Miguel Peres
c61c6b6e4a
Merge pull request #9183 from sydearly/24XX-2
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24 xx 2
2021-07-07 12:49:19 -03:00
Miguel Peres
cf4b1de006
Merge pull request #9182 from ganonkevlar/mutent_chronicles_3_images
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[Mutant Chronicles 3] Image host changed
2021-07-07 12:48:50 -03:00
Stexinator
c5b2d5c966
[TheWitcher] death save without penalties
2021-07-07 17:14:40 +02:00
Stexinator
7f92d16a22
[TheWitcher] remove random input field
2021-07-06 17:06:14 +02:00
James A Culp III
801899fd74
Rolls->Misc tab added
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Added Conversion for common Standard to Metric and vice versa. Ft <=> M, Mi <=> Km, Lb <=> Kg
2021-07-05 21:53:55 -04:00
Tealk
98affa9ed8
update version
2021-07-05 21:37:22 +02:00
johnmoney-code
4fbe6e37d4
Accurate +10 to hit as appropriate
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Adds JS that checks for the Accurate prerequisites in Ranged Weapons and Vehicle Ranged Weapons, and appropriately adds +10 to hit.
Moved the Accurate damage DoS dialog to only appear when it's needed
Adds default values to attr_ammo (used for the ammo counter API), and vehicle weapons. [Thanks to ChtiKenny, now I know why default values are a thing.]
2021-07-05 11:07:10 -07:00
James A Culp III
a93e49397c
Update CHANGELOG.md
2021-07-05 12:23:43 -04:00
James A Culp III
7d7add3c9f
PC->Arms->Range/Melee Added "Engineering" option to the skill dropdown.
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Bugfix - PC->Arms->Range/Melee fixed the dicepool display to now reflect the actual dicepool. To make sure this is up to date when viewing a character sheet for the first time after this version goes live just toggle settings mode off/on or on/off for each weapon, that should trigger the update and update your primary displays as well.
Added some behind the scenes code to try and update the weapons to have the Attribute, Attribute Rating and Dicepool Modifier attributes set correctly after loading. Also added versioning for the character sheet data.
2021-07-05 12:21:33 -04:00
Tealk
dc36ec139c
fourth syllable for time
2021-07-05 16:31:45 +02:00
Tealk
ab3bf27a50
target range variable again
2021-07-05 16:22:49 +02:00
Lockbox313
0543d772e1
Merge pull request #6 from Roll20/master
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Update from master
2021-07-05 11:03:03 +01:00
olafvantol
f174800f9b
Calculate total weight to tenths of pounds
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Changed parseInt to parseFloat. Also removed some unnecessary linebreaks and whitespaces
2021-07-05 08:30:28 +02:00
Djjus
01b4b2bdb8
further tidy up to stop double entries
2021-07-05 02:24:01 +01:00
mlinarjc
03e40cb80e
v1.6 changes
2021-07-04 20:11:41 -05:00
Djjus
9468fa3e00
fix double other xp issue
2021-07-05 01:56:23 +01:00
Djjus
9fe70c63ad
haggle adv change fix
2021-07-05 01:39:19 +01:00
Azurift
b8942a7f2f
Merge branch 'Roll20:master' into master
2021-07-04 19:38:55 -05:00
Djjus
d167f4f1d7
ver
2021-07-04 17:07:07 +01:00
Djjus
4bb202c434
Update README.md
2021-07-04 17:05:01 +01:00
Djjus
b497761d37
Update Warhammer 4e Character Sheet.html
2021-07-04 17:04:20 +01:00
Djjus
c6bb9207e5
v1.5 Auto XP Calculation
2021-07-04 17:04:04 +01:00
ChtiKenny
1804451cf2
set ammo API to whisper
2021-07-04 13:14:27 +02:00
ChtiKenny
f72533dcbb
removed Dani request
2021-07-04 12:37:53 +02:00
James A Culp III
c32ae97cd4
NPC Astral Initiative now auto-calculates for spirits and awakened grunts
2021-07-03 22:20:11 -04:00
James A Culp III
3099594b90
NPC->Vehicle/Drone fixed hot sim initiative auto-calculation (pilot * 2 +4d6 now)
2021-07-03 15:25:56 -04:00
James A Culp III
25aa86a92b
NPC->Grunt Fixed sprint speed being 0 by default
2021-07-03 14:55:50 -04:00
James A Culp III
90955601fd
Update translation.json, Shadowrun6thEdition.html, and 2 more files...
2021-07-03 14:43:53 -04:00
James A Culp III
4b1b62de7b
PC->Condition Monitor - Added Natural Healing Physical and Stun roll buttons.
2021-07-03 11:53:19 -04:00
James A Culp III
856c8b61b1
Initialize v.37
2021-07-03 11:51:26 -04:00
Stexinator
d566269055
[TheWitcher] reorder fast strikes template
2021-07-03 15:45:59 +02:00
searly
ceaf4e99ce
removed fr
2021-07-02 13:38:16 -05:00
Eric Fortin
287e99123e
[Mutant Chronicles 3] Image host changed
2021-07-02 14:32:41 -04:00
Miguel Peres
3684d9e0cd
Merge pull request #9181 from Stexinator/TheWitcher_more_rollnames
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[TheWitcher] add more rollnames to quick buttons
2021-07-02 15:04:11 -03:00
Miguel Peres
a95afbbce2
Merge pull request #9179 from Roll20/l10n_master
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New Crowdin updates
2021-07-02 15:02:52 -03:00
Miguel Peres
2350825b53
Merge pull request #9178 from seregrauko/master
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SLA Industries 2ed
2021-07-02 15:02:38 -03:00
Stexinator
88bc11111b
[TheWitcher] add more rollnames to quick buttons
2021-07-02 19:10:13 +02:00
olafvantol
8e56a86c12
update changelog
2021-07-02 14:16:19 +02:00
olafvantol
4d22226057
update changelog
2021-07-02 14:08:48 +02:00
olafvantol
ba54b94104
replace rolls with tests
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In sheet text, except for a few specific cases like healing tests
2021-07-02 14:07:23 +02:00
olafvantol
71b32b6aef
capitalise aspects in horse attacks
2021-07-02 14:03:46 +02:00
olafvantol
813a152f9f
Add direct link to settings tab in update notification
2021-07-02 12:58:52 +02:00
olafvantol
165461e4e0
Update harnsheet.html
2021-07-02 11:27:32 +02:00
olafvantol
aacda96951
Update combat stats calculations
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Don't use horse info if horse is not shown on sheet. Also removed some unnecessary spacing in the html.
2021-07-02 11:24:23 +02:00
olafvantol
999b30e496
Fixed layouut issue when hiding legacy armor
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Money sections would "jump up" and swap places with inventory, fixed this.
2021-07-02 11:09:54 +02:00
Paul Venner
6ec4a0a06e
Merge branch 'Roll20:master' into master
2021-07-02 07:51:23 +01:00
searly
99164d2a61
Translation and add Stress
2021-07-01 21:16:48 -05:00
wing-it
ab09a84a9e
New translations translation.json (English)
2021-07-01 12:18:43 -04:00
wing-it
7f47f5e383
New translations translation.json (Afrikaans)
2021-07-01 12:18:42 -04:00
wing-it
e3ba5efc1f
New translations translation.json (Catalan)
2021-07-01 12:18:41 -04:00