Fixing an input bug for the 'Weapon Type' area found within each weapon. It lacked a 'type' which means any value isn't being saved as an attribute and had an unneeded closing tag.
- Unique modifiers for each stat & skill
- Removed many of the circular 'roll' buttons. You can now click the stat & skill names to roll for them.
- Simplified derived stats column
- Added 'Focus' as a stat.
- Fine Arts & Performance now have sub-categories for variations of the skills.
- New 'Shield' slot under the weapon list.
- EV is now calculated into the affected stats & skills.
- New visualised armor section.
- New toxicity bar! Use the padlock symbol to change the 'maximum' percent.
- New currency tab.
- New & Reworked Diagram/Formula section.
* The Witcher: Basic Sheet translations added, roll buttons, rolltemplates & html title elements will still need translation fixes
* The Witcher: comments
* TheWitcher - QoL Improvements
New QoL features with this latest update.
- Improved combat skill buttons. Dropdown menu on these skills removing much of the time wasted with multiple query selections.
- Fast Strike now hits twice with one roll as heavily requested from players.
- Extended Quick Roll Buttons now includes Quick Weapon Buttons so players need not keep tabbing to the inventory section for damage rolls.
- Gear & Inventory now has a Diagram & Recipe category where players can set if they learn, know or have crafting recipe's and materials.
- Other code changes include new roll templates and tidied up obsolete HTML text.
* TheWitcher - QoL Changes (CSS)
- Companion CSS changes to the QoL update.
* Fixes, QoL improvements, Stun changes
+Added a checkbox to switch between a character-creation-style skill total and default.
+Death state now applies at zero as well as below zero
+Current Stun is now also updated based on stats.
+Split Death&Stun save rolls into two buttons. Death saves uses unmodified Stun, Stun saves uses current stun.
+Low stats are now prevented from dropping to 0 when a death state is incurred.
* New preview, Stat Total updated
Stat Total used current Reflex, rather than maximum. Updated.
* Current Stun value fixed.
The transition to an automated current STUN value meant that older versions of the character sheet might still be saving hard-coded stun values. This fixes that by changing the name of @{stun} to @{cur_stun}.
* Default values from 0 to 1
Set default values from 0 to 1 for Stats and Professional Skill (since you must always put at least one point in these anyway).
* Clarity on skill checkbox.
Added a tooltip for those who would likely be confused by awkward title I gave the Skill Checkbox.
* Update witchersheet.html
Fixed missing brackets introduced from max calculations in stats.
* Fix for 4th Focus
.css file was missing some code for the 4th focus.
* Update witchersheet.html
Removed the extra note regarding skill costs.
* Stun Changes
Reverting stun back to using a user-entered Current value and combining Death and Stun saves.
* Update witchersheet.html
Missing word in a tooltip, also clarified.
* Revert "Update witchersheet.html"
This reverts commit 4970688f68546728f722b033086ab96e73cd01f0.
* Update witchersheet.html
Missing word in a tooltip, also clarified.
Replaced and improved stat save rolls on core player and NPC stats. Fixed the issue with the STUN stat changing automatically with Wound & Death States. Adjusted the Statistics Roll Template to accommodate these changes.
Added additional modifier query on Profession skills, also adjusted spells to not display 0 damage when no damage type is selected, but instead state 'none' in its place.
Line 37 - Helpful information for new players to avoid stat confusion.
Line 74 to 161- After large feedback, removed the confusing and unneeded 'max' and 'current' boxes. Players will find this far more simple and easy to understand.
Line 188 to 192 - Now added a 'notes' section so players can write down which stats or skills have been modified during play, and why.
Line 1184 to 1201 - Minor visual improvement. Re-written the code here to better support firefox, as well as Chrome browsers.
Official Rulebook was updated. Added 'info' titles to the 'Max/Current' labels. Added 'Joint, -3' to Attack Actions. Changed Helper-Functions on Location Roll-Template.
Core Stat and NPC stat improvements, additional roll information for players in the final/shown roll to help distinguish modifiers. Furthermore, changed an error in the Background section adding 'Most Important Event' instead of 'Influential Friend'.