- Add roll buttons for defense & build/repair checks (#26)
- Change weapon trait field font to match abilities & gear (#22)
- Build DC label should be "DC Modifier" (#28)
- Skill layout width should flex (#30)
- Skill proficiency changes should affect attack thresholds (#31)
- Adds a title to allow hover-inspection of attribute names
- Alphabetises element attributes for a consistent order
- Increased the line length for Prettier to 160 because it was annoying me again, lol (sorry)
- Capitalises the hybrid character's nature field
- Renamed the nature select drop-down attribute as there was a clash with the nature bonus attribute
- Added a sheet worker to migrate this change over
Added a character sheet for Horror Movie World. Confirmed that it follows best practices from the Roll20 wiki. And has the permission of the game's creator.
- Change ability & gear table layouts so headings & content rows can use
same width percentages (#29)
- Fix weapon DC field so its not a number input (#23)
- Add button for weapon attack and damage rolls (#24)
- Unarmed attack should be Light damage + build DC modifier (#27)
- Adds Character and Configuration buttons, which change the "page" of the character sheet to the relevant information
- Indented all of the previous character sheet code that isn't needed for the configuration page, so sorry about that diff
- Adds a new "type-background" color which is the normal color for that type adjusted up the same way the shaded color is adjusted down, and given a 50% alpha channel
- Added a few configuration items to the configuration page
- Uses a select and paired hidden input sharing attribute name in preparation for moving the selector to a configuration tab
- Adds a sheet worker to update old character sheets to maintain the same type and style colouring