Commit Graph
37458 Commits
Author SHA1 Message Date
Miguel Peres c61c6b6e4a Merge pull request #9183 from sydearly/24XX-2
24 xx 2
2021-07-07 12:49:19 -03:00
Miguel Peres cf4b1de006 Merge pull request #9182 from ganonkevlar/mutent_chronicles_3_images
[Mutant Chronicles 3] Image host changed
2021-07-07 12:48:50 -03:00
Stexinator c5b2d5c966 [TheWitcher] death save without penalties 2021-07-07 17:14:40 +02:00
Stexinator 7f92d16a22 [TheWitcher] remove random input field 2021-07-06 17:06:14 +02:00
James A Culp III 801899fd74 Rolls->Misc tab added
Added Conversion for common Standard to Metric and vice versa.  Ft <=> M, Mi <=> Km, Lb <=> Kg
2021-07-05 21:53:55 -04:00
Tealk 98affa9ed8 update version 2021-07-05 21:37:22 +02:00
johnmoney-code 4fbe6e37d4 Accurate +10 to hit as appropriate
Adds JS that checks for the Accurate prerequisites in Ranged Weapons and Vehicle Ranged Weapons, and appropriately adds +10 to hit.

Moved the Accurate damage DoS dialog to only appear when it's needed

Adds default values to attr_ammo (used for the ammo counter API), and vehicle weapons. [Thanks to ChtiKenny, now I know why default values are a thing.]
2021-07-05 11:07:10 -07:00
James A Culp III a93e49397c Update CHANGELOG.md 2021-07-05 12:23:43 -04:00
James A Culp III 7d7add3c9f PC->Arms->Range/Melee Added "Engineering" option to the skill dropdown.
Bugfix - PC->Arms->Range/Melee fixed the dicepool display to now reflect the actual dicepool.  To make sure this is up to date when viewing a character sheet for the first time after this version goes live just toggle settings mode off/on or on/off for each weapon, that should trigger the update and update your primary displays as well.
Added some behind the scenes code to try and update the weapons to have the Attribute, Attribute Rating and Dicepool Modifier attributes set correctly after loading.  Also added versioning for the character sheet data.
2021-07-05 12:21:33 -04:00
Tealk dc36ec139c fourth syllable for time 2021-07-05 16:31:45 +02:00
Tealk ab3bf27a50 target range variable again 2021-07-05 16:22:49 +02:00
Lockbox313 0543d772e1 Merge pull request #6 from Roll20/master
Update from master
2021-07-05 11:03:03 +01:00
olafvantol f174800f9b Calculate total weight to tenths of pounds
Changed parseInt to parseFloat. Also removed some unnecessary  linebreaks and whitespaces
2021-07-05 08:30:28 +02:00
Djjus 01b4b2bdb8 further tidy up to stop double entries 2021-07-05 02:24:01 +01:00
mlinarjc 03e40cb80e v1.6 changes 2021-07-04 20:11:41 -05:00
Djjus 9468fa3e00 fix double other xp issue 2021-07-05 01:56:23 +01:00
Djjus 9fe70c63ad haggle adv change fix 2021-07-05 01:39:19 +01:00
Azurift b8942a7f2f Merge branch 'Roll20:master' into master 2021-07-04 19:38:55 -05:00
Djjus d167f4f1d7 ver 2021-07-04 17:07:07 +01:00
Djjus 4bb202c434 Update README.md 2021-07-04 17:05:01 +01:00
Djjus b497761d37 Update Warhammer 4e Character Sheet.html 2021-07-04 17:04:20 +01:00
Djjus c6bb9207e5 v1.5 Auto XP Calculation 2021-07-04 17:04:04 +01:00
ChtiKenny 1804451cf2 set ammo API to whisper 2021-07-04 13:14:27 +02:00
ChtiKenny f72533dcbb removed Dani request 2021-07-04 12:37:53 +02:00
James A Culp III c32ae97cd4 NPC Astral Initiative now auto-calculates for spirits and awakened grunts 2021-07-03 22:20:11 -04:00
James A Culp III 3099594b90 NPC->Vehicle/Drone fixed hot sim initiative auto-calculation (pilot * 2 +4d6 now) 2021-07-03 15:25:56 -04:00
James A Culp III 25aa86a92b NPC->Grunt Fixed sprint speed being 0 by default 2021-07-03 14:55:50 -04:00
James A Culp III 90955601fd Update translation.json, Shadowrun6thEdition.html, and 2 more files... 2021-07-03 14:43:53 -04:00
James A Culp III 4b1b62de7b PC->Condition Monitor - Added Natural Healing Physical and Stun roll buttons. 2021-07-03 11:53:19 -04:00
James A Culp III 856c8b61b1 Initialize v.37 2021-07-03 11:51:26 -04:00
Stexinator d566269055 [TheWitcher] reorder fast strikes template 2021-07-03 15:45:59 +02:00
searly ceaf4e99ce removed fr 2021-07-02 13:38:16 -05:00
Eric Fortin 287e99123e [Mutant Chronicles 3] Image host changed 2021-07-02 14:32:41 -04:00
Miguel Peres 3684d9e0cd Merge pull request #9181 from Stexinator/TheWitcher_more_rollnames
[TheWitcher] add more rollnames to quick buttons
2021-07-02 15:04:11 -03:00
Miguel Peres a95afbbce2 Merge pull request #9179 from Roll20/l10n_master
New Crowdin updates
2021-07-02 15:02:52 -03:00
Miguel Peres 2350825b53 Merge pull request #9178 from seregrauko/master
SLA Industries 2ed
2021-07-02 15:02:38 -03:00
Stexinator 88bc11111b [TheWitcher] add more rollnames to quick buttons 2021-07-02 19:10:13 +02:00
olafvantol 8e56a86c12 update changelog 2021-07-02 14:16:19 +02:00
olafvantol 4d22226057 update changelog 2021-07-02 14:08:48 +02:00
olafvantol ba54b94104 replace rolls with tests
In sheet text, except for a few specific cases like healing tests
2021-07-02 14:07:23 +02:00
olafvantol 71b32b6aef capitalise aspects in horse attacks 2021-07-02 14:03:46 +02:00
olafvantol 813a152f9f Add direct link to settings tab in update notification 2021-07-02 12:58:52 +02:00
olafvantol 165461e4e0 Update harnsheet.html 2021-07-02 11:27:32 +02:00
olafvantol aacda96951 Update combat stats calculations
Don't use horse info if horse is not shown on sheet. Also removed some unnecessary spacing in the html.
2021-07-02 11:24:23 +02:00
olafvantol 999b30e496 Fixed layouut issue when hiding legacy armor
Money sections would "jump up" and swap places with inventory, fixed this.
2021-07-02 11:09:54 +02:00
Paul Venner 6ec4a0a06e Merge branch 'Roll20:master' into master 2021-07-02 07:51:23 +01:00
searly 99164d2a61 Translation and add Stress 2021-07-01 21:16:48 -05:00
wing-it ab09a84a9e New translations translation.json (English) 2021-07-01 12:18:43 -04:00
wing-it 7f47f5e383 New translations translation.json (Afrikaans) 2021-07-01 12:18:42 -04:00
wing-it e3ba5efc1f New translations translation.json (Catalan) 2021-07-01 12:18:41 -04:00