Zafir] Fixing a bug with control overlap, plus some CSS cleanup 2020-05-26 15:41:36 -07:00
Randy Knapp 20d94d1172 [Zafir] Adding preview image 2020-05-26 15:29:52 -07:00
Randy Knapp 85f1859f37 [Zafir] Combat tracker tabs 2020-05-26 15:25:56 -07:00
Randy Knapp d492e37e3c [Zafir] Will attacks 2020-05-26 13:29:42 -07:00
Randy Knapp 81cb0de04a [Zafir] Roll Template Styling 2020-05-26 12:25:35 -07:00
Randy Knapp 5b5d4bb3d9 [Zafir] Improved custom attack 2020-05-26 11:16:06 -07:00