* Adds fields to the spans containing the Critical Threshold and the first Effect Threshold and Effect Drop-Down fields in each move
* Attaches a title to these new tooltip fields
* Styles fields appropriately to look like a tooltip
- Pronoun box given more width
- Aspects can now have an optional category header to divide sections up if desired
- Sheet preferences now include the ability to toggle on or off a Fate logo (defaults to off)
- Stress and Condition tracks can now go up to 10 in length
- Situation aspects with zero free invokes were getting turned into one free invoke situation aspects; this was a bug. Fixed now, zero free invoke situation aspects should work correctly now.
* Clarifies intent of the total damage field
* Adds field for indicating the accuracy roll in the same manner as the damage roll field
* Changes display for total damage field to show the base damage roll
* Corrects previous misnamed attribute in total damage sheet worker
* Adds options for setting thresholds for achieving additional effects such as status afflictions or greater critical hit ranges to the move information header
* Adds the display of additional effect success to the move roll template
* Configures the move roll template to take into account the different critical hit format when moves have a specific critical hit range
* Configures the move roll template to hide the damage field if the move would deal zero damage, saving real estate in the chat log
* Updates the move roll template verbiage to better resemble the pokemon video games
For whatever reason, there's a big diff between translation.json and translations/en.json. Neither one looks better than the other, but en.json is full of duplicate list items and some obvious errors.
I've tried to make as small a fix as possible here.